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Gun Game 5.1 help

PostPosted: Thu Mar 31, 2011 11:19 pm
by masakis88
Okay when i start my server everything work but after u win the map and it changes maps it starts to get messed up here is whats going on

1: Its asking 5 kills per weapon "i have set to 1 kill per weapon to get new gun"
2: Its changing maps ever like 5 kills


Need help fix this anyone no how to

PostPosted: Fri Apr 01, 2011 1:49 am
by masakis88
actually i fixed the weapon thing only thing wring now after 3 rounds its changes the map

PostPosted: Fri Apr 01, 2011 1:55 am
by satoon101
Do this for me. Near the top of your server's autoexec.cfg file ('above' es_load gungame51), put log on . Then, 'after' es_load gungame51, put es_delayed 4 log off . That will create a log file in your ../cstrike/logs/ folder. Paste the contents of that file here on the forum. Use [code]<PASTE THE FILE CONTENTS HERE>[/code] to post it.

*Edit: oh, also restart the server after adding those 2 commands.

Satoon

Re: Gun Game 5.1 help

PostPosted: Fri Apr 01, 2011 2:10 am
by masakis88
okay ima do that now. I figured kinda it out
After the first map we change it with map vote but when we get on new map it changes exactly every 5 round then map changes

Re: Gun Game 5.1 help

PostPosted: Fri Apr 01, 2011 2:24 am
by masakis88
heres wahts going on


L 03/31/2011 - 18:01:44: Log file started (file "logs\L0331000.log") (game "C:\UserFiles\sakiandpit\GameServers\TC55760337533156713454511\orangebox\cstrike") (version "4426")
L 03/31/2011 - 18:01:45: server_cvar: "sv_alltalk" "1"
L 03/31/2011 - 18:01:45: server_cvar: "sv_tags" "gungame"
L 03/31/2011 - 18:01:45: server_cvar: "sv_tags" "gungame"
L 03/31/2011 - 18:01:45: server_cvar: "mp_hostagepenalty" "5"
L 03/31/2011 - 18:01:45: server_cvar: "mp_freezetime" "2"
L 03/31/2011 - 18:01:45: Log file closed

PostPosted: Fri Apr 01, 2011 2:42 am
by satoon101
Hmmm, ok, that doesn't really help... It's not showing everything it 'should' be showing. I'm also having that same issue, it's logging off and then back on again when I restart my server. So, try this instead. Remove all of those lines from your autoexec (including es_load gungame51 ) and manually execute those 3 commands in the server's console. If you don't have access to the server's console, use rcon before each of the commands in your 'client' console:
log on
eventscripts_debuglog 1
es_load gungame51
log off
Note the second command. Without it, it won't show a good portion of what I'm looking for. Though, again, I was having issues with that all being in my autoexec. So just manually type that and make sure none of it is in your autoexec.cfg file.

Satoon

PostPosted: Fri Apr 01, 2011 3:00 am
by satoon101
For future reference, I moved this from the GG5.0 section to the GG5.1 section. In the future, please post all GG5.1 questions/issues in the GG5.1 section (the main section) of the forum.

Satoon

Re: Gun Game 5.1 help

PostPosted: Fri Apr 01, 2011 3:33 am
by masakis88
okay i did that i didnt have this is in the autoexe thou did i need it. eventscripts_debuglog 1

it didnt switch maps after the round when i did those using rcon what u posted. "the eventscripts_debuglog" . maybe i need that. and it didnt give me knifes this time when i did those in concol. and it gave me the same logs as i posted before just his stuff came up in consol

when i did what u told me this came up in consol.

maxplayers set to 32
Steam config directory: c:\program files\steam\steamapps\madmasaki\counter-strike source\platform\config
Unknown command "cl_thirdperson"
Can't use cheat cvar cam_snapto in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_ideallag in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdelta in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealyaw in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealpitch in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdist in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdistright in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdistup in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_collision in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_maxpitch in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_minpitch in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_maxyaw in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_minyaw in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_maxdistance in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_mindistance in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_orthowidth in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_orthoheight in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cl_upspeed in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cl_forwardspeed in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cl_backspeed in multiplayer, unless the server has sv_cheats set to 1.
Not playing a local game.
Network: IP 192.168.1.103, mode MP, dedicated No, ports 27015 SV / 27005 CL
Can't use cheat cvar fog_start in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_end in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_startskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_endskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1.
C

PostPosted: Fri Apr 01, 2011 3:54 am
by satoon101
Well, I need the log that that created on the server. Using those commands manually should make the log file log everything I need to look at.

Satoon

Re: Gun Game 5.1 help

PostPosted: Fri Apr 01, 2011 3:55 am
by masakis88
can u get on steam i believe i add u maybe this will go faster. I posted everything it logged

PostPosted: Fri Apr 01, 2011 4:07 am
by masakis88
Do i need this in the auto.exe file the eventscripts_debuglog

It seemed to help teh changing maps and didnt happen i didnt know if that needed to be added

Re: Gun Game 5.1 help

PostPosted: Fri Apr 01, 2011 10:35 am
by masakis88
okay so the only thing wrong with server now is that after u win first map and it changes to next map it give u 3-8 rounds to play then auto switches maps idk what the heck is going on can soemoen help fix this

PostPosted: Tue Apr 05, 2011 6:41 pm
by Warren
Check your ../cfg/server.cfg, and any other config files executed when the server is started, for cvars such as:

mp_timelimit
mp_maxrounds
mp_winlimit

You should set all of these to 0, or a high number to have the maps to eventually end if they last too long.