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2 problems (End of map songs & Friendly fire)
Posted:
Mon Jun 29, 2009 8:51 pm
by Jammy
I've added both my songs to the correct folder 'gungame/songname.mp3' and added the code to therandom_winner_sounds.txt file but they still dont play nor force anyone to download the sounds.
also
Friendly fire comes on when someone reaches round 3 how do i change this so it comes on when someone reaches level 22 i've looked all over for this bit of code but can't find it anywhere!
Posted:
Tue Jun 30, 2009 12:56 am
by BucKeT
This is where you make changes to turn on friendly fire at what ever level you want.
/cstrike/cfg/gungame5/gg_default_addons.cfg
//=========================================================
// FRIENDLY FIRE
//=========================================================
// Automatically turn on friendly fire when a player reaches "x" levels
// below the last level (+1)
//
// Example: gg_friendlyfire 1
// => The above will turn on friendly fire when a player reaches the
// last level.
//
// Example: gg_friendlyfire 2
// => The above will turn on friendly fire when a player reaches one
// level before the last.
//
// Options: 0 = Disabled
// <level> = Enabled
gg_friendlyfire 2
***********************************************************************************************************************
As far as the sounds, make sure you have the actual mp3's loaded in /cstrike/sound/gungame folder.
Below is an example of my settings. This is where you place the text of your songs and they have to match the mp3 exactly.
/cstrike/cfg/gungame5/random_winner_sounds.txt
gungame/disturbed_n.mp3
gungame/lenny_kravitz_n.mp3
gungame/renegade.mp3
gungame/korn.mp3
gungame/shine_n.mp3
gungame/ironman_n.mp3
Re: 2 problems (End of map songs & Friendly fire)
Posted:
Tue Jun 30, 2009 4:52 pm
by tankie
Hey is that bucket the map reviewer from fpsb?
Re: 2 problems (End of map songs & Friendly fire)
Posted:
Tue Jun 30, 2009 8:03 pm
by BucKeT
tankie wrote:Hey is that bucket the map reviewer from fpsb?
yeppers