Gungame51 Errors Please Help!!!!!

Ask questions and share info about GunGame 5

Gungame51 Errors Please Help!!!!!

Postby Shannon561 » Thu Jan 31, 2013 8:24 am

Hello

I am doing my best to get gungame running but for some reason i keep coming to the same point please help here is the code issues i get this crashes the server. i only want it to be a lan only server and the server runs fine without gungame.

Console initialized.
Game.dll loaded for "Counter-Strike: Source"
[EventScripts] Loading Mattie's EventScripts Beta 2.1.1.371...
[EventScripts] Loaded successfully.
maxplayers set to 30
No '-replayserverdir' parameter found - using default replay folder.
Replay: Creating thread pool...succeeded.
Replay: Starting thread pool with 4 threads...succeeded.
Cleaning files from temp dir, "C:\SRCDS\css\cstrike\replay\server\tmp\" ...no fi
les removed.
Unknown command "r_decal_cullsize"
exec banned_user.cfg: file size larger than 1 MB!
exec banned_ip.cfg: file size larger than 1 MB!
Network: IP 192.168.1.100, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
[EventScripts] Map Loading Mattie's EventScripts Beta 2.1.1.371...
[EventScripts] Loaded successfully.
'skill1.cfg' not present; not executing.
Executing dedicated server config file server.cfg
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Initializing Steam libraries for secure Internet server
Logging into anonymous gameserver account.
.
[EventScripts Version Check] Server is up-to-date.
--------------------------------------------------------
sv_pure set to 2.
Note: Changes to sv_pure take effect when the next map is loaded.
--------------------------------------------------------
Server logging enabled.
Server logging data to file logs\L0131010.log
L 01/31/2013 - 17:16:55: Log file started (file "logs\L0131010.log") (game "C:\S
RCDS\css\cstrike") (version "5066")
L 01/31/2013 - 17:16:55: server_cvar: "mp_roundtime" "8"
L 01/31/2013 - 17:16:55: server_cvar: "mp_c4timer" "35"
L 01/31/2013 - 17:16:55: server_cvar: "mp_freezetime" "10"
L 01/31/2013 - 17:16:55: server_cvar: "mp_startmoney" "16000"
L 01/31/2013 - 17:16:55: server_cvar: "sv_tags" "startmoney"
L 01/31/2013 - 17:16:55: server_cvar: "sv_tags" "startmoney"
L 01/31/2013 - 17:16:55: server_cvar: "mp_flashlight" "1"
L 01/31/2013 - 17:16:55: server_cvar: "mp_friendlyfire" "1"
L 01/31/2013 - 17:16:55: server_cvar: "sv_tags" "friendlyfire,startmoney"
L 01/31/2013 - 17:16:55: server_cvar: "mp_limitteams" "0"
L 01/31/2013 - 17:16:55: server_cvar: "sv_accelerate" "5"
L 01/31/2013 - 17:16:55: server_cvar: "sv_pausable" "1"
L 01/31/2013 - 17:16:55: server_cvar: "tv_relaypassword" "***PROTECTED***"
L 01/31/2013 - 17:16:55: Log file closed
Server logging disabled.
Game will not start until both teams have players.
Game will not start until both teams have players.
Dropped Ron from server (Punting bot, server is hibernating)
Connection to Steam servers successful.
   Public IP is 1.44.77.66.
Assigned anonymous gameserver Steam ID [A-1:3998011395(3255)].
VAC secure mode is activated.
es_load gungame51
--------------------------------------------------------
sv_pure value unchanged (current value is 2).
--------------------------------------------------------
Server logging enabled.
Server logging data to file logs\L0131011.log
L 01/31/2013 - 17:17:26: Log file started (file "logs\L0131011.log") (game "C:\S
RCDS\css\cstrike") (version "5066")
L 01/31/2013 - 17:17:26: Log file closed
Server logging disabled.
Game will not start until both teams have players.
[1/7] Initializing GunGame 5.1.630...
[2/7] Executing configs...
[3/7] Executing custom configs...
[4/7] Parsing weapon orders...
[5/7] Registering commands...
[6/7] Starting sound system...
autokick is disabled for Irwin
[EventScripts] Loaded gungame51
Unknown command "wait"
Unknown command "wait"
Unknown command "wait"
Unknown command "wait"
Unknown command "wait"
Unknown command "wait"
Unknown command "wait"
Unknown command "wait"
Unknown command "wait"

[GunGame] Weapon order: Default Weapon Order

[GunGame] +-------+-----------+---------------+
[GunGame] | Level | Multikill |    Weapon     |
[GunGame] +-------+-----------+---------------+
[GunGame] |   1   |     1     |         glock |
[GunGame] |   2   |     1     |           usp |
[GunGame] |   3   |     1     |          p228 |
[GunGame] |   4   |     1     |        deagle |
[GunGame] |   5   |     1     |     fiveseven |
[GunGame] |   6   |     1     |         elite |
[GunGame] |   7   |     1     |            m3 |
[GunGame] |   8   |     1     |        xm1014 |
[GunGame] |   9   |     1     |           tmp |
[GunGame] |   10  |     1     |         mac10 |
[GunGame] |   11  |     1     |       mp5navy |
[GunGame] |   12  |     1     |         ump45 |
[GunGame] |   13  |     1     |           p90 |
[GunGame] |   14  |     1     |         galil |
[GunGame] |   15  |     1     |         famas |
[GunGame] |   16  |     1     |          ak47 |
[GunGame] |   17  |     1     |         scout |
[GunGame] |   18  |     1     |          m4a1 |
[GunGame] |   19  |     1     |         sg552 |
[GunGame] |   20  |     1     |           aug |
[GunGame] |   21  |     1     |          m249 |
[GunGame] |   22  |     1     |     hegrenade |
[GunGame] |   23  |     1     |         knife |
[GunGame] +-------+-----------+---------------+
Weapon Order changed to: Default Weapon Order. Restarting in 2 seconds!
Unknown command "wait"
Unknown command "wait"
Unknown command "wait"
Unknown command "wait"
Game will not start until both teams have players.
Dropped Irwin from server (Kicked from server)
Unknown command "wait"
Unknown command "wait"
Unknown command "wait"
Unknown command "wait"
Unknown command "wait"
Unknown command "wait"
Unknown command "wait"
Unknown command "wait"
Unknown command "wait"
[7/7] Load completed. Restarting game...
Unknown command "wait"
Unknown command "wait"
Unknown command "wait"
--------------------------------------------------------
sv_pure value unchanged (current value is 2).
--------------------------------------------------------
Server logging enabled.
Server logging data to file logs\L0131012.log
L 01/31/2013 - 17:17:26: Log file started (file "logs\L0131012.log") (game "C:\S
RCDS\css\cstrike") (version "5066")
L 01/31/2013 - 17:17:26: server_cvar: "mp_friendlyfire" "0"
L 01/31/2013 - 17:17:26: server_cvar: "sv_tags" "gungame,nostats,startmoney"
L 01/31/2013 - 17:17:26: server_cvar: "sv_tags" "gungame,nostats,startmoney"
Unknown command "wait"
Unknown command "wait"
Unknown command "wait"
Unknown command "wait"
Missing shutdown function for Sys_InitAuthentication() : Sys_ShutdownAuthenticat
ion()
Missing shutdown function for S_Init() : S_Shutdown()
Missing shutdown function for Decal_Init() : Decal_Shutdown()
Missing shutdown function for InitStudioRender() : ShutdownStudioRender()
Missing shutdown function for StaticPropMgr()->Init() : StaticPropMgr()->Shutdow
n()
Missing shutdown function for modelloader->Init() : modelloader->Shutdown()
Missing shutdown function for InitMaterialSystem() : ShutdownMaterialSystem()
Missing shutdown function for HLTV_Init() : HLTV_Shutdown()
Missing shutdown function for g_Log.Init() : g_Log.Shutdown()
Missing shutdown function for ReplaySystem_Init( bDedicated ) : ReplaySystem_Shu
tdown()
Missing shutdown function for sv.Init( bDedicated ) : sv.Shutdown()
Missing shutdown function for g_GameEventManager.Init() : g_GameEventManager.Shu
tdown()
Missing shutdown function for NET_Init( bDedicated ) : NET_Shutdown()
Missing shutdown function for Key_Init() : Key_Shutdown()
Missing shutdown function for Filter_Init() : Filter_Shutdown()
Missing shutdown function for saverestore->Init() : saverestore->Shutdown()
Missing shutdown function for COM_Init() : COM_Shutdown()
Missing shutdown function for V_Init() : V_Shutdown()
Missing shutdown function for g_pCVar->Init() : g_pCVar->Shutdown()
Missing shutdown function for Cmd_Init() : Cmd_Shutdown()
Missing shutdown function for Cbuf_Init() : Cbuf_Shutdown()
Missing shutdown function for Con_Init() : Con_Shutdown()
Missing shutdown function for Memory_Init() : Memory_Shutdown()
Missing shutdown function for Host_Init( s_bIsDedicated ) : Host_Shutdown()
Missing shutdown function for Sys_InitMemory() : Sys_ShutdownMemory()
Missing shutdown function for Sys_Init() : Sys_Shutdown()
Missing shutdown function for COM_InitFilesystem( info.m_pInitialMod ) : COM_Shu
tdownFileSystem()


Any help would be greatly appreciated
Thanks
Shannon561

Recruit
Recruit
 
Posts: 3
Joined: Thu Jan 31, 2013 7:31 am


Return to General Discussion

Who is online

Users browsing this forum: No registered users and 8 guests

cron