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* *
* GUNGAME v5.1 ERROR LOGGING *
*
HTTP://WWW.GUNGAME5.COM/ *
* *
* GG VERSION: 5.1.487 IP: 205.234.153.43 *
* SPE VERSION: 1.5.0f r79 PORT: 27015 *
* PLATFORM: NT DATE: 10-22-2010 *
* ES VERSION: 2.1.1.360 ES CORE VERSION: 2.1.1.336 *
* MM VERSION: 1.8.3V SM VERSION: 1.3.5 *
* MANI VERSION: 1.2V SMM EST VERSION: 0 *
* *
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LAST EVENT: [10/22/2010 @ 10:19:22] TOTAL OCCURENCES: [0001]
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Traceback (most recent call last):
File "../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
File "../eventscripts/gungame51/gungame51.py", line 440, in player_spawn
send_level_info_hudhint(ggPlayer)
File "../eventscripts/gungame51/gungame51.py", line 760, in send_level_info_hudhint
totalLevels = get_total_levels()
File "../eventscripts/gungame51/core/weapons/shortcuts.py", line 86, in get_total_levels
return get_weapon_order(weaponOrderName).get_total_levels()
File "../eventscripts/gungame51/core/weapons/shortcuts.py", line 33, in get_weapon_order
return WeaponManager().__weaponorders__[WeaponManager().gungameorder]
KeyError: 'default_weapon_order'
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LAST EVENT: [10/22/2010 @ 10:19:40] TOTAL OCCURENCES: [0035]
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Traceback (most recent call last):
File "../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
File "../eventscripts/gungame51/gungame51.py", line 473, in player_death
if event_var['weapon'] != ggAttacker.weapon:
File "../eventscripts/gungame51/core/players/__init__.py", line 163, in weapon
return self.get_weapon()
File "../eventscripts/gungame51/core/players/__init__.py", line 461, in get_weapon
return get_level_weapon(self.level)
File "../eventscripts/gungame51/core/weapons/shortcuts.py", line 77, in get_level_weapon
return get_weapon_order(weaponOrderName).get_weapon(level)
File "../eventscripts/gungame51/core/weapons/shortcuts.py", line 33, in get_weapon_order
return WeaponManager().__weaponorders__[WeaponManager().gungameorder]
KeyError: 'default_weapon_order'
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LAST EVENT: [10/22/2010 @ 10:20:16] TOTAL OCCURENCES: [0057]
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Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/gungame51.py", line 801, in give_weapon_check
Player(userid).give_weapon()
File "../eventscripts/gungame51/core/players/__init__.py", line 483, in give_weapon
if self.weapon == 'knife':
File "../eventscripts/gungame51/core/players/__init__.py", line 163, in weapon
return self.get_weapon()
File "../eventscripts/gungame51/core/players/__init__.py", line 461, in get_weapon
return get_level_weapon(self.level)
File "../eventscripts/gungame51/core/weapons/shortcuts.py", line 77, in get_level_weapon
return get_weapon_order(weaponOrderName).get_weapon(level)
File "../eventscripts/gungame51/core/weapons/shortcuts.py", line 33, in get_weapon_order
return WeaponManager().__weaponorders__[WeaponManager().gungameorder]
KeyError: 'default_weapon_order'
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LAST EVENT: [10/22/2010 @ 10:20:16] TOTAL OCCURENCES: [0057]
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Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/core/players/__init__.py", line 666, in strip
if (self.weapon == weapon[7:] and not levelStrip) or /
File "../eventscripts/gungame51/core/players/__init__.py", line 163, in weapon
return self.get_weapon()
File "../eventscripts/gungame51/core/players/__init__.py", line 461, in get_weapon
return get_level_weapon(self.level)
File "../eventscripts/gungame51/core/weapons/shortcuts.py", line 77, in get_level_weapon
return get_weapon_order(weaponOrderName).get_weapon(level)
File "../eventscripts/gungame51/core/weapons/shortcuts.py", line 33, in get_weapon_order
return WeaponManager().__weaponorders__[WeaponManager().gungameorder]
KeyError: 'default_weapon_order'