Title: aim_ag_texture2
Description: aim_ag_texture2 is a map accommodating anyone, from gung-ho players to strategic players, to all out campers. There are a multitude of ways to attack each spawn area (at least three). Ample cover provides lots of ways to dish out the hot bullets without taking many yourself. No two battles are ever the same on aim_ag_texture2.
My Thoughts: While not specifically geared towards GunGame, on my 20-man server, this map is well appreciated. With twenty people playing deathmatch, this map quickly becomes an action-fest rivaling that of James Bond. This map lets crafty players (like myself ) perform all kinds of stunts to take the enemy by surprise. My only complaint about this map is the lack of player_clip textures in some places that need them (player_clip textures are invisible textures which block a player from entering an area). Some players who are good at jumping can camp between two boxes, located on the top floor above the Terrorist spawn, left ledge. While they don't get much room to attack, I've seen players camp there indefinitely, without ever being noticed. Other than that, I love this map. It's not too open, nor is it too closed, and there are literally 4 different ways of getting place to place.
I personally would not go more than 20 people on this map. It will become too hectic and a huge spamfest (but this is my opinion. I've never tested it ).
Rating: 9/10 (Rock Solid Map)
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