Another deathmatch issue!

Discussion about Included Addons

Another deathmatch issue!

Postby waste » Mon Aug 23, 2010 1:10 pm

I am having an issue trying to get the gg_deathmatch module working. Everything works fine except player do not immediatly respawn. I have included the standard outputs:

GunGame5_1_481_Log.txt

*******************************************************************************
* *
* GUNGAME v5.1 ERROR LOGGING *
* HTTP://WWW.GUNGAME5.COM/ *
* *
* GG VERSION: 5.1.481 IP: 94.23.157.70 *
* SPE VERSION: 1.5.0f r78 PORT: 27015 *
* PLATFORM: POSIX DATE: 08-22-2010 *
* ES VERSION: 2.1.1.338 ES CORE VERSION: 2.1.1.336 *
* MM VERSION: 0 SM VERSION: 0 *
* MANI VERSION: 1.2V VSP EST VERSION: 0 *
* *
*******************************************************************************

plugin_print

Loaded plugins:
---------------------
0: "Source Python Extensions, 2009 - 2010, your-name-here"
1: "Mattie's EventScripts, http://www.eventscripts.com, Version:2.1.1.338"
2: "Mani Admin Plugin 2010 V1.2V VSP Orange, http://www.mani-admin-plugin.com"
---------------------

es_load

[EventScripts] Loaded:
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/testlib
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/interfaces
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/linkedlist
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/repeat
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/score
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/xalias
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/textlib
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/playergetset
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/getbotname
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/damage
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/playervar
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/sqlitelib
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/statlog
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/quickcmd
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/queue
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/vecmath
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/services
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/foreach
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/average
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/keyfilter
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/uniqueid
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/timelib
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/keygroupsort
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/keygrouprand
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/keyrand
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/exp
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/isnumerical
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/escinject
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/getplayercount
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/usermsglib
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/inrange
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/entitylib
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/es_install
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/es_checkversion
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/es_mexec
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] corelib/clientcmd
L 08/23/2010 - 12:51:30: [EventScripts] [ enabled] gungame51
L 08/23/2010 - 12:51:30: [EventScripts] About:
GunGame 5.1 (v5.1.481)


L 08/23/2010 - 12:51:30: [EventScripts] Authors:
Michael Barr (XE_ManUp)
Luke Robinson (Monday)
Warren Alpert
Paul Smith (RideGuy)
Deniz Sezen (your-name-here)


L 08/23/2010 - 12:51:30: [EventScripts] Website:
http://www.gungame5.com/

L 08/23/2010 - 12:51:30: [EventScripts] Included_Addons:
gg_afk_punish (v5.1.472)
gg_noblock (v5.1.479)
gg_turbo (v5.1.472)
gg_knife_pro (v5.1.472)
gg_multi_level (v5.1.472)
gg_dissolver (v5.1.472)
gg_earn_nade (v5.1.472)
gg_handicap (v5.1.472)
gg_warmup_round (v5.1.476)
gg_leaderweapon_warning (v5.1.472)
gg_welcome_msg (v5.1.472)
gg_map_vote (v5.1.472)
gg_stats_logging (v5.1.472)
gg_reload (v5.1.472)

L 08/23/2010 - 12:51:30: [EventScripts] Custom_Addons:
gg_join_message (v1.0)
gg_scoreboard (v1.0)
gg_winner_display (v2.0.0)

L 08/23/2010 - 12:51:30: [EventScripts]------------------------


The only error I can find is if I output the console data to a file I find this:


L 08/23/2010 - 12:52:52: # ================================================
L 08/23/2010 - 12:52:52: # >> GunGame 5.1 Exception Caught!
L 08/23/2010 - 12:52:52: # ================================================
L 08/23/2010 - 12:52:52: Traceback (most recent call last):
L 08/23/2010 - 12:52:52: File "../eventscripts/es.py", line 276, in tick
L 08/23/2010 - 12:52:52: x()
L 08/23/2010 - 12:52:52: File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
L 08/23/2010 - 12:52:52: _executenode(task)
L 08/23/2010 - 12:52:52: File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
L 08/23/2010 - 12:52:52: function(*a, **kw)
L 08/23/2010 - 12:52:52: File "../eventscripts/gungame51/core/addons/__init__.py", line 732, in load
L 08/23/2010 - 12:52:52: AddonManager().load(*a, **kw)
L 08/23/2010 - 12:52:52: File "../eventscripts/gungame51/core/addons/__init__.py", line 283, in load
L 08/23/2010 - 12:52:52: addon = self.get_addon_by_name(name)
L 08/23/2010 - 12:52:52: File "../eventscripts/gungame51/core/addons/__init__.py", line 539, in get_addon_by_name
L 08/23/2010 - 12:52:52: mod = __import__(modulePath, globals(), locals(), [''])
L 08/23/2010 - 12:52:52: File "../eventscripts/gungame51/scripts/included/gg_deathmatch/gg_deathmatch.py", line 1, in <module>
L 08/23/2010 - 12:52:52: Y# ../addons/eventscripts/gungame51/scripts/included/gg_deathmatch/gg_deathmatch.py
L 08/23/2010 - 12:52:52: NameError: name 'Y' is not defined
L 08/23/2010 - 12:52:52: # ================================================
L 08/23/2010 - 12:52:52:
waste

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Postby satoon101 » Mon Aug 23, 2010 3:18 pm

File "../eventscripts/gungame51/scripts/included/gg_deathmatch/gg_deathmatch.py", line 1, in <module>
Y# ../addons/eventscripts/gungame51/scripts/included/gg_deathmatch/gg_deathmatch.py
NameError: name 'Y' is not defined
Seems like you added a Y to the beginning of the first line. You can either remove that character or just reupload gg_deathmatch.py to your server.

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Re: Another deathmatch issue!

Postby waste » Mon Aug 23, 2010 3:29 pm

lol I wonder how I did that...... :roll:

Seems to have removed the error. Will have to verify its working later. Thanks.
waste

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Re: Another deathmatch issue!

Postby waste » Mon Aug 23, 2010 8:09 pm

Still doesnt work.
I think the respawn command isn't working the deathmatch addon seems to load fine.
What event should I be looking for to check respawning ?

Edit:
From what I can tell SPE has taken over the gg_respawn command form gungame utils ?
waste

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