Page 2 of 2

Re:

PostPosted: Sat Sep 10, 2011 1:52 pm
by Shadow
satoon101 wrote:Ok, it wasn't in gg_deathmatch, it was in the gg_spawnpoints from GG5.0, which used spawnpointlib. Give me a few and I can try to write something up for you to use that uses that same process.

It would still be best if we showed a player model to see exactly what location and angle the player will be spawned at. We are still looking into this ourselves, so hopefully we can get it working properly.

Satoon

Satoon,

Not to push pressure but will you be able to do something?

PostPosted: Sun Sep 25, 2011 2:13 pm
by Shadow
Can someone please let me know if I will be able to get something to work with? I know some of you are pretty busy with other stuff and CS GO but I just want to know what to expect. I have quite a few maps to add but I can't do any spawnpoint.

Thanks for any info :),

PostPosted: Sun Sep 25, 2011 5:01 pm
by satoon101
Well, you can make spawnpoints, you just cannot "show" where the spawnpoints are. This is on my list of things to fix, but right now is not at the top.

Satoon

PostPosted: Mon Sep 26, 2011 1:25 am
by Shadow
Yes, as you say I can create them but I can't see them...

Thanks for the info!