I just wanted to hop on here and say, wow! XE_Manup and the rest of the GunGame5 dev and testing team have really outdone themselves. GunGame5 is everything we tried to do with version 4 but couldn't due to the Steam engine and how Eventscripts 1.x interacts with it. It wasn't until late into version 4 that we realized we had taken that code to its limits and we were not going to be able to fix the bugs players were encountering. With Eventscripts 2, Mattie really opened up the box. Python really changes how we approach writing addons. Unfortunately, I had real life things going on and could not take the time out to learn Python efficiently enough to continue working to improve the GunGame code. But, GunGame5 did happen thanks to XE_Manup and the countless number of testers and coders that have worked hard on it for the last year. My hat is off to you guys. Awesome job!
I would like to extend a personal thanks to everyone here that supported GunGame whether it was from sending bug reports in, offering servers to test with, suggesting new features, and helping others out on the forums. I know it was a great help to me, and I know XE_Manup and the GG5 team appreciate all the help you guys give as well.
Also, thank you, Mattie. Without Eventscripts, GunGame might not ever have existed.
I will be around a little more often now I have some more free time lately. Who knows, maybe I'll see you guys online in a GunGame Deathmatch!
I can't say it enough. Awesome job! I'll be lurking around.