objectives and round timer still present in deathmatch mode
Posted: Mon Dec 01, 2008 5:16 pm
ok so deathmatch still doesnt function right for me....I have the .cfg set right as explained in xe_manups post on the eventscripts forum...round time still exist....and so does objectives...since I run gg only maps....objectives was an easy workaround....but anyway to elimate roundtime?
server ip 216.52.143.190:27015
os. linux
latest gg5, eventscripts and es tools
Thanks Byte
happily donated to the cause
server ip 216.52.143.190:27015
os. linux
latest gg5, eventscripts and es tools
Thanks Byte
happily donated to the cause