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ERROR PLS HELP ME PLS PLS PLS PLS =(=(=(=(=(=(=(=(=(=(=(=(

PostPosted: Tue Dec 28, 2010 3:22 am
by blacktequila
Hey when i extract gungame51 to my root server (linux debian 5.0) it stays in console "error:could not open addon gungame"
if i do chmod from 755 to 777 its load but its stays only this here


L 07/06/2010 - 15:05:37: [EventScripts] About:
GunGame 5.1 (v5.1.458)


L 07/06/2010 - 15:05:37: [EventScripts] Authors:
Michael Barr (XE_ManUp)
Luke Robinson (Monday)
Warren Alpert
Paul Smith (RideGuy)
Deniz Sezen (your-name-here)


L 07/06/2010 - 15:05:37: [EventScripts] Website:
http://www.gungame5.com/
---------------------------------------------------------------

it cant load the other gg_ settings pls help me =( thanks sry for my bad english im from germany tnx

PostPosted: Tue Dec 28, 2010 3:29 am
by satoon101
If you are truly using version 5.1.458, you should definitely update to the newest version:
http://addons.eventscripts.com/addons/view/gungame51

Also, take note of the Known Issues section of the Installation page. Actually, make sure to look at the prerequisites as well, and make sure you are using the very newest versions of both EventScripts and SourcePythonExtensions.

Satoon

PostPosted: Tue Dec 28, 2010 3:48 am
by blacktequila
I USE THE NEW VERSION OF GUNGAME BUT I COPY THIS FROM A OTHER OFF TOPIC I HAVE
Gungame 5.1.496
Source Phyton Extensions Revision 78
Matties Eventscripts bld360

Re:

PostPosted: Tue Dec 28, 2010 4:37 am
by satoon101
So, does it work now?

Again:
satoon101 wrote:Also, take note of the Known Issues section of the Installation page.
Satoon

PostPosted: Tue Dec 28, 2010 4:31 pm
by blacktequila
ITS DOESENT WORK I SIT ON MY GUNGAME SERVER OVER 1 WEEK AND NOTHING GOES ON =S

PostPosted: Tue Dec 28, 2010 4:45 pm
by satoon101
Could you please post the entire output when your server executes "es_load gungame51"?

Satoon

PostPosted: Tue Dec 28, 2010 10:03 pm
by daggerclan
Also, your Source Phyton Extensions are out-of-date.

PostPosted: Tue Dec 28, 2010 11:47 pm
by blacktequila
i download the spe from gungame.net website and satoon its stays in console
" Error : could not open addon gungame51 " but if i change from gungame51 directory in addons the chmod from 755 to 777 the addon still load but they dont generate a gg_server.cfg its still empty and when i write es_load its stays that this plzugin loaded but its stays only this here



L 07/06/2010 - 15:05:37: [EventScripts] Authors:
Michael Barr (XE_ManUp)
Luke Robinson (Monday)
Warren Alpert
Paul Smith (RideGuy)
Deniz Sezen (your-name-here)


without the gg_ ... settings

Re: ERROR PLS HELP ME PLS PLS PLS PLS =(=(=(=(=(=(=(=(=(=(=(=(

PostPosted: Wed Dec 29, 2010 6:34 am
by blacktequila
[EventScripts] Loaded:
[EventScripts] [ enabled] corelib
[EventScripts] [ enabled] corelib/testlib
[EventScripts] [ enabled] corelib/interfaces
[EventScripts] [ enabled] corelib/linkedlist
[EventScripts] [ enabled] corelib/repeat
[EventScripts] [ enabled] corelib/score
[EventScripts] [ enabled] corelib/xalias
[EventScripts] [ enabled] corelib/textlib
[EventScripts] [ enabled] corelib/playergetset
[EventScripts] [ enabled] corelib/getbotname
[EventScripts] [ enabled] corelib/damage
[EventScripts] [ enabled] corelib/playervar
[EventScripts] [ enabled] corelib/sqlitelib
[EventScripts] [ enabled] corelib/statlog
[EventScripts] [ enabled] corelib/quickcmd
[EventScripts] [ enabled] corelib/queue
[EventScripts] [ enabled] corelib/vecmath
[EventScripts] [ enabled] corelib/services
[EventScripts] [ enabled] corelib/foreach
[EventScripts] [ enabled] corelib/average
[EventScripts] [ enabled] corelib/keyfilter
[EventScripts] [ enabled] corelib/uniqueid
[EventScripts] [ enabled] corelib/timelib
[EventScripts] [ enabled] corelib/keygroupsort
[EventScripts] [ enabled] corelib/keygrouprand
[EventScripts] [ enabled] corelib/keyrand
[EventScripts] [ enabled] corelib/exp
[EventScripts] [ enabled] corelib/isnumerical
[EventScripts] [ enabled] corelib/escinject
[EventScripts] [ enabled] corelib/getplayercount
[EventScripts] [ enabled] corelib/usermsglib
[EventScripts] [ enabled] corelib/inrange
[EventScripts] [ enabled] corelib/entitylib
[EventScripts] [ enabled] corelib/es_checkversion
[EventScripts] [ enabled] corelib/es_mexec
[EventScripts] [ enabled] corelib/clientcmd
[EventScripts] [ enabled] gungame51
[EventScripts] About:
GunGame 5.1 (v5.1.496)


[EventScripts] Authors:
Michael Barr (XE_ManUp)
Luke Robinson (Monday)
Warren Alpert
Paul Smith (RideGuy)
Deniz Sezen (your-name-here)


[EventScripts] Website:
http://www.gungame5.com/

[EventScripts]------------------------

PostPosted: Wed Dec 29, 2010 8:55 am
by satoon101
The server.cfg file is really not important at all. It is for "non"-GunGame cvars to be changed when GunGame is loaded. There should be a whole lot more to when GunGame loads than what you have posted. Again, please post the 'entire' console output when GunGame is loaded.

Satoon

PostPosted: Thu Dec 30, 2010 3:21 am
by blacktequila
Nope sry satoon101
i write u my install tutorial

1) create server on linux debian lenny 5.0
2) download eventscripts bld360 with changed cfglib.py
3) download Source python extensions from this website http://forums.eventscripts.com/viewtopic.php?t=29657 when i load spe_version its stays r78
4) download gungame51 r496 put then eventscripts , spe and gungame51 in Cstrike dir
5) put es_load gungame51 in autoexec.cfg
6) the server dont load gungame51 so i give manually in console es_load gungame51 its stays Error could not open addon : gungame51
7) i change chmod from 755 -> 777 then the addon loads , i downloading the sounds but its stays only in console this here
[EventScripts] Loaded:
[EventScripts] [ enabled] corelib
[EventScripts] [ enabled] corelib/testlib
[EventScripts] [ enabled] corelib/interfaces
[EventScripts] [ enabled] corelib/linkedlist
[EventScripts] [ enabled] corelib/repeat
[EventScripts] [ enabled] corelib/score
[EventScripts] [ enabled] corelib/xalias
[EventScripts] [ enabled] corelib/textlib
[EventScripts] [ enabled] corelib/playergetset
[EventScripts] [ enabled] corelib/getbotname
[EventScripts] [ enabled] corelib/damage
[EventScripts] [ enabled] corelib/playervar
[EventScripts] [ enabled] corelib/sqlitelib
[EventScripts] [ enabled] corelib/statlog
[EventScripts] [ enabled] corelib/quickcmd
[EventScripts] [ enabled] corelib/queue
[EventScripts] [ enabled] corelib/vecmath
[EventScripts] [ enabled] corelib/services
[EventScripts] [ enabled] corelib/foreach
[EventScripts] [ enabled] corelib/average
[EventScripts] [ enabled] corelib/keyfilter
[EventScripts] [ enabled] corelib/uniqueid
[EventScripts] [ enabled] corelib/timelib
[EventScripts] [ enabled] corelib/keygroupsort
[EventScripts] [ enabled] corelib/keygrouprand
[EventScripts] [ enabled] corelib/keyrand
[EventScripts] [ enabled] corelib/exp
[EventScripts] [ enabled] corelib/isnumerical
[EventScripts] [ enabled] corelib/escinject
[EventScripts] [ enabled] corelib/getplayercount
[EventScripts] [ enabled] corelib/usermsglib
[EventScripts] [ enabled] corelib/inrange
[EventScripts] [ enabled] corelib/entitylib
[EventScripts] [ enabled] corelib/es_checkversion
[EventScripts] [ enabled] corelib/es_mexec
[EventScripts] [ enabled] corelib/clientcmd
[EventScripts] [ enabled] gungame51
[EventScripts] About:
GunGame 5.1 (v5.1.496)


[EventScripts] Authors:
Michael Barr (XE_ManUp)
Luke Robinson (Monday)
Warren Alpert
Paul Smith (RideGuy)
Deniz Sezen (your-name-here)


[EventScripts] Website:
http://www.gungame5.com/

[EventScripts]----------------------- WITHOUT THE GG - SETTiNGS!

PS BlackTequila

Re:

PostPosted: Thu Dec 30, 2010 5:41 am
by satoon101
blacktequila wrote:
[EventScripts] Loaded:
[EventScripts] [ enabled] corelib
[EventScripts] [ enabled] corelib/testlib
[EventScripts] [ enabled] corelib/interfaces
[EventScripts] [ enabled] corelib/linkedlist
[EventScripts] [ enabled] corelib/repeat
[EventScripts] [ enabled] corelib/score
[EventScripts] [ enabled] corelib/xalias
[EventScripts] [ enabled] corelib/textlib
[EventScripts] [ enabled] corelib/playergetset
[EventScripts] [ enabled] corelib/getbotname
[EventScripts] [ enabled] corelib/damage
[EventScripts] [ enabled] corelib/playervar
[EventScripts] [ enabled] corelib/sqlitelib
[EventScripts] [ enabled] corelib/statlog
[EventScripts] [ enabled] corelib/quickcmd
[EventScripts] [ enabled] corelib/queue
[EventScripts] [ enabled] corelib/vecmath
[EventScripts] [ enabled] corelib/services
[EventScripts] [ enabled] corelib/foreach
[EventScripts] [ enabled] corelib/average
[EventScripts] [ enabled] corelib/keyfilter
[EventScripts] [ enabled] corelib/uniqueid
[EventScripts] [ enabled] corelib/timelib
[EventScripts] [ enabled] corelib/keygroupsort
[EventScripts] [ enabled] corelib/keygrouprand
[EventScripts] [ enabled] corelib/keyrand
[EventScripts] [ enabled] corelib/exp
[EventScripts] [ enabled] corelib/isnumerical
[EventScripts] [ enabled] corelib/escinject
[EventScripts] [ enabled] corelib/getplayercount
[EventScripts] [ enabled] corelib/usermsglib
[EventScripts] [ enabled] corelib/inrange
[EventScripts] [ enabled] corelib/entitylib
[EventScripts] [ enabled] corelib/es_checkversion
[EventScripts] [ enabled] corelib/es_mexec
[EventScripts] [ enabled] corelib/clientcmd
[EventScripts] [ enabled] gungame51
[EventScripts] About:
GunGame 5.1 (v5.1.496)


[EventScripts] Authors:
Michael Barr (XE_ManUp)
Luke Robinson (Monday)
Warren Alpert
Paul Smith (RideGuy)
Deniz Sezen (your-name-here)


[EventScripts] Website:
http://www.gungame5.com/

[EventScripts]-----------------------
This is the output of "es_load" without any parameters. It is showing that Gungame is loaded. Please post the output when you use "es_load gungame51" when GunGame has not yet been loaded. Or even try unloading GunGame with "es_unload gungame51", then load it again and post the output here. It should look something like:
] es_load gungame51
[1/8] Initializing GunGame 5.1.496...
[2/8] Executing configs...
    gg_afk_settings.cfg
    gg_default_addons.cfg
    gg_en_config.cfg
    gg_objectives_settings.cfg
    gg_punishment_settings.cfg
    gg_convert.cfg
    gg_dead_strip.cfg
    gg_deathmatch.cfg
    gg_dissolver.cfg
    gg_earn_nade.cfg
    gg_elimination.cfg
    gg_friendlyfire.cfg
    gg_handicap.cfg
    gg_knife_elite.cfg
    gg_knife_pro.cfg
    gg_leaderweapon_warning.cfg
    gg_map_vote.cfg
    gg_multi_level.cfg
    gg_multi_nade.cfg
    gg_nade_bonus.cfg
    gg_noblock.cfg
    gg_random_spawn.cfg
    gg_reload.cfg
    gg_spawnpoints.cfg
    gg_spawn_protect.cfg
    gg_stats_logging.cfg
    gg_turbo.cfg
    gg_warmup_round.cfg
    gg_welcome_msg.cfg
[EventScripts] Loaded gungame51
 
[GunGame] Weapon Order: default_weapon_order
 
[GunGame] +-------+-----------+---------------+
[GunGame] | Level | Multikill |    Weapon     |
[GunGame] +-------+-----------+---------------+
[GunGame] |   1   |     1     |         glock |
[GunGame] |   2   |     1     |           usp |
[GunGame] |   3   |     1     |          p228 |
[GunGame] |   4   |     1     |        deagle |
[GunGame] |   5   |     1     |     fiveseven |
[GunGame] |   6   |     1     |         elite |
[GunGame] |   7   |     1     |            m3 |
[GunGame] |   8   |     1     |        xm1014 |
[GunGame] |   9   |     1     |           tmp |
[GunGame] |  10   |     1     |         mac10 |
[GunGame] |  11   |     1     |       mp5navy |
[GunGame] |  12   |     1     |         ump45 |
[GunGame] |  13   |     1     |           p90 |
[GunGame] |  14   |     1     |         galil |
[GunGame] |  15   |     1     |         famas |
[GunGame] |  16   |     1     |          ak47 |
[GunGame] |  17   |     1     |         scout |
[GunGame] |  18   |     1     |          m4a1 |
[GunGame] |  19   |     1     |         sg552 |
[GunGame] |  20   |     1     |           aug |
[GunGame] |  21   |     1     |          m249 |
[GunGame] |  22   |     1     |     hegrenade |
[GunGame] |  23   |     1     |         knife |
[GunGame] +-------+-----------+---------------+
Weapon Order Changed! Restarting in 2 seconds!
 


blacktequila wrote:6) the server dont load gungame51 so i give manually in console es_load gungame51 its stays Error could not open addon : gungame51
Could you please post the "entire" error when this happens?

blacktequila wrote:5) put es_load gungame51 in autoexec.cfg
Also, again, note the Known Issues section of the Installation Page.

Satoon

PostPosted: Thu Dec 30, 2010 7:36 pm
by blacktequila
i tell u when i write gungame51 with chmod755 it stays
Error could not open addon : gungame

when i load gungame51 with chmod 777 it stays

GunGame 5.1 (v5.1.496)


[EventScripts] Authors:
Michael Barr (XE_ManUp)
Luke Robinson (Monday)
Warren Alpert
Paul Smith (RideGuy)
Deniz Sezen (your-name-here)


[EventScripts] Website:
http://www.gungame5.com/

PostPosted: Thu Dec 30, 2010 7:37 pm
by blacktequila
nothing more and its my problem tell me wich spe_version u use or upload it pls :( i download the spe version from your-name-here in the quote it stays that it must be r83 but when im download it and write in console spe_version it tells that is the r78 .. :(

Pls upload ur Source pyhton extensions on any upload site =(

PostPosted: Thu Dec 30, 2010 7:38 pm
by blacktequila
ADD ME IN STEAM PLS

My name denisknel

i add u but u dont accept =(