disappear the deadplayer models
Posted: Wed Mar 11, 2009 4:07 pm
Hello,
the plugin should be the force variable, or offer to change in the config or temporarily (then every mapchange) to offset directly to disappear the deadplayer models (r_shadows "0"
cl_ragdoll_physics_enable "0")
in deathmatchmode becouse the most GG maps dont restart round after timeend and so a lot of dead models on the ground.
Thats lagging too much for a lot of players after a time.
the plugin should be the force variable, or offer to change in the config or temporarily (then every mapchange) to offset directly to disappear the deadplayer models (r_shadows "0"
cl_ragdoll_physics_enable "0")
in deathmatchmode becouse the most GG maps dont restart round after timeend and so a lot of dead models on the ground.
Thats lagging too much for a lot of players after a time.