Alot of errors when reloaded Gungame

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Alot of errors when reloaded Gungame

Postby tnarocks » Wed Sep 19, 2012 2:47 am

I reload gungame cause my server would not start up and i tried to disable everything and when i reloaded Gungame these are the errors that i got.

*******************************************************************************
*                                                                             *
*                          GUNGAME v5.1 ERROR LOGGING                         *
*                          HTTP://FORUMS.GUNGAME.NET/                         *
*                             GG VERSION: 5.1.650                             *
*                   DATE: 09-18-2012                   IP: 66.150.164.26      *
*               PLATFORM: NT                         PORT: 27015              *
*             ES VERSION: 2.1.1.0         ES CORE VERSION: 2.1.1.336          *
*            SPE VERSION: 1.6.0a r79           MM VERSION: 1.10.0-dev         *
*             SM VERSION: 1.5.0-dev+3655     MANI VERSION: 1.2.22.13 SMM      *
*                                                                             *
*******************************************************************************


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [09/18/2012 @ 18:27:00]          TOTAL OCCURENCES: [0049]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
    callback['callback'](event_var)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 305, in gg_levelup
    do_multi_level(attacker)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 375, in do_multi_level
    gravity.addGravityChange(userid, int(gg_multi_level_gravity) * 0.01)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 78, in addGravityChange
    if not len(self.gravityList):

AttributeError: 'GravityManager' object has no attribute 'gravityList'


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [09/18/2012 @ 18:27:04]          TOTAL OCCURENCES: [0428]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
    callback['callback'](event_var)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 264, in round_start
    stop_multi_levelers()
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 331, in stop_multi_levelers
    remove_multi_level(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 394, in remove_multi_level
    gravity.removeGravityChange(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 109, in removeGravityChange
    if userid in self.gravityList:

AttributeError: 'GravityManager' object has no attribute 'gravityList'


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [09/18/2012 @ 18:27:21]          TOTAL OCCURENCES: [0625]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
    callback['callback'](event_var)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 239, in player_death
    remove_multi_level(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 394, in remove_multi_level
    gravity.removeGravityChange(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 109, in removeGravityChange
    if userid in self.gravityList:

AttributeError: 'GravityManager' object has no attribute 'gravityList'


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [09/18/2012 @ 18:09:32]          TOTAL OCCURENCES: [0014]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
    callback['callback'](event_var)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 268, in gg_win
    stop_multi_levelers()
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 331, in stop_multi_levelers
    remove_multi_level(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 394, in remove_multi_level
    gravity.removeGravityChange(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 109, in removeGravityChange
    if userid in self.gravityList:

AttributeError: 'GravityManager' object has no attribute 'gravityList'


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [09/18/2012 @ 18:09:48]          TOTAL OCCURENCES: [0016]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
    callback['callback'](event_var)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 257, in es_map_start
    gravity.removeGravityChange(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 109, in removeGravityChange
    if userid in self.gravityList:

AttributeError: 'GravityManager' object has no attribute 'gravityList'


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [09/18/2012 @ 18:09:25]          TOTAL OCCURENCES: [0320]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
    callback['callback'](event_var)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 302, in gg_levelup
    remove_multi_level(attacker)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 394, in remove_multi_level
    gravity.removeGravityChange(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 109, in removeGravityChange
    if userid in self.gravityList:

AttributeError: 'GravityManager' object has no attribute 'gravityList'


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [09/18/2012 @ 18:23:58]          TOTAL OCCURENCES: [0022]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
    callback['callback'](event_var)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 215, in player_disconnect
    gravity.removeGravityChange(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 109, in removeGravityChange
    if userid in self.gravityList:

AttributeError: 'GravityManager' object has no attribute 'gravityList'


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [09/18/2012 @ 12:19:08]          TOTAL OCCURENCES: [0002]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
../eventscripts/es.py", line 279, in tick
    x()
../eventscripts/_libs/python/gamethread.py", line 178, in tick
    _executenode(task)
../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
    function(*a, **kw)
../eventscripts/gungame51/scripts/included/gg_deathmatch/modules/countdown.py", line 69, in count_down
    if not getPlayer(self.userid).isdead:
../eventscripts/_libs/python/playerlib.py", line 1308, in getPlayer
    return Player(userid)
../eventscripts/_libs/python/playerlib.py", line 200, in __init__
    self.refreshAttributes()
../eventscripts/_libs/python/playerlib.py", line 218, in refreshAttributes
    raise PlayerError, 'Player has left server'

PlayerError: Player has left server


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [09/18/2012 @ 15:26:28]          TOTAL OCCURENCES: [0004]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
    callback['callback'](event_var)
../eventscripts/gungame51/scripts/custom/gg_buylevel/gg_buylevel.py", line 180, in player_death
    cash = getPlayer(attacker).cash
../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '80' is an invalid userid


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [09/18/2012 @ 17:54:23]          TOTAL OCCURENCES: [0003]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
    callback['callback'](event_var)
../eventscripts/gungame51/modules/gameevents.py", line 165, in player_spawn
    if getPlayer(userid).isdead:
../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '94' is an invalid userid


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [09/18/2012 @ 13:32:54]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
../eventscripts/es.py", line 279, in tick
    x()
../eventscripts/_libs/python/gamethread.py", line 173, in tick
    _executenode(first)
../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
    function(*a, **kw)
../eventscripts/gungame51/core/players/weapons.py", line 66, in give_weapon
    raise GunGameError(error)

GunGameError: Unable to give player weapon (89): is not alive.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [09/18/2012 @ 16:34:20]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
../eventscripts/es.py", line 279, in tick
    x()
../eventscripts/_libs/python/gamethread.py", line 173, in tick
    _executenode(first)
../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
    function(*a, **kw)
../eventscripts/gungame51/scripts/included/gg_spawn_protect/gg_spawn_protect.py", line 183, in endProtect
    pPlayer = getPlayer(userid)
../eventscripts/_libs/python/playerlib.py", line 1308, in getPlayer
    return Player(userid)
../eventscripts/_libs/python/playerlib.py", line 200, in __init__
    self.refreshAttributes()
../eventscripts/_libs/python/playerlib.py", line 218, in refreshAttributes
    raise PlayerError, 'Player has left server'

PlayerError: Player has left server
 
tnarocks

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Posts: 315
Joined: Mon Jan 25, 2010 3:56 pm
Location: Florida
Steam Friends Name: {TAG}TNA ROCKS(ENGAGED)

Postby tnarocks » Wed Sep 19, 2012 7:46 am

I think i fixed it. I had the stuff in the winners menu labeled worng. Its working Good right now. Will post and let you know.
tnarocks

Corporal
Corporal
 
Posts: 315
Joined: Mon Jan 25, 2010 3:56 pm
Location: Florida
Steam Friends Name: {TAG}TNA ROCKS(ENGAGED)



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