[OLD] Known Issues With Orange Box

Announcements about GunGame5.1

Re: Known Issues With Orange Box

Postby fragglevioks.fr » Thu Jul 15, 2010 3:36 pm

BenZin0 wrote:nah its not metamod reason! i say to you this failure is known it was fixed with last version of 7 july but i install the new gg version of 13 july and this version dont work on my server. Trust me if i could have the old other version of 7 july it would be run gungame with correct weapon order! but i dont have anymore the other version 466 :(

since the update of Valve my GG-server dont works ! i got always new problems im tired of this! crashes , Scripts bugging..... I want only running gungame without crashes.....


I trust you, i'm just trying to help you. I run my server on a debian Lenny 64, i have all my plugins up to date and everything go fine "except to load automaticaly GG51". Before the last update it was not the same ... our server crashed every map.

It seem i can't help you more.
fragglevioks.fr

Private
Private
 
Posts: 17
Joined: Fri May 08, 2009 3:44 pm

Re: Known Issues With Orange Box

Postby BenZin0 » Thu Jul 15, 2010 3:55 pm

i believe u want me help! but i understand why i got the bug again ? the knife only bug was fixed i thought? Im sure i dont make any mistake

i need hellp.......

look all my script are loaded! all works fine but only gg5 make problem......


ConVarRef say_sound doesn't point to an existing ConVar
SetConVar: No such cvar ( say_sound set to 1.22p), skipping
ConVarRef sd_version doesn't point to an existing ConVar
SetConVar: No such cvar ( sd_version set to 2.5 by L'In20Cible), skipping
ConVarRef tkclown_ver doesn't point to an existing ConVar
SetConVar: No such cvar ( tkclown_ver set to 1.5), skipping
ConVarRef roundendsound_ver doesn't point to an existing ConVar
SetConVar: No such cvar ( roundendsound_ver set to 1), skipping
ConVarRef hu_qs doesn't point to an existing ConVar
SetConVar: No such cvar ( hu_qs set to 4.0.6), skipping
ConVarRef eventscripts_gg5 doesn't point to an existing ConVar
SetConVar: No such cvar ( eventscripts_gg5 set to 5.1.477), skipping
ConVarRef eventscripts_gg doesn't point to an existing ConVar
SetConVar: No such cvar ( eventscripts_gg set to 5.1.477), skipping
ConVarRef spe_version doesn't point to an existing ConVar
SetConVar: No such cvar ( spe_version set to 1.5.0f r78), skipping
ConVarRef es_corelib_ver doesn't point to an existing ConVar
SetConVar: No such cvar ( es_corelib_ver set to 2.1.1.336), skipping
ConVarRef mani_nextmap doesn't point to an existing ConVar
SetConVar: No such cvar ( mani_nextmap set to gg_supadeth_b3), skipping
ConVarRef mani_tickrate doesn't point to an existing ConVar
SetConVar: No such cvar ( mani_tickrate set to 67), skipping
Last edited by BenZin0 on Thu Jul 15, 2010 4:23 pm, edited 1 time in total.
BenZin0

Private
Private
 
Posts: 24
Joined: Sat May 15, 2010 12:30 pm

Re:

Postby daggerclan » Thu Jul 15, 2010 4:08 pm

Diedy wrote:Habe Time out nach mapchange

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [07/15/2010 @ 14:59:39] TOTAL OCCURENCES: [0001]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
File "../eventscripts/es.py", line 276, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/core/addons/__init__.py", line 738, in load
AddonManager().load(*a, **kw)
File "../eventscripts/gungame51/core/addons/__init__.py", line 287, in load
self.add_dependencies_conflicts(addon, name)
File "../eventscripts/gungame51/core/addons/__init__.py", line 454, in add_dependencies_conflicts
'sub-addon "%s"' %(name))

DependencyError: Loaded sub-addon(s) "gg_dance_off" conflict with sub-addon "gg_deathmatch"


Diedy, see this thread:
http://forums.gungame5.com/viewtopic.php?f=74&t=1330&sid=1c6da25455f7ee4408259ee2c2881956
gg_dance_off is not compatible with deathmatch. Works great on Elimination though.
daggerclan

Corporal
Corporal
User avatar
 
Posts: 250
Joined: Mon Jul 13, 2009 7:54 pm
Location: United States

Re: Known Issues With Orange Box

Postby Highwaywarrior » Thu Jul 15, 2010 9:47 pm

Guys...

I now have my Gungame server up and running without any glitches.

The way I did it was this:

a complete base re-install of CS:S
upload ES then Gungame5 then python.

after making a server.cfg file with a command line es_load gungame51 start the server.

The game has played fine all the way through from start to finish. What you must do is ensure that you have the latest versions of everything - as below:

Mattie has released a new version of ES (V.2.1.1 beta) and there is also an updated version of gungame 5 (v.5.1477). Combined with python sp extensions ep2

Good luck with yours!

HW
Highwaywarrior

Private
Private
 
Posts: 6
Joined: Sun Jul 11, 2010 11:25 pm
Steam Friends Name: highwaywarrior
Xfire Name: highwaywarrior

Re: Known Issues With Orange Box

Postby BenZin0 » Fri Jul 16, 2010 7:07 am

you have linux or windows server ? i bet you have windows!

i use all new Script ! new Mani + new ES + new SP + GG 477 = dont works on Linux server

Now i can wait for new update and hope this works now......SUX
BenZin0

Private
Private
 
Posts: 24
Joined: Sat May 15, 2010 12:30 pm

Postby XE_ManUp » Fri Jul 16, 2010 10:09 am

BenZin0,

I replied to your post on the EventScripts forums on the GunGame5.1 thread - however, you seemed to have deleted it. It is where you requested (in German) for someone to post you to 5.1.466, which I did do in this thread:

http://forums.eventscripts.com/viewtopi ... 12#p351012

However, I strongly feel that something is mis-configured on your server. It would be greatly appreciated if you not only shared your server IP, but also your autoexec.cfg that you are using to load GunGame51. You are the only person that is claiming to have this particular issue, so it is very difficult to reproduce your issues on other servers.
XE_ManUp

Site Admin
Site Admin
 
Posts: 662
Joined: Sat Sep 06, 2008 3:36 am

Re: Known Issues With Orange Box

Postby BenZin0 » Fri Jul 16, 2010 11:28 am

ok i dont see i must add Stuffcmd in autoexec.cfg ! my wrong sorry


thx for your information XE_MANUP
BenZin0

Private
Private
 
Posts: 24
Joined: Sat May 15, 2010 12:30 pm

Postby Mader6000 » Fri Jul 16, 2010 2:50 pm

ok Guys found a little bug in order with GlobalBan server wont start. es_delayed wont work globalban does not work property if es_delayed 1before else es_del.... before es_load gungame51 any solution?
in version 466 all working well.
ps deathmatch doesnt work no respawn
Mader6000

Private
Private
 
Posts: 5
Joined: Wed Mar 11, 2009 3:43 pm

Postby lastrider » Fri Jul 16, 2010 4:39 pm

I was getting the "Unable to connect to remote server (85.234.148.14:27035)." when trying to RCON.

I fixed this by using the stuffcmds workaround.

However now all the included addons are disabled. If I take stuffcmds out of the autoexec.cfg, the included addons load fine.

My autoexec is:
sv_allow_wait_command 1
stuffcmds
es_load gungame51
lastrider

Private
Private
 
Posts: 10
Joined: Wed Jun 30, 2010 1:00 pm
Steam Friends Name: soldier_moj

Re: Known Issues With Orange Box

Postby Mader6000 » Fri Jul 16, 2010 5:27 pm

ok server start with stuffcmds but mani admin menu doesnt appear any solution?
console says unknown command admin
Mader6000

Private
Private
 
Posts: 5
Joined: Wed Mar 11, 2009 3:43 pm

Re: Known Issues With Orange Box

Postby PabloP » Fri Jul 16, 2010 9:37 pm

Mader6000 wrote:ok server start with stuffcmds but mani admin menu doesnt appear any solution?
console says unknown command admin


well i know the update yesterday broke mani, have to update your gametypes.txt

http://www.mani-admin-plugin.com/joomla ... &Itemid=73
PabloP

Private 1st Class
Private 1st Class
 
Posts: 141
Joined: Tue Mar 02, 2010 1:02 am

Re:

Postby Miezy » Fri Jul 16, 2010 10:07 pm

lastrider wrote:I was getting the "Unable to connect to remote server (85.234.148.14:27035)." when trying to RCON.

I fixed this by using the stuffcmds workaround.

However now all the included addons are disabled. If I take stuffcmds out of the autoexec.cfg, the included addons load fine.

My autoexec is:
sv_allow_wait_command 1
stuffcmds
es_load gungame51

big thx man :P :P :P
Miezy

Private
Private
User avatar
 
Posts: 13
Joined: Thu Jul 02, 2009 12:11 pm

Re: Known Issues With Orange Box

Postby Highwaywarrior » Sat Jul 17, 2010 12:08 am

BenZin0 wrote:you have linux or windows server ? i bet you have windows!

i use all new Script ! new Mani + new ES + new SP + GG 477 = dont works on Linux server

Now i can wait for new update and hope this works now......SUX


Am running a Linux box - sorry should have made that clear in my post!

HW
Highwaywarrior

Private
Private
 
Posts: 6
Joined: Sun Jul 11, 2010 11:25 pm
Steam Friends Name: highwaywarrior
Xfire Name: highwaywarrior

Postby XE_ManUp » Sat Jul 17, 2010 2:05 am

He's got it fixed, now...for the most part.
XE_ManUp

Site Admin
Site Admin
 
Posts: 662
Joined: Sat Sep 06, 2008 3:36 am

Re: Known Issues With Orange Box

Postby Jamese1991 » Sat Jul 17, 2010 4:13 am

GG5.1 server still does not come up even with all your new cmds added to the auto.exec. Take GG5.1 out and those commands and the server starts up just fine.
Jamese1991

Private
Private
 
Posts: 26
Joined: Wed Jul 07, 2010 12:26 am
Steam Friends Name: Jamese1973

Re: Known Issues With Orange Box

Postby XE_ManUp » Sat Jul 17, 2010 5:05 am

Jamese1991 wrote:GG5.1 server still does not come up even with all your new cmds added to the auto.exec. Take GG5.1 out and those commands and the server starts up just fine.

Please try using the server.cfg to load GunGame. Add the es_load line to the bottom of your server.cfg and see if that helps.
XE_ManUp

Site Admin
Site Admin
 
Posts: 662
Joined: Sat Sep 06, 2008 3:36 am

Re: Re:

Postby Miezy » Sat Jul 17, 2010 10:37 am

Miezy wrote:
lastrider wrote:I was getting the "Unable to connect to remote server (85.234.148.14:27035)." when trying to RCON.

I fixed this by using the stuffcmds workaround.

However now all the included addons are disabled. If I take stuffcmds out of the autoexec.cfg, the included addons load fine.

My autoexec is:
sv_allow_wait_command 1
stuffcmds
es_load gungame51

big thx man :P :P :P

work rcon,but don't work a lot of plugins. One of them deathmatch and winner screen when i add this comands.
Miezy

Private
Private
User avatar
 
Posts: 13
Joined: Thu Jul 02, 2009 12:11 pm

Re: Re:

Postby lastrider » Sat Jul 17, 2010 12:21 pm

Miezy wrote:
Miezy wrote:
lastrider wrote:I was getting the "Unable to connect to remote server (85.234.148.14:27035)." when trying to RCON.

I fixed this by using the stuffcmds workaround.

However now all the included addons are disabled. If I take stuffcmds out of the autoexec.cfg, the included addons load fine.

My autoexec is:
sv_allow_wait_command 1
stuffcmds
es_load gungame51

big thx man :P :P :P

work rcon,but don't work a lot of plugins. One of them deathmatch and winner screen when i add this comands.


Yes same, like I said, it fixes RCON but it does not load any addons.
lastrider

Private
Private
 
Posts: 10
Joined: Wed Jun 30, 2010 1:00 pm
Steam Friends Name: soldier_moj

Re: Re:

Postby PabloP » Sat Jul 17, 2010 6:30 pm

lastrider wrote:
Miezy wrote:
Miezy wrote:
lastrider wrote:I was getting the "Unable to connect to remote server (85.234.148.14:27035)." when trying to RCON.

I fixed this by using the stuffcmds workaround.

However now all the included addons are disabled. If I take stuffcmds out of the autoexec.cfg, the included addons load fine.

My autoexec is:
sv_allow_wait_command 1
stuffcmds
es_load gungame51

big thx man :P :P :P

work rcon,but don't work a lot of plugins. One of them deathmatch and winner screen when i add this comands.


Yes same, like I said, it fixes RCON but it does not load any addons.


This is the problem im having, no included addons (or custom addons actually) will load. stuffcmds is already in my valve.rc which i cant seem to edit, though i could most likely ask my server provider to if needed.

valve.rc
// load the base configuration
//exec default.cfg
r_decal_cullsize 1

// Setup custom controller
exec joystick.cfg

// run a user script file if present
exec autoexec.cfg

//
// stuff command line statements
//
stuffcmds

 


the allow wait thing is 1 on my server, though i tried putting it in my autoexec anyway.. i did all this with a fresh install with only the things in the post installed on my server, though i had the same problem with my normal setup. this is a linux server. There are no gungame error logs. please let me know any more information you desire. i get many complaints everyday of our crappy gungame.
PabloP

Private 1st Class
Private 1st Class
 
Posts: 141
Joined: Tue Mar 02, 2010 1:02 am

Postby satoon101 » Sun Jul 18, 2010 1:57 am

You're not supposed to put stuffcmds in the valve.rc, you are supposed to add it to the very top of your autoexec.cfg. Your autoexec should start out the exact same as the code-block from the following post:
viewtopic.php?p=5970&f=69#p5970

Satoon
satoon101

Site Admin
Site Admin
 
Posts: 1055
Joined: Thu Oct 09, 2008 4:27 pm

PreviousNext


Return to Announcements

Who is online

Users browsing this forum: No registered users and 2 guests