Steam Update September 11, 2012

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Steam Update September 11, 2012

Postby Shadow » Wed Sep 12, 2012 12:28 am

Steam released another update affecting our servers running Metamod and Mani and this time GG51, ES / SP don't seem to be affected by this update. Nice... :D
Metamod and Mani are affected by it though. Just by removing Mani & Metamod plugin, my servers were back online.
Mani has already update their gametypes.txt file that should fix the break.

Just thought to share this among members if any of the members are having issues with this update :)
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Postby tnarocks » Wed Sep 12, 2012 4:15 am

my server works fine. just gg turbo dont work. so have to use !give to get next gun. had to disable metamod to get server to come up.
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Postby satoon101 » Wed Sep 12, 2012 4:25 pm

Turbo works fine for me, so not sure why you are having that issue. The only thing currently "broken", so far as I can tell, are some of the Alpha scripts (I know FFA is, haven't tested the rest).

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Postby tnarocks » Wed Sep 12, 2012 6:33 pm

im not sure either?
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Re: Steam Update September 11, 2012

Postby tnarocks » Wed Sep 12, 2012 7:44 pm

heres the errors that are in the error log file.

*******************************************************************************
*                                                                             *
*                          GUNGAME v5.1 ERROR LOGGING                         *
*                          HTTP://FORUMS.GUNGAME.NET/                         *
*                             GG VERSION: 5.1.650                             *
*                   DATE: 09-12-2012                   IP: 66.150.164.26      *
*               PLATFORM: NT                         PORT: 27015              *
*             ES VERSION: 2.1.1.0         ES CORE VERSION: 2.1.1.336          *
*            SPE VERSION: 1.6.0a r79           MM VERSION: 0                  *
*             SM VERSION: 0                  MANI VERSION: 1.2.22.13 VSP      *
*                                                                             *
*******************************************************************************


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [09/12/2012 @ 07:00:49]          TOTAL OCCURENCES: [0002]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
../eventscripts/es.py", line 279, in tick
    x()
../eventscripts/_libs/python/gamethread.py", line 173, in tick
    _executenode(first)
../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
    function(*a, **kw)
../eventscripts/gungame51/core/addons/queue.py", line 91, in _loop_through_queue
    self._load_addons()
../eventscripts/gungame51/core/addons/queue.py", line 183, in _load_addons
    AddonManager()._load_addon(addon)
../eventscripts/gungame51/core/addons/manager.py", line 35, in _load_addon
    instance = LoadedAddons[addon]

SystemError: NULL result without error in PyObject_Call


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [09/12/2012 @ 11:09:41]          TOTAL OCCURENCES: [0003]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
../eventscripts/es.py", line 279, in tick
    x()
../eventscripts/_libs/python/gamethread.py", line 173, in tick
    _executenode(first)
../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
    function(*a, **kw)
../eventscripts/gungame51/core/players/weapons.py", line 66, in give_weapon
    raise GunGameError(error)

GunGameError: Unable to give player weapon (161): is not alive.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [09/11/2012 @ 23:39:05]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
    callback['callback'](event_var)
../eventscripts/gungame51/scripts/custom/gg_buylevel/gg_buylevel.py", line 180, in player_death
    cash = getPlayer(attacker).cash
../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '172' is an invalid userid
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Postby Shadow » Thu Sep 13, 2012 1:08 am

Turbo works fine for me as well
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Postby satoon101 » Thu Sep 13, 2012 1:57 am

That first error is causing any addons in that queue that have not been loaded to not be loaded. If you are running any of the Alpha scripts, please disable them until they are updated and restart the server.

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