Steam Update

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Re: Steam Update

Postby mister-man » Mon Feb 28, 2011 7:30 pm

mister-man wrote:
These bugs are fixed:
- no knife on spawn
- no armor on spawn
- maps doesen't end
- no respawn by selfkill on deathmatch Server
- no afk kick for spectators


I addet the AFK kick for spec, because GG kick only inaktive players in ct or t team.
The problem that you can buy is fixed by "XE_ManUp" but i integrate a fix in my next version.

Next Version:
mister-man wrote:ToDo:
- auto assign team
- no wapon buy [current fixed by XE_ManUp]
- multi level bonus bug
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Re: Steam Update

Postby lqhnybear » Mon Feb 28, 2011 10:28 pm

mister-man wrote:- multi level bonus bug


hmmm I missed this one, what's the deal with it? I haven't noticed any issues with multilevel myself but then again I've only played for about 1 hour since the update combined.
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Re: Steam Update

Postby mister-man » Tue Mar 01, 2011 12:41 am

atom0s wrote:Seems that there are some other issues as well other then whats listed here already:

  • Players do not properly obtain multi-level bonus'. (Gravity doesn't work, sparks do not show up anymore either.)(See note 1.)

Note 1:
I only tested with the defaults that are in the configs, speed seems work fine but gravity doesn't anymore. Also as mentioned the spark effects do not work either. (Never shows up.)

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Re: Steam Update

Postby -JACKAL- » Tue Mar 01, 2011 2:07 am

mister-man wrote:
mister-man wrote:
These bugs are fixed:
- no knife on spawn
- no armor on spawn
- maps doesen't end
- no respawn by selfkill on deathmatch Server
- no afk kick for spectators


I addet the AFK kick for spec, because GG kick only inaktive players in ct or t team.
The problem that you can buy is fixed by "XE_ManUp" but i integrate a fix in my next version.

Next Version:
mister-man wrote:ToDo:
- auto assign team
- no wapon buy [current fixed by XE_ManUp]
- multi level bonus bug



I have no idea how you got the knives to work correctly but here is what happens for me: I start the server and it fires right up. On first weapon you get a knife but then
as soon as you get your kill and it switches to the next weapon, no knife and no knife for the rest of the map or the map after and so on.

I am running on a Windows server with MetaMod:Source v1.9.0-devV and EventScripts v2.1.1.338 using GG5/DM/noblock/no spawn protection/random weapon order every single map (never get the same gun order, different every map).

Do you think maybe just changing to the regular, boring default weapon order would make a difference? I know I cannot be the only one with this problem. :roll:
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Postby XE_ManUp » Tue Mar 01, 2011 2:24 am

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Re:

Postby -JACKAL- » Tue Mar 01, 2011 4:21 am

XE_ManUp wrote:See http://forums.eventscripts.com/viewtopi ... 68#p375368 for a possible workaround.


import es
 

 
def player_activate(event_var):
 
   es.server.mp_disable_autokick(event_var["userid"])
 


I know how to install/configure a new eventscript, should I just place that in a text file and drop it in a folder in eventscripts and point to the filename with autoexec.cfg? :? In other words,
I have no idea what to do with this, but if you just briefly explain where to add it I am fairly sure that I'll manage. (Please forgive my inexperience)

Thank-you for your time.
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Re: Steam Update

Postby IXL » Tue Mar 01, 2011 8:51 am

Tiny Tod wrote:To everyone who has this problem i have created a script so that you will get a knife on spawn if you would like to download it and put it in your cstrike folder and put es_load knife in your server.cfg or autoexec.cfg and it will work :)

Your sweet to play to people who dont know how to script or fix it :)


This seemed to work for me, HOWEVER the only thing is, at the last round ( being knife round for us ) dispite killing and the game saying for example "IXL won" and the music playing, the game still continued.... It should play the music then change to a new map.
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Re: Steam Update

Postby mister-man » Tue Mar 01, 2011 12:18 pm

mister-man wrote:It's done!

The new Version of the fix is ready.

Download v1.3

These bugs are fixed:
- no knife on spawn
- no armor on spawn
- maps doesen't end
- no respawn by selfkill on deathmatch Server
- no afk kick for spectators

ToDo:
- auto assign team
- no wapon buy [fixed by XE_ManUp]
- multi level bonus bug



Use my hotfix. It fix the problem with the knife, end-game, aamor,...........
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Re:

Postby mister-man » Tue Mar 01, 2011 12:41 pm

XE_ManUp wrote:Here's a quick fix to restrict human players from being able to buy weapons:

import es

def load():
    # Hook the buy command while loaded to prevent players from buying weapons
    es.addons.registerClientCommandFilter(hook_buy)

def unload():
    # Allow buying again
    es.addons.unregisterClientCommandFilter(hook_buy)

def hook_buy(userid, args):
    # Disallow buying
    if args[0].lower() == "buy":
        return False

    # Allow buying
    return True



Works this fix? If can't load it!
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Re: Steam Update

Postby mister-man » Tue Mar 01, 2011 12:52 pm

Okay, I found a little bug in my Version 1.3 !

Here the new Version:
DOWNLOAD v1.3b


These bugs are fixed:
- no knife on spawn
- no armor on spawn
- maps doesen't end
- no respawn by selfkill on deathmatch Server
- no afk kick for spectators



Changelog v1.3
- AFK Kick für Zuschauer

Changelog 1.3b:
- Remove 2 debug messages
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Postby tnarocks » Tue Mar 01, 2011 4:17 pm

i see the fix for buying from xe_manup. where does that go. what file do we edit to past that.
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Re:

Postby daggerclan » Tue Mar 01, 2011 6:43 pm

tnarocks wrote:i see the fix for buying from xe_manup. where does that go. what file do we edit to past that.


You will need to create a new file using Notepad or other similar editor. Do not use Wordpad. Open Notepad, copy and paste the code into the new file and save as nobuy_fix.py or whatever you want to call it but keep the .py extension. Go to your eventscripts directory and create a new subdirectory called nobuy_fix (or whatever you named your file). Copy the nobuy_fix.py file into the nobuy_fix subdirectory. Edit your autoexec.cfg file by adding es_load nobuy_fix. Restart your server. You can use the attached file if you want.
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Postby PlasteR » Tue Mar 01, 2011 8:26 pm

No work afk player auto kick :/ "für Zuschauer" :/ (for speckt :( )
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Re: Steam Update

Postby mister-man » Tue Mar 01, 2011 11:56 pm

I found a bug, that players are kickt after Spec when they joins tghe CT Team.

Here is the new fixed version

DOWNLOAD v1.3c


These bugs are fixed:
- no knife on spawn
- no armor on spawn
- maps doesen't end
- no respawn by selfkill on deathmatch Server
- no afk kick for spectators


Changelog v1.3
- AFK Kick for Spectors

Changelog 1.3b:
- Remove 2 debug messages

Changelog v1.3c
- Fixed kick after joining ct team after spec
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Re:

Postby mister-man » Tue Mar 01, 2011 11:58 pm

PlasteR wrote:No work afk player auto kick :/ "für Zuschauer" :/ (for speckt :( )



You must set the afk rounds in the settings!
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Postby XE_ManUp » Wed Mar 02, 2011 4:12 am

Someone made a package that fixes the Valve issue temporarily.

http://forums.eventscripts.com/viewtopi ... 27&t=42620

...without the need for all of the mini-fixes.
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Re: Re:

Postby PlasteR » Wed Mar 02, 2011 7:37 am

mister-man wrote:
PlasteR wrote:No work afk player auto kick :/ "für Zuschauer" :/ (for speckt :( )



You must set the afk rounds in the settings!



I set 1 rounds :/ I have GG-DM.. :/
I need 1 kill when afk player and 1 min afk, kick for speckt.. :/

daggerclan wrote:
tnarocks wrote:i see the fix for buying from xe_manup. where does that go. what file do we edit to past that.


You will need to create a new file using Notepad or other similar editor. Do not use Wordpad. Open Notepad, copy and paste the code into the new file and save as nobuy_fix.py or whatever you want to call it but keep the .py extension. Go to your eventscripts directory and create a new subdirectory called nobuy_fix (or whatever you named your file). Copy the nobuy_fix.py file into the nobuy_fix subdirectory. Edit your autoexec.cfg file by adding es_load nobuy_fix. Restart your server. You can use the attached file if you want.

Thx work :)
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Postby mister-man » Wed Mar 02, 2011 11:24 am

Okay ! In DM servers rounds are looooooooong XD

I will add a timebase Kick to!
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Re: Steam Update

Postby mister-man » Wed Mar 02, 2011 11:38 am

I found a bug, that players are kickt after Spec when they joins tghe CT Team.

Here is the new fixed version

DOWNLOAD v1.3d


These bugs are fixed:
- no knife on spawn
- no armor on spawn
- maps doesen't end
- no respawn by selfkill on deathmatch Server
- no afk kick for spectators


Changelog v1.3
- AFK Kick for Spectors

Changelog 1.3b:
- Remove 2 debug messages

Changelog v1.3c
- Fixed kick after joining ct team after spec

Changelog v1.3d (IMPORTANT UPDATE)
- Fixed a bug with a variable
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Re:

Postby lqhnybear » Wed Mar 02, 2011 11:59 am

XE_ManUp wrote:Someone made a package that fixes the Valve issue temporarily.

http://forums.eventscripts.com/viewtopi ... 27&t=42620

...without the need for all of the mini-fixes.



mister-man we all appreciate your hard work with temp fixes, but XE_ManUp's fix a few post above this and quoted here, fixes all eventscripts error and completely repairs GG. You'd be better using that until the hard fix is available.
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