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installing gungame 5.1 Crash my server :(

PostPosted: Fri Oct 01, 2010 9:24 pm
by Legerarmy
Hi all.

I'm trying again to install gungame.
But my server crash at startup!
So I will tell you what i did.

I followd this staps to install my server.
http://www.srcds.com/db/engine.php?id=1098643920
I test the server. works great!

Now.
I follow this staps:
viewtopic.php?f=16&t=1369
I downloaded everything what the frist post sad..
Installed everything.

greated a autoexec.cfg:
mattie_eventscripts 1
eventscripts_subdirectory events

sv_allow_wait_command 1 // Required for EventScripts for the time being

stuffcmds // This is the line that fixes the IP issue & other strange issues
es_load gungame51


Now I start my server:
./server.sh

Then i get this:
[EventScripts] Loaded successfully.
ConVarRef room_type doesn't point to an existing ConVar
L 10/01/2010 - 17:43:14: server_cvar: "sv_accelerate" "5"
L 10/01/2010 - 17:43:14: server_cvar: "sv_stopspeed" "75"
Executing dedicated server config file
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.dll. Continuing with current version anyway.
Installing breakpad exception handler for appid(srcds_linux)/version(1.0)
baseuser.cpp (431) : Assertion Failed: couldn't find entrypoint 'GetBaseUserDir'
/home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/baseuser.cpp 431 Assertion Failed: couldn't find entrypoint 'GetBaseUserDir'
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
.
[EventScripts Version Check] Server is up-to-date.
L 10/01/2010 - 17:43:15: .
[EventScripts Version Check] Server is up-to-date.
L 10/01/2010 - 17:43:15: server_cvar: "sv_tags" "friendlyfire"
L 10/01/2010 - 17:43:15: server_cvar: "sv_tags" "friendlyfire"
L 10/01/2010 - 17:43:15: server_cvar: "sv_tags" "bots,friendlyfire"
L 10/01/2010 - 17:43:15: World triggered "Round_Start"
L 10/01/2010 - 17:43:15: "Steve<2><BOT><>" connected, address "none"
L 10/01/2010 - 17:43:15: "Steve<2><BOT><Unassigned>" joined team "CT"
Game will not start until both teams have players.
L 10/01/2010 - 17:43:15: "Steve<2><BOT><>" entered the game
L 10/01/2010 - 17:43:15: "Greg<3><BOT><>" connected, address "none"
L 10/01/2010 - 17:43:15: "Greg<3><BOT><Unassigned>" joined team "TERRORIST"
L 10/01/2010 - 17:43:15: World triggered "Game_Commencing"
L 10/01/2010 - 17:43:15: "Greg<3><BOT><>" entered the game
L 10/01/2010 - 17:43:15: "Xander<4><BOT><>" connected, address "none"
L 10/01/2010 - 17:43:15: "Xander<4><BOT><Unassigned>" joined team "CT"
L 10/01/2010 - 17:43:15: "Xander<4><BOT><>" entered the game
L 10/01/2010 - 17:43:15: "Dave<5><BOT><>" connected, address "none"
L 10/01/2010 - 17:43:15: "Dave<5><BOT><Unassigned>" joined team "TERRORIST"
L 10/01/2010 - 17:43:15: "Dave<5><BOT><>" entered the game
Server logging enabled.
L 10/01/2010 - 17:43:15: Log file closed
Server logging data to file logs/L1001019.log
L 10/01/2010 - 17:43:15: Log file started (file "logs/L1001019.log") (game "/home/public2/orangebox/cstrike") (version "4325")
L 10/01/2010 - 17:43:15: "Dan<6><BOT><>" connected, address "none"
L 10/01/2010 - 17:43:15: "Dan<6><BOT><Unassigned>" joined team "TERRORIST"
L 10/01/2010 - 17:43:15: "Dan<6><BOT><>" entered the game
L 10/01/2010 - 17:43:15: server_cvar: "bot_quota" "5"
L 10/01/2010 - 17:43:15: server_cvar: "bot_quota" "4"
L 10/01/2010 - 17:43:15: server_cvar: "gg_weapon_order_file" "default_weapon_order"
L 10/01/2010 - 17:43:15: server_cvar: "gg_weapon_order_sort_type" "#default"
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20101001174315_1.dmp
Installing breakpad exception handler for appid(srcds_linux)/version(1.0)
success = yes
response:  CrashID=bp-c99db8c2-4a35-4e59-afa1-8e4b22101001

./srcds_run: line 348:  5146 Segmentation fault      (core dumped) $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Fri Oct  1 17:43:17 CEST 2010: Server restart in 10 seconds
 


And he repeat the the hole time.

I got this system:
Linux Centos.

I hope somebody can help me?

PostPosted: Sat Oct 02, 2010 1:44 am
by satoon101
Do you have any other plugins installed? There are known crashes with Mani Admin and SourceMod, so if you have either installed on your server, make sure to check their sites for the fixes.

Satoon

Re: installing gungame 5.1 Crash my server :(

PostPosted: Sat Oct 02, 2010 2:02 am
by Legerarmy
Nope.
Clean server.

I told you everything i did.
So from nothing, to a server.

PostPosted: Sat Oct 02, 2010 2:25 am
by satoon101
Try removing es_load gungame51 from your autoexec.cfg and manually load it after the server starts up (or, after you join the server with rcon es_load gungame51 in your client console). If that works, then try adding es_load gungame51 at the very bottom of your server.cfg.

Satoon

PostPosted: Sat Oct 02, 2010 7:08 pm
by Legerarmy
I did remove es_load gungame51 fomr my autoexex.cfg, now my server is running good.
If i use "es_load gungame51" in console he crashes the server..

What to do?

PostPosted: Sun Oct 03, 2010 3:18 am
by XE_ManUp
We don't even know if you have SPE installed. If so, you may want to try updating it.

Edit: I am aware you said you followed the instructions. No offense, but everyone says that, and in most cases, something is accidenly overlooked.

PostPosted: Mon Oct 04, 2010 4:44 pm
by Legerarmy
Yes i did.
now, i just downloaded for you again :p
and replaced the files.
Downloaded at:
http://forums.eventscripts.com/viewtopi ... 24#p269624

Now I started the server.
server is running well.
Now i'm going to try: es_load gungame51

result:
Crash!

I hope you can help me.

PostPosted: Tue Oct 05, 2010 1:01 pm
by Legerarmy
Admins? Moderators?

Nobody can help me? :(
Why only me got this problem?

PostPosted: Tue Oct 05, 2010 5:42 pm
by XE_ManUp
What is your server IP?

Re: installing gungame 5.1 Crash my server :(

PostPosted: Tue Oct 05, 2010 6:29 pm
by Legerarmy
Server IP: 193.104.186.78:27016
gungame is not loaded.
If I load it my server will crash

PostPosted: Thu Oct 07, 2010 5:16 am
by XE_ManUp
Well, I just looked up your server. I don't see that Eventscripts is installed at all. This is a requirement for GunGame, unless you uninstalled it.

PostPosted: Thu Oct 07, 2010 6:36 am
by Legerarmy
then your looking wrong:

[EventScripts Version Check] Server is up-to-date.
Server logging enabled.
Server logging data to file logs/L1007038.log
L 10/07/2010 - 08:26:45: Log file started (file "logs/L1007038.log") (game "/home/public2/orangebox/cstrike") (version "4349")
L 10/07/2010 - 08:26:45: server_cvar: "sv_contact" "info@24-7gaming.nl"
L 10/07/2010 - 08:26:45: "Grant<2><BOT><>" connected, address "none"
L 10/07/2010 - 08:26:45: "Grant<2><BOT><Unassigned>" joined team "CT"
Game will not start until both teams have players.
L 10/07/2010 - 08:26:45: "Grant<2><BOT><>" entered the game
L 10/07/2010 - 08:26:45: server_cvar: "bot_quota" "1"
L 10/07/2010 - 08:26:45: server_cvar: "sv_tags" "bots,friendlyfire"
L 10/07/2010 - 08:26:45: server_cvar: "bot_quota" "4"
Cannot change maxplayers while the server is running
11
Installing breakpad exception handler for appid(srcds_linux)/version(1.0)
Server logging enabled.
L 10/07/2010 - 08:26:46: Log file closed
Server logging data to file logs/L1007039.log
L 10/07/2010 - 08:26:46: Log file started (file "logs/L1007039.log") (game "/home/public2/orangebox/cstrike") (version "4349")
L 10/07/2010 - 08:26:46: "Gary<3><BOT><>" connected, address "none"
L 10/07/2010 - 08:26:46: "Gary<3><BOT><Unassigned>" joined team "TERRORIST"
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20101007082646_1.dmp
success = yes
response:  CrashID=bp-999c05a0-5a95-435c-a737-1bcaa2101006

./srcds_run: line 348: 23098 Segmentation fault      (core dumped) $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Thu Oct  7 08:26:47 CEST 2010: Server restart in 10 seconds

 

PostPosted: Thu Oct 07, 2010 7:30 pm
by XE_ManUp
http://www.game-monitor.com/cstrike2_Ga ... ables.html

That is what I see for your game server. Is that correct?

PostPosted: Fri Oct 08, 2010 12:25 am
by Legerarmy
yes, but you can't see eventscript?


es_load

[EventScripts] Loaded:
[EventScripts]   [ enabled] corelib
[EventScripts]   [ enabled] corelib/testlib
[EventScripts]   [ enabled] corelib/interfaces
[EventScripts]   [ enabled] corelib/linkedlist
[EventScripts]   [ enabled] corelib/repeat
[EventScripts]   [ enabled] corelib/score
[EventScripts]   [ enabled] corelib/xalias
[EventScripts]   [ enabled] corelib/textlib
[EventScripts]   [ enabled] corelib/playergetset
[EventScripts]   [ enabled] corelib/getbotname
[EventScripts]   [ enabled] corelib/damage
[EventScripts]   [ enabled] corelib/playervar
[EventScripts]   [ enabled] corelib/sqlitelib
[EventScripts]   [ enabled] corelib/statlog
[EventScripts]   [ enabled] corelib/quickcmd
[EventScripts]   [ enabled] corelib/queue
[EventScripts]   [ enabled] corelib/vecmath
[EventScripts]   [ enabled] crontab
[EventScripts]   [ enabled] corelib/services
[EventScripts]   [ enabled] corelib/foreach
[EventScripts]   [ enabled] corelib/average
[EventScripts]   [ enabled] corelib/keyfilter
[EventScripts]   [ enabled] corelib/uniqueid
[EventScripts]   [ enabled] corelib/timelib
[EventScripts]   [ enabled] corelib/keygroupsort
[EventScripts]   [ enabled] corelib/keygrouprand
[EventScripts]   [ enabled] corelib/keyrand
[EventScripts]   [ enabled] corelib/exp
[EventScripts]   [ enabled] corelib/isnumerical
[EventScripts]   [ enabled] corelib/escinject
[EventScripts]   [ enabled] corelib/getplayercount
[EventScripts]   [ enabled] corelib/usermsglib
[EventScripts]   [ enabled] corelib/inrange
[EventScripts]   [ enabled] corelib/entitylib
[EventScripts]   [ enabled] corelib/es_install
[EventScripts]   [ enabled] corelib/es_checkversion
[EventScripts]   [ enabled] corelib/es_mexec
[EventScripts]   [ enabled] corelib/clientcmd
[EventScripts]   [ enabled] popup
[EventScripts]        name: Popup library wrapper
[EventScripts]     version: oy29
[EventScripts]         url: http://www.eventscripts.com/pages/Popup/
[EventScripts]      author: GODJonez + ES 2.0 Beta Test team
[EventScripts]    description: Provides menu and pop-up handling for Source games
[EventScripts]    basename: popup
[EventScripts]   [ enabled] keymenu
[EventScripts]   [ enabled] vote
[EventScripts]------------------------
*** EventScripts caught an exception:
Traceback (most recent call last):
  File "/home/public2/orangebox/cstrike/addons/eventscripts/es.py", line 276, in tick
    x()
  File "/home/public2/orangebox/cstrike/addons/eventscripts/_libs/python/gamethread.py", line 169, in tick
    first = timeq.getFirst()
  File "/home/public2/orangebox/cstrike/addons/eventscripts/_libs/python/gamethread.py", line 43, in getFirst
    def getFirst(self):

*** EventScripts caught an exception:
Traceback (most recent call last):
  File "/home/public2/orangebox/cstrike/addons/eventscripts/es.py", line 276, in tick
    x()
  File "/home/public2/orangebox/cstrike/addons/eventscripts/_libs/python/gamethread.py", line 169, in tick
    first = timeq.getFirst()
  File "/home/public2/orangebox/cstrike/addons/eventscripts/_libs/python/gamethread.py", line 43, in getFirst
    def getFirst(self):
KeyboardInterrupt

 


i also tried to install gungame4 also faild.. but i geuss its not orangebox

PostPosted: Sun Oct 10, 2010 1:27 am
by Legerarmy
omg? no support?

PostPosted: Sun Oct 10, 2010 7:20 am
by XE_ManUp
Well, it looks like you have GunGame4 installed now, am I correct? Before, EventScripts was not showing as installed on your server. I wasn't able to install it for you!

You should be able to install 5.1 now - so long as you have SPE installed as well.

PostPosted: Mon Oct 11, 2010 6:45 pm
by Legerarmy
@johnyx
dude Create your own post o.O

@helpers
But, i only placed gungame4 and load it but it even diddn't load.
So only I need to do is es_load gungame51 but then the server crasht...

Re: installing gungame 5.1 Crash my server :(

PostPosted: Mon Oct 11, 2010 6:49 pm
by johnyx
ops sory i dont know about gg4 i create new post sry again

PostPosted: Mon Oct 11, 2010 6:55 pm
by satoon101
No need, I have split his topic off into it's own thread.

Satoon

PostPosted: Tue Oct 12, 2010 8:09 pm
by Legerarmy
ok but now support....?