roundtime still being used even with deathmatch?

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roundtime still being used even with deathmatch?

Postby onslaught » Sat Jan 31, 2009 1:39 pm

I saw one post about it, and the answer was something like AFAIK it overrides it when it hits 0. It is still ending the round though, is this supposed to happen? Respawn and all that works fine
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Re: roundtime still being used even with deathmatch?

Postby Wyatt » Tue May 26, 2009 8:06 pm

I just installed GG5 along with ES Tools and I have the same thing happening. Everything else is working perfectly.

When the round time reaches zero the game announces the round winner even though there are no objectives. Any ideas?
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Re: roundtime still being used even with deathmatch?

Postby Wyatt » Tue May 26, 2009 11:20 pm

I just tried turning the objectives on along with giving CT's a defuse kit. Did a full server restart and no objectives or defuse kit.
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