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PostPosted: Mon Jul 12, 2010 1:21 am
by XE_ManUp
There should be an EventScripts update some time soon that should resolve most if not all of the crashes that we are seeing. Stay tuned.

PostPosted: Mon Jul 12, 2010 7:14 pm
by Highwaywarrior
well for some reason while playing in my server today it was fine until I got to the AK-47 and having got a kill with that gun the server then crashed.

Arse!

Re:

PostPosted: Tue Jul 13, 2010 12:57 am
by XE_ManUp
XE_ManUp wrote:There should be an EventScripts update some time soon that should resolve most if not all of the crashes that we are seeing. Stay tuned.

;)

PostPosted: Tue Jul 13, 2010 7:11 am
by PabloP
Well, i put on the new versions on my linux server, and it was cool it loaded and didnt crash. but warmup round, turbo, elimination, knife pro, gg_assist didnt work, just what i noticed in a couple minutes. had to put my server back how it was so i can go to bed. no error log. i know this isnt all that helpful, but crap.

Re:

PostPosted: Wed Jul 14, 2010 4:07 pm
by Abort
PabloP wrote:Well, i put on the new versions on my linux server, and it was cool it loaded and didnt crash. but warmup round, turbo, elimination, knife pro, gg_assist didnt work, just what i noticed in a couple minutes. had to put my server back how it was so i can go to bed. no error log. i know this isnt all that helpful, but crap.


I didn't have any issues except I had AFK leveling on/AFK knife leveling off/AFK nade leveling off, and someone still won with an afk knife. It said "You cannot gain a knife level from an afk" when they won.

Linux CentOS 5.*
Fresh Installs...
Event Scripts 2.1.1.338
SPE = 1.5.0f r78
GG5.1 5.1.477
--gg_twl_win
--gg_turbo
--gg_warmup_round
--gg51_twl_configs

Re: Orange Box Update - EventScripts Updated!

PostPosted: Sat Jul 17, 2010 11:58 pm
by Prio
Hey i have some Problems to even i start my Server and it has finished loading it say:

es_xevent: Event gg_start not registered or no listeners.
ERROR: Event lost.


And if someone made a kill ingame the console spams:

File D:\GameFiles\css_orange_test\orangebox\cstrike\addons\eventscripts\_libs\
thon\gamethread.py, line 173, in tick
  _executenode(first)
File D:\GameFiles\css_orange_test\orangebox\cstrike\addons\eventscripts\_libs\
thon\gamethread.py, line 155, in _executenode
  function(*a, **kw)
File D:\GameFiles\css_orange_test\orangebox\cstrike\addons\eventscripts\gungam
1\core\players\__init__.py, line 660, in strip
  pWeapons = spe.getWeaponDict(self.userid)
File D:\GameFiles\css_orange_test\orangebox\cstrike\addons\eventscripts\_libs\
thon\spe\games\shared.py, line 215, in getWeaponDict
  wPointer = spe.getWeaponFromSlot(userid, i)
File D:\GameFiles\css_orange_test\orangebox\cstrike\addons\eventscripts\_libs\
thon\spe\games\shared.py, line 62, in getWeaponFromSlot
  return spe.call(GetWeapon, pPlayer, int(weapon_slot))
File D:\GameFiles\css_orange_test\orangebox\cstrike\addons\eventscripts\_libs\
thon\spe\__init__.py, line 227, in call
  return gSPE.call( name, args )
File D:\GameFiles\css_orange_test\orangebox\cstrike\addons\eventscripts\_libs\
thon\spe\__init__.py, line 201, in call
  raise InvalidFunctionNameException(Could not find %s in the dictionary! % na
)
validFunctionNameException: Could not find GetWeapon in the dictionary!


Is there any chance for me to fix it ? Or have i to wait for the next release?

PostPosted: Fri Jul 30, 2010 12:38 pm
by Miezy
Where can i change css ''game'' name?
I mean http://www.bildites.lv/images/rd6qfgb8ggsu455o231.png

PostPosted: Fri Jul 30, 2010 6:51 pm
by XE_ManUp
Good question. I am not sure how to change that.

Re:

PostPosted: Fri Jul 30, 2010 9:37 pm
by Miezy
XE_ManUp wrote:Good question. I am not sure how to change that.

any ideas? :)

Re: Re:

PostPosted: Sat Jul 31, 2010 5:43 am
by your-name-here
Miezy wrote:
XE_ManUp wrote:Good question. I am not sure how to change that.

any ideas? :)


He just said he doesn't know. I don't know either and I don't have time to find out. ;)

Please try to stay on topic (which is the Orange Box Update).

Re: Orange Box Update - EventScripts Updated!

PostPosted: Fri Aug 06, 2010 10:42 pm
by phazer
wrong thread...