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* *
* GUNGAME v5.1 ERROR LOGGING *
* HTTP://FORUMS.GUNGAME.NET/ *
* *
* GG VERSION: 5.1.510 IP: 68.232.181.23 *
* SPE VERSION: 1.5.0f r85 PORT: 27015 *
* PLATFORM: POSIX DATE: 05-09-2011 *
* ES VERSION: 2.1.1.366 ES CORE VERSION: 2.1.1.336 *
* MM VERSION: 1.8.6V SM VERSION: 0 *
* MANI VERSION: 0 EST VERSION: 0 *
* *
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LAST EVENT: [05/09/2011 @ 04:22:57] TOTAL OCCURENCES: [0001]
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Traceback (most recent call last):
File "../eventscripts/es.py", line 293, in clientCommand
response = cmdfilter(userid, argv)
File "../eventscripts/gungame51/scripts/included/gg_dead_strip/gg_dead_strip.py", line 204, in drop_filter
curWeapon = getPlayer(userid).attributes['weapon']
File "../eventscripts/_libs/python/playerlib.py", line 1308, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 200, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 218, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server
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LAST EVENT: [05/09/2011 @ 04:28:54] TOTAL OCCURENCES: [0004]
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Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_deathmatch/gg_deathmatch.py", line 205, in respawn_count_down
if not getPlayer(userid).isdead:
File "../eventscripts/_libs/python/playerlib.py", line 1308, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 200, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 218, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server
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LAST EVENT: [05/09/2011 @ 07:41:54] TOTAL OCCURENCES: [0001]
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Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/custom/gg_winner_menu/gg_winner_menu.py", line 158, in menu_loop
gg_winner_menu.send(userid)
File "../eventscripts/_libs/python/popuplib.py", line 179, in send
user = gUsers[int(userid)]
File "../eventscripts/_libs/python/popuplib.py", line 1584, in __getitem__
nuser = playerlib.getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
raise e
UseridError: '289' is an invalid userid
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LAST EVENT: [05/09/2011 @ 07:45:15] TOTAL OCCURENCES: [0001]
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Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/custom/gg_winner_menu/gg_winner_menu.py", line 158, in menu_loop
gg_winner_menu.send(userid)
File "../eventscripts/_libs/python/popuplib.py", line 179, in send
user = gUsers[int(userid)]
File "../eventscripts/_libs/python/popuplib.py", line 1584, in __getitem__
nuser = playerlib.getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
raise e
UseridError: '440' is an invalid userid
Some error's that have been appearing in the error log.