Gungame Crashes on start

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Gungame Crashes on start

Postby JRWR » Thu Jun 21, 2012 7:11 pm

Just segfaults, its a new install and it just crashes with nothing else, Ill include the logs and see if Im doing something wrong

*******************************************************************************
*                                                                             *
*                          GUNGAME v5.1 ERROR LOGGING                         *
*                          HTTP://FORUMS.GUNGAME.NET/                         *
*                                                                             *
*       GG VERSION: 5.1.510                           IP: 75.102.39.71        *
*      SPE VERSION: 1.5.0f r79                      PORT: 27015               *
*         PLATFORM: NT                              DATE: 06-21-2012          *
*       ES VERSION: 2.1.1.370            ES CORE VERSION: 2.1.1.336           *
*       MM VERSION: 1.8.8-devV                SM VERSION: 0                   *
*     MANI VERSION: 0                        EST VERSION: 0                   *
*                                                                             *
*******************************************************************************



L 06/21/2012 - 13:28:45: Log file started (file "logs\L0621010.log") (game "d:\game\JRWR1990\GameServers\TC14615127575120802360833\css\cstrike") (version "4934")
L 06/21/2012 - 13:28:45: rcon from "97.86.15.191:64918": command "log on"
L 06/21/2012 - 13:28:45: rcon from "97.86.15.191:64918": command "logaddress_add "97.86.15.191:7130""
L 06/21/2012 - 13:28:45: rcon from "97.86.15.191:64918": command "logaddress_del "97.86.15.191:7130""
L 06/21/2012 - 13:28:45: rcon from "97.86.15.191:64918": command "logaddress_add "97.86.15.191:7130""
L 06/21/2012 - 13:28:53: rcon from "97.86.15.191:64918": command "sv_allow_wait_command 1"
L 06/21/2012 - 13:29:03: ES-plugin-05: ParseCommand: token: es_load
L 06/21/2012 - 13:29:03: ES-plugin-05: ParseCommand: CurrentKey: es_map_start
L 06/21/2012 - 13:29:03: ES-plugin-05: ParseVar: Current Token: es_load
L 06/21/2012 - 13:29:03: ES-plugin-05: ParseVar: Done trying to expand variables.
L 06/21/2012 - 13:29:03: ES-plugin-05: ParseCommand: token: gungame51
L 06/21/2012 - 13:29:03: ES-plugin-05: ParseCommand: CurrentKey: es_map_start
L 06/21/2012 - 13:29:03: ES-plugin-05: ParseVar: Current Token: gungame51
L 06/21/2012 - 13:29:03: ES-plugin-05: ParseVar: Done trying to expand variables.
L 06/21/2012 - 13:29:03: ES-plugin-05: ParseCommand: command: es_load gungame51
L 06/21/2012 - 13:29:03: ES-plugin-05: Command: es_load gungame51;
L 06/21/2012 - 13:29:03: ES-plugin-02: es_load...
L 06/21/2012 - 13:29:03: ES-plugin-02: LoadAddonFile().
L 06/21/2012 - 13:29:03: ES-plugin-05: Command: es_xexists variable eventscripts_addondir;
L 06/21/2012 - 13:29:03: ES-plugin-05: Command: es_xexists variable eventscripts_addondir;
L 06/21/2012 - 13:29:03: ES-plugin-05: Command: es_xexists variable eventscripts_addondir;
L 06/21/2012 - 13:29:03: ES-plugin-05: Command: es_xexists variable eventscripts_addondir;
L 06/21/2012 - 13:29:03: ES-plugin-05: Command: es_xexists variable spe_version;
L 06/21/2012 - 13:29:03: ES-plugin-05: Command: es_xset spe_version "1.5.0f r79" ;
L 06/21/2012 - 13:29:03: ES-plugin-04: "spe_version" set to "1.5.0f r79"
L 06/21/2012 - 13:29:03: ES-plugin-05: Command: es_xmakepublic spe_version;
L 06/21/2012 - 13:29:03: ES-plugin-05: Command: es_xexists variable eventscripts_gamedir;
L 06/21/2012 - 13:29:03: ES-plugin-05: Command: es_xexists variable spe_engine;
L 06/21/2012 - 13:29:03: ES-plugin-05: Command: es_xexists variable eventscripts_gamedir;
L 06/21/2012 - 13:29:03: ES-plugin-05: Command: es_xexists variable eventscripts_gamedir;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable eventscripts_gamedir;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable gg_multi_round;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xset gg_multi_round 0 ;
L 06/21/2012 - 13:29:04: ES-plugin-04: "gg_multi_round" set to "0"
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable eventscripts_gamedir;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable eventscripts_currentmap;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable gg_dynamic_chattime;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xset gg_dynamic_chattime 0 ;
L 06/21/2012 - 13:29:04: ES-plugin-04: "gg_dynamic_chattime" set to "0"
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable mp_chattime;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable gg_prune_database;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xset gg_prune_database 0 ;
L 06/21/2012 - 13:29:04: ES-plugin-04: "gg_prune_database" set to "0"
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable gg_soundpack;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xset gg_soundpack 0 ;
L 06/21/2012 - 13:29:04: ES-plugin-04: "gg_soundpack" set to "0"
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable spe_version;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable eventscripts_ver;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable es_corelib_ver;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable ip;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable hostport;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable metamod_version;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable sourcemod_version;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xset sourcemod_version 0 ;
L 06/21/2012 - 13:29:04: ES-plugin-04: "sourcemod_version" set to "0"
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable mani_admin_plugin_version;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xset mani_admin_plugin_version 0 ;
L 06/21/2012 - 13:29:04: ES-plugin-04: "mani_admin_plugin_version" set to "0"
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable est_version;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xset est_version 0 ;
L 06/21/2012 - 13:29:04: ES-plugin-04: "est_version" set to "0"
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable eventscripts_gamedir;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xloadevents declare addons/eventscripts/popup/popup.res;
L 06/21/2012 - 13:29:04: ES-plugin-01: Added: popup_display
L 06/21/2012 - 13:29:04: ES-plugin-01: Added: popup_select
L 06/21/2012 - 13:29:04: ES-plugin-01: Done loading events.
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable eventscripts_gamedir;
L 06/21/2012 - 13:29:04: Popuplib: Detected game folder: "cstrike"
L 06/21/2012 - 13:29:04: Popuplib: Selected game folder: "cstrike"
L 06/21/2012 - 13:29:04: Popuplib: Game support status : (True, 4)
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xloadevents addons/eventscripts/popup/popup.res;
L 06/21/2012 - 13:29:04: ES-plugin-01: Added: popup_display
L 06/21/2012 - 13:29:04: ES-plugin-01: Added: popup_select
L 06/21/2012 - 13:29:04: ES-plugin-01: Done loading events.
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xset _popup_userid 0 "Userid of the current popup user";
L 06/21/2012 - 13:29:04: ES-plugin-04: setnumregistered, 0
L 06/21/2012 - 13:29:04: ES-plugin-04: setnumregistered:done 1
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable gg_allow_afk_levels;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xset gg_allow_afk_levels 0 ;
L 06/21/2012 - 13:29:04: ES-plugin-04: "gg_allow_afk_levels" set to "0"
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable gg_allow_afk_levels_knife;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xset gg_allow_afk_levels_knife 0 ;
L 06/21/2012 - 13:29:04: ES-plugin-04: "gg_allow_afk_levels_knife" set to "0"
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable gg_allow_afk_levels_nade;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xset gg_allow_afk_levels_nade 0 ;
L 06/21/2012 - 13:29:04: ES-plugin-04: "gg_allow_afk_levels_nade" set to "0"
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable gg_map_strip_exceptions;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xset gg_map_strip_exceptions 0 ;
L 06/21/2012 - 13:29:04: ES-plugin-04: "gg_map_strip_exceptions" set to "0"
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable gg_multi_round;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable gg_multi_round_intermission;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xset gg_multi_round_intermission 0 ;
L 06/21/2012 - 13:29:04: ES-plugin-04: "gg_multi_round_intermission" set to "0"
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable gg_multikill_override;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xset gg_multikill_override 0 ;
L 06/21/2012 - 13:29:04: ES-plugin-04: "gg_multikill_override" set to "0"
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable gg_player_armor;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xset gg_player_armor 0 ;
L 06/21/2012 - 13:29:04: ES-plugin-04: "gg_player_armor" set to "0"
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable gg_map_obj;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xset gg_map_obj 0 ;
L 06/21/2012 - 13:29:04: ES-plugin-04: "gg_map_obj" set to "0"
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable gg_player_defuser;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xset gg_player_defuser 0 ;
L 06/21/2012 - 13:29:04: ES-plugin-04: "gg_player_defuser" set to "0"
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable gg_warmup_round;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xset gg_warmup_round 0 ;
L 06/21/2012 - 13:29:04: ES-plugin-04: "gg_warmup_round" set to "0"
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable gg_weapon_order_file;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xset gg_weapon_order_file 0 ;
L 06/21/2012 - 13:29:04: ES-plugin-04: "gg_weapon_order_file" set to "0"
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable gg_weapon_order_sort_type;
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xset gg_weapon_order_sort_type 0 ;
L 06/21/2012 - 13:29:04: ES-plugin-04: "gg_weapon_order_sort_type" set to "0"
L 06/21/2012 - 13:29:04: ES-plugin-05: Command: es_xexists variable sv_tags;
L 06/21/2012 - 13:29:04: ES-plugin-01: exec server.cfgL 06/21/2012 - 13:29:04: Log file closed


It just crashes as soon as anyone joins the server
JRWR

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Postby satoon101 » Thu Jun 21, 2012 7:34 pm

5.1.510 is definitely not the newest, so try downloading the newest version:
http://addons.eventscripts.com/addons/view/gungame51

Also, there was a CS:S update not too long ago that caused SPE to need to be updated, so try redownloading the newest version and overwrite "all" files when uploading it to your server:
http://forums.eventscripts.com/viewtopi ... 25&t=29657

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Re: Gungame Crashes on start

Postby r3aL » Sun Aug 05, 2012 7:02 pm

I basically have the same problem, except I have the newest versions installed. Any other suggestions?
r3aL

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