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Re: Known Issues With Orange Box

PostPosted: Wed Jul 14, 2010 9:48 am
by MysK
Hello,

Thank you for all you support and dev.
The work done is wonderful.

Yet, I have the same problem listed by budda and James ect..
Server crash if I load es_load gungame51

Mani Admin 1.2V VSP
Event Scripts 2.1.1.338
GG5.1 5.1.477
SPE = 1.5.0f r78

The server was worked fine (but with random crashes) before this last update of Eventscripts / GG51.
But now I won't start definitively with GG51.

I have redownloaded all the files and made a fresh install but the issue is still here.

When i'm loading gungame51 the error is :

PreMinidumpCallback: updating dump comment
Uploading dump (in-process) [proxy '']
/tmp/dumps/6d9756b8-c7e2-f423-2d95d5f4-126c2478.dmp
Failed to send http request to http://crash.steampowered.com/submit, error: Failed to open/read local data from file/application
success = no
error: Failed to open/read local data from file/application
PreMinidumpCallback: updating dump comment
./srcds_run: line 341: 23023 Erreur de segmentation $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
mercredi 14 juillet 2010, 10:29:01 (UTC+0200): Server restart in 10 seconds


Do you have any idea ?

Log file attached to this post.

Thank you.

PostPosted: Wed Jul 14, 2010 10:06 am
by fragglevioks.fr
I don't know if it's the same problem but :

When i load my server without GG51 : Mani, eventscript and SPE only
- everything go fine

When i load my server with GG51 : Mani, Eventscript, SPE and GG51 (es_load gungame51 in autoexec.cfg)
- my server run fine and there is no crash.
BUT ! the server appear as OFFLINE. He doesn't appear in my favorites server. HLSW see the server Offline. If i put the command (steam://connect/91.121.59.106:27040) in my FFox browser i can join.

Fornow, i found a way. I load the server without GG51 and i load GG51 by the console after the server was started. At this time, everything is fine.

This config work fine for us. No crash since 5 hours.
Deathmatch 1, GG_turbo 1, NAde_bonus p228, gg_earn_nade 1, handicap 1, knife pro 1, warmup 1, no_block 1, GG reload 1, leader warning 1

Dissolver 0, Elimination 0, knife elite 0, random spawn 0,

Thanks for your great work !

EDIT : with deathmatch, sometime some player don't respawn. Sometime it's one player, and sometime Deathmatch seem to be disable entirely himself.

PostPosted: Wed Jul 14, 2010 1:09 pm
by XE_ManUp
Question - does the following code in the autoexec.cfg correct the IP issue? :geek:

es_delayed 1 es_load gungame51

PostPosted: Wed Jul 14, 2010 1:39 pm
by pyro
Nah doesnt work tried it just then...

Re:

PostPosted: Wed Jul 14, 2010 2:04 pm
by MikE3D
XE_ManUp wrote:Question - does the following code in the autoexec.cfg correct the IP issue? :geek:

es_delayed 1 es_load gungame51


Yes, this appeared to fix the IP issue but not load gungame as well. If I don't load gungame through the autoexec.cfg and manually rcon "es_delayed 1 es_load gungame51" it appears to load and work! ;)

PostPosted: Wed Jul 14, 2010 3:08 pm
by XE_ManUp
Yeah, I know manual load works. I was just trying to think out of the box as far as the autoexec.cfg method. That's the method we should be able to use. We are looking into it though. Mattie is helping out as well.

Re: Known Issues With Orange Box

PostPosted: Wed Jul 14, 2010 3:17 pm
by MikE3D
Also note that if I just rcon es_load gungame51 w/o the delay, the server crashes.

Re: Known Issues With Orange Box

PostPosted: Wed Jul 14, 2010 3:20 pm
by BenZin0
hmmm.... i install all new files gungame 477+ new ES + SP + new mani + meta mod! all files loaded but i have now again the old BUG ONLY KNIFE.....Weapon order dont works again...need help!!!! this is crank :oops:

PostPosted: Wed Jul 14, 2010 6:47 pm
by Miezy
i have problem after last gungame5.1 updated i can't connect to my server with rcon. Help :( ?

PostPosted: Wed Jul 14, 2010 7:09 pm
by Venjax
try adding stuffcmds to the very top of your autoexec.cfg and restarting your server.

Re:

PostPosted: Wed Jul 14, 2010 7:18 pm
by Miezy
Venjax wrote:try adding stuffcmds to the very top of your autoexec.cfg and restarting your server.

don't help :( im using linux. When i remove eventscripts out of server rcon works. This problem i got after ES and gungame5.1 yesterday update. :(

PostPosted: Wed Jul 14, 2010 7:35 pm
by Venjax
And you are using this version of EventScripts?

http://forums.eventscripts.com/viewtopi ... 90&t=39199

Re:

PostPosted: Wed Jul 14, 2010 8:00 pm
by Miezy
Venjax wrote:And you are using this version of EventScripts?

http://forums.eventscripts.com/viewtopi ... 90&t=39199

yeah ;)

PostPosted: Wed Jul 14, 2010 8:37 pm
by Venjax
Any errors in console, need more information then what you've provided.

Re: Known Issues With Orange Box

PostPosted: Wed Jul 14, 2010 8:48 pm
by Miezy
i don't see nothing about that in log file :( but realy strange,becouse with older version all ok.

Re: Known Issues With Orange Box

PostPosted: Thu Jul 15, 2010 7:30 am
by fragglevioks.fr
Just a report after one day :

20 hours without crash. Great log of 58MO ... since the OB update we didn't see that ! thank for your great work.

I have to load GG51 manually.
Sometimes some player don't respawn. Sometimes only one or sometimes Deathmatch disable himself.

Nade work great, nade bonnus and earn nade too.
Spawn protection work great.
Deathmatch and turbo works great.

*       GG VERSION: 5.1.477                           IP: 91.121.59.106       *
*      SPE VERSION: 1.5.0f r78                      PORT: 27040               *
*         PLATFORM: POSIX                           DATE: 07-13-2010          *
*       ES VERSION: 2.1.1.338            ES CORE VERSION: 2.1.1.336           *
*       MM VERSION: 0                         SM VERSION: 0                   *
*     MANI VERSION: 1.2V VSP                 EST VERSION: 0                   *

Re: Known Issues With Orange Box

PostPosted: Thu Jul 15, 2010 7:52 am
by BenZin0
BenZin0 wrote:hmmm.... i install all new files gungame 477+ new ES + SP + new mani + meta mod! all files loaded but i have now again the old BUG ONLY KNIFE.....Weapon order dont works again...need help!!!! this is crank :oops:



hello need help...... WEAPON ORDER DONT WORKS WITH GUNGAME 477 ?!?!??? The old version with hotfix of 7 july was good.....and now i got again stupid knife only bug :(



can anyone post the old version from 7 july?

Re: Known Issues With Orange Box

PostPosted: Thu Jul 15, 2010 10:44 am
by fragglevioks.fr
BenZin0 wrote:
BenZin0 wrote:hmmm.... i install all new files gungame 477+ new ES + SP + new mani + meta mod! all files loaded but i have now again the old BUG ONLY KNIFE.....Weapon order dont works again...need help!!!! this is crank :oops:

hello need help...... WEAPON ORDER DONT WORKS WITH GUNGAME 477 ?!?!??? The old version with hotfix of 7 july was good.....and now i got again stupid knife only bug :(
can anyone post the old version from 7 july?


Everything fine for me, with last version of Mani, eventscript, SPE and GG5,1. I don't have Metamod, so try to disable it to see.
Another thing, i put my weapon order directly in the Default_weapon_order.

If nothing change. Maybe you have to look if you have the last version of all your plugin.

Re: Known Issues With Orange Box

PostPosted: Thu Jul 15, 2010 10:57 am
by BenZin0
nah its not metamod reason! i say to you this failure is known it was fixed with last version of 7 july but i install the new gg version of 13 july and this version dont work on my server. Trust me if i could have the old other version of 7 july it would be run gungame with correct weapon order! but i dont have anymore the other version 466 :(

since the update of Valve my GG-server dont works ! i got always new problems im tired of this! crashes , Scripts bugging..... I want only running gungame without crashes.....

PostPosted: Thu Jul 15, 2010 2:02 pm
by Diedy
Habe Time out nach mapchange

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [07/15/2010 @ 14:59:39] TOTAL OCCURENCES: [0001]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
File "../eventscripts/es.py", line 276, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/core/addons/__init__.py", line 738, in load
AddonManager().load(*a, **kw)
File "../eventscripts/gungame51/core/addons/__init__.py", line 287, in load
self.add_dependencies_conflicts(addon, name)
File "../eventscripts/gungame51/core/addons/__init__.py", line 454, in add_dependencies_conflicts
'sub-addon "%s"' %(name))

DependencyError: Loaded sub-addon(s) "gg_dance_off" conflict with sub-addon "gg_deathmatch"


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [07/15/2010 @ 14:59:40] TOTAL OCCURENCES: [0001]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
File "../eventscripts/es.py", line 276, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_warmup_round/gg_warmup_round.py", line 347, in do_warmup
addon_load("gg_deathmatch")
File "../eventscripts/gungame51/core/addons/__init__.py", line 738, in load
AddonManager().load(*a, **kw)
File "../eventscripts/gungame51/core/addons/__init__.py", line 287, in load
self.add_dependencies_conflicts(addon, name)
File "../eventscripts/gungame51/core/addons/__init__.py", line 454, in add_dependencies_conflicts
'sub-addon "%s"' %(name))

DependencyError: Loaded sub-addon(s) "gg_dance_off" conflict with sub-addon "gg_deathmatch"


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [07/15/2010 @ 14:59:41] TOTAL OCCURENCES: [0001]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
File "../eventscripts/es.py", line 276, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/core/addons/__init__.py", line 738, in load
AddonManager().load(*a, **kw)
File "../eventscripts/gungame51/core/addons/__init__.py", line 287, in load
self.add_dependencies_conflicts(addon, name)
File "../eventscripts/gungame51/core/addons/__init__.py", line 454, in add_dependencies_conflicts
'sub-addon "%s"' %(name))

DependencyError: Loaded sub-addon(s) "gg_dance_off" conflict with sub-addon "gg_deathmatch"