GG5 Custom Addons.

Discussion about Custom Addons for GG5

GG5 Custom Addons.

Postby Chesso » Sun Aug 09, 2009 4:28 am


I wish to make a custom addon for the current version of GG5, a little war modifiction of sorts, to accommdate selection of N number of maps, each map running for N minutes (with the map based objective based on gungames normal leveling model).

I have been looking about some of the included addons .py files to see if I can get a grasp on any of it.

From my searches I presume there is no proper documentation of what is supported and how it is done, although I know it's generally python code (I don't have prior experience with python however), is there any particular files I should be looking into, or importing for the above purpose to start with (what file has all the events and things like that), and is the local/global variable situation just standard python?

I do have prior programming experience in C/C++/Object Pascal/Visual Basic and other various languages, it's just a matter of getting used to python and how it relates to use with gungame and addons for it.

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Postby Don » Sun Aug 09, 2009 7:17 am

If you look at the gg_gladiator thread there is probably more documentation there than most anywhere else. It's where XE_ManUp was telling me what to fix and look out for.

But most any of the custom addons should give you some good examples.

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