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Gungame wont load

PostPosted: Mon Feb 11, 2013 2:42 am
by GirlieBalls
I am having a problem since this latest game update. I have everything updated to what it should be but if I have es_load gungame51 in my autoexec the server crashes whenever you click past the MOTD. I narrowed it down to this but for some reason if I load the server without gungame it works fine and you can spawn and play. But then if I do rcon es_load gungame51 in console it loads gungame perfectly fine and you can play it normally. I tried different ways of loading gungame later on but I cant seem to figure it out.

Loaded plugins:
---------------------
0: "Mani Admin Plugin 2012 V1.2.22.13 VSP Orange, www.mani-admin-plugin.com"
1: "Mattie's EventScripts, http://www.eventscripts.com, Version:2.1.1.378"
2: "Source Python Extensions, 2009 - 2011, your-name-here"
3: "Source Python Extensions, 2009 - 2011, your-name-here"
---------------------

AUTOEXEC
es_load examples/auth/ini_tree_auth
plugin_load "addons/sp_extensions_ep2"
sv_allow_wait_command 1
stuffcmds
es_load gungame51
es_load syphon

PostPosted: Mon Feb 11, 2013 2:49 am
by satoon101
Strange that it shows 2 instances of SPE loaded. So, it works fine if you load gungame51 after the server has started? If that is true, try using the following in your server.cfg (remove loading gungame51 from your autoexec.cfg altogether):
es_delayed 3 es_load gungame51
Satoon

PostPosted: Tue Feb 12, 2013 2:51 am
by GirlieBalls
I think what is might have been was loading it in the autoexec and there was also a vdf file in the addons folder for it. As for trying that it didnt work. I tried the delay 3 and a delay 5 and its still doing the same thing. Server IP is 70.42.74.188:27015 if that helps any

PostPosted: Thu Feb 14, 2013 5:49 am
by tnarocks
My gungame is not loading either and i have restarted the server like 17 times and still nothing but this is what i get in my console.
Can't load addon (gungame51): DLL load failed: Invalid access to memory location.
And heres my Console log file.
Also heres what plugin_print says
23:54:31 plugin_print
23:54:32 Loaded plugins:
---------------------
0:<TAB>"Mani Admin Plugin 2013 V1.2.22.14 VSP Orange, www.mani-admin-plugin.com"
1:<TAB>"Mattie's EventScripts, http://www.eventscripts.com, Version:2.1.1.378"
2:<TAB>"Metamod:Source 1.10.0-dev"
3:<TAB>"Source Python Extensions, 2009 - 2011, your-name-here, 1.6.0a, r132"

PostPosted: Thu Feb 14, 2013 6:15 am
by satoon101
For your issue, tnarocks, try this:
viewtopic.php?f=69&t=1891&p=8718#p8718

GirlieBalls, I am still not sure what the issue could be. I know that in the past, people who experienced crashing when loading gungame51 on startup fixed it by delaying the loading of gungame51. Do you perhaps have bots loaded on startup as well?

Satoon

PostPosted: Thu Feb 14, 2013 6:22 am
by tnarocks
were do i put the sql file at? or install it at?

*EDIT* I found where to put it at... Its working Now.. Thanks Satoon101

PostPosted: Fri Feb 15, 2013 12:39 am
by GirlieBalls
Yeah I do have bots loaded.

//bots
bot_quota 6
bot_quota_mode fill
bot_difficulty 2
bot_chatter minimal
bot_auto_follow 0
bot_auto_vacate 1
bot_join_after_player 1
bot_defer_to_human 1
bot_prefix "|Bot| "
bot_allow_rogues 0
bot_walk 0
bot_join_team any
bot_eco_limit 2000
bot_all_weapons
bot_allow_grenades 1
bot_allow_pistols 1
bot_allow_sub_machine_guns 1
bot_allow_shotguns 1
bot_allow_rifles 1
bot_allow_snipers 1
bot_allow_machine_guns 1
rcon_password "Viperjmm10!"
tv_enable 0
sv_max_queries_sec 3
sv_max_queries_sec_global 100000
sv_parallel_packentities 0
sv_parallel_sendsnapshot 0
net_splitpacket_maxrate 100000
sv_stats 1
fps_max 0
 

PostPosted: Fri Feb 15, 2013 2:09 am
by satoon101
Well, unfortunately, your bot config is correct, as you don't use any bot_add commands, so that isn't the cause. I'm really not sure at this point. It should work fine if you delay loading gungame51. That fix always works to fix these crashes (except in this case).

Satoon

PostPosted: Fri Feb 15, 2013 3:47 am
by GirlieBalls
Im open to anything. If you need to look at any files or new access to them I can do that