GunGame5.1 End of Round Crash

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GunGame5.1 End of Round Crash

Postby pyro » Thu Jul 01, 2010 11:54 am

Hey guys,

With the help of XE_ManUp, i have got some logs from when you knife a player to win the game the server will crash.

Let me know if there is anything i missed mate.
Attachments
GunGame51 End Map Crash Server Logs.rar
Server Logs x 7
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GunGame5_1_454_Log.txt
GunGame Log File
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Postby XE_ManUp » Thu Jul 01, 2010 1:16 pm

Thanks for the logs, pyro. Crash resolved. I will commit an official fix shortly. Thanks for helping me test on your server.
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Postby pyro » Thu Jul 01, 2010 1:17 pm

No probs man as i said if you need a server dedicated for GunGame5 and mod testing let me know id be happy to provide one.
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Postby pyro » Fri Jul 02, 2010 3:25 pm

Ok issue on GunGame5_1_457
Server will freeze then go back to the map it currently was.
I will try and get some server logs.
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GunGame5_1_457_Log.txt
GunGame5_1_457
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Re: GunGame5.1 End of Round Crash

Postby pyro » Sat Jul 03, 2010 7:59 am

viewtopic.php?f=5&t=1369

Ive just uploaded those and was doing great until server map change again.

Please find attached logs.
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GunGame5_1_457_Log.txt
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server logs.rar
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Re: GunGame5.1 End of Round Crash

Postby disconnect » Sat Jul 03, 2010 5:06 pm

Hello,

I just reinstalled everything from scratch including the game server, I am seeing the same thing, crashing at the end of the round.
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GunGame5_1_457_Log.txt
Crashing at the end of the round
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Re: GunGame5.1 End of Round Crash

Postby disconnect » Sat Jul 03, 2010 6:00 pm

config folder, as requested
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gungame51.rar
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Re: GunGame5.1 End of Round Crash

Postby TESTIFY » Sat Jul 03, 2010 7:01 pm

i am having similar issues. I have no external addons running and the game crashes randomly it seems when someone is on knife or nade.

it is really frustrating and really hope there is a fix soon. God i wish they would of gave more notice on the CSS update. they really make it hard to keep a clan together.

i have a dedicaed box for our clan and would offer a server for beta testing if needed.

I LOVE GG and just want it back to the way it was
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Re: GunGame5.1 End of Round Crash

Postby pyro » Sun Jul 04, 2010 5:49 am

Ok just tried it again... same thing server crash at middle of map change.

Please find attached configs.
Attachments
Server logs 4.07.10.rar
Server logs 06.07.10
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GunGame5_1_457_Log.txt
GunGame5_1_457.txt
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Postby pyro » Sun Jul 04, 2010 11:38 am

Ok update :) im running GunGame5_1_457

Server crashes midway between changing maps. Spoke to XE_ManUp and asked me to put in the below code into server.cfg
es_flags remove notify mp_friendlyfire


I am running gg_friendlyfire 2.

And bingo map now changed with no problems :)
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Postby disconnect » Sun Jul 04, 2010 3:54 pm

Interesting, I'll give that a shot. Thanks for sharing pyro.
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Re: GunGame5.1 End of Round Crash

Postby Drakk » Sun Jul 04, 2010 7:14 pm

Tried that and it did not fix it. It just made my bots disappear. which makes it quite hard to test the map change issue
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Postby XE_ManUp » Sun Jul 04, 2010 7:19 pm

That command will not make your bots disappear. Lol.
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Re: GunGame5.1 End of Round Crash

Postby Drakk » Sun Jul 04, 2010 7:31 pm

Well, I had bots autoloaded when the server was empty before i entered the code. Then I entered the code. And the bots disappeared. So it definitely had something to do with it. I manually added bots to start and finish a round, and the problem still exists, server crashes at map change.

EDIT: I moved the command line to its own line, my bots returned, but when the winning knife was achieved it locked up and froze the server, didn't even make it to map change.
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Re: GunGame5.1 End of Round Crash

Postby Drakk » Sun Jul 04, 2010 8:46 pm

Update. After removing the command line supplied because it didn't work, I restarted my server, and just left it alone, I was irritated. So I come back and saw it on a different map than normal, weird it must've worked once. So I sat through the round as they finished up that map, voted for the new one, and it switches maps just fine.....until the first round started and the server crashed again.
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Re:

Postby disconnect » Sun Jul 04, 2010 9:18 pm

pyro wrote:Ok update :) im running GunGame5_1_457

Server crashes midway between changing maps. Spoke to XE_ManUp and asked me to put in the below code into server.cfg
es_flags remove notify mp_friendlyfire


I am running gg_friendlyfire 2.

And bingo map now changed with no problems :)


I tried this, it didn't make a difference for me. I am still getting that same end of round crash.
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Postby pyro » Mon Jul 05, 2010 12:41 am

Mmm post your logs up guys there is very little they can do without them. Logsmay mean nothing to you but heaps to them :)

Logs are in
orangebox/cstrike/logs

orangebox/cstrike/cfg/gungame/logs
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Postby XE_ManUp » Mon Jul 05, 2010 1:19 am

Well, logshelp when you have a bunch of debugging info enabled for EventScripts, specifically. Id go into more detail, but I am typing frrom my phone.
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Postby pyro » Mon Jul 05, 2010 1:42 am

XE_ManUp,

Would it be worth you posting that debugging info for users to asses? I know I've been using it. I'm on my phone too lol!
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Postby disconnect » Tue Jul 06, 2010 1:59 am

Im still suffering from the same issue. Crashes on game end.
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