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Maps changing prematurely

PostPosted: Fri Mar 06, 2009 11:41 pm
by DragonCooler
I have a very very wierd problem. I finally thought I got everything working correctly, but my client tells me that the maps are changing before a winner is declared. After finally getting everything working, I played through and all worked ok. Vote map came up, i won with the knife and changed maps like it should.

Nothing has changed, I left the server up and running for the client to test, they got through one map fine, but on the second map, when a player made it to nade level it changed maps before anyone won. I am at a complete loss. PLEASE PLEASE HELP.

Also another minor issue is when the map does change correctly, the server still is pausing after the winner music is played (yes my chattime setting is set to "length of indivudual music file". I know there is a setting for an "intermission" which is at 20. I dont know what 20 implies i.e. seconds. But can that be set to 0? Or is that even the cause?

PostPosted: Sun Mar 08, 2009 12:16 am
by DragonCooler
Umm anyone please!! I would really like to get this fixed.

Re: Maps changing prematurely

PostPosted: Sun Mar 08, 2009 7:58 am
by monkeyhouse
I'm not really the person to answer this, but have you looked into the times? I've had to double check that before because I had it set in two places. Not the round times, but the map times. I think the default is 45 minutes or so, but I had one set at 20. Like I said, I really don't know enough to help, just leanr from my own silly mistakes.

PostPosted: Mon Mar 09, 2009 6:40 pm
by your-name-here
Yeah, I think monkeyhouse hit the nail on the head. I believe you need to add "mp_timelimit 0" without the quotes to your server.cfg file. This will override the server timelimit per map.