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Error?

PostPosted: Wed Apr 27, 2011 4:57 am
by wtfaatp
Checking logs I found this.
*******************************************************************************
*                                                                             *
*                          GUNGAME v5.1 ERROR LOGGING                         *
*                          HTTP://FORUMS.GUNGAME.NET/                         *
*                                                                             *
*       GG VERSION: 5.1.510                           IP: 68.232.181.23       *
*      SPE VERSION: 1.5.0f r85                      PORT: 27015               *
*         PLATFORM: POSIX                           DATE: 04-27-2011          *
*       ES VERSION: 2.1.1.366            ES CORE VERSION: 2.1.1.336           *
*       MM VERSION: 1.8.6V                    SM VERSION: 0                   *
*     MANI VERSION: 0                        EST VERSION: 0                   *
*                                                                             *
*******************************************************************************


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     LAST EVENT: [04/27/2011 @ 03:29:01]          TOTAL OCCURENCES: [0002]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 432, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_elimination/gg_elimination.py", line 174, in player_disconnect
    if ggPlayer.eliminated:
  File "../eventscripts/gungame51/core/players/__init__.py", line 355, in __getattr__
    return object.__getattribute__(self, name)

AttributeError: 'BasePlayer' object has no attribute 'eliminated'


 

PostPosted: Wed Apr 27, 2011 5:00 am
by wtfaatp
Also any reason why "Sourcemod is not being detected?"

PostPosted: Wed Apr 27, 2011 5:05 am
by satoon101
Strange that that error happens. I can have a fix in the next release. I'm not sure why SM wouldn't be detected. GunGame51 uses the value of sourcemod_version on the server.

Satoon

PostPosted: Wed Apr 27, 2011 5:08 am
by wtfaatp
im not worried about the SM. unless it is causing the error and thnx for fast reply.