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GunGame 5.1 Exception Caught!

PostPosted: Sat Jan 08, 2011 3:00 pm
by tnarocks
# ================================================
# >> GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 167, in tick
function(*a, **kw)
File "../eventscripts/gungame51/gungame51.py", line 359, in printWeaponOrder
set_weapon_order(str(gg_weapon_order_file), str(gg_weapon_order_sort_type))
File "../eventscripts/gungame51/core/weapons/shortcuts.py", line 68, in set_weapon_order
WeaponManager().load(name)
File "../eventscripts/gungame51/core/weapons/__init__.py", line 416, in load
self.__weaponorders__[name] = WeaponOrdersDict()[name]
File "../eventscripts/gungame51/core/weapons/__init__.py", line 325, in __getitem__
self[name] = BaseWeaponOrders(name)
File "../eventscripts/gungame51/core/weapons/__init__.py", line 46, in __init__
self.parse()
File "../eventscripts/gungame51/core/weapons/__init__.py", line 93, in parse
'(%s): IOError: %s' % (self.filepath, e))
IOError: Cannot parse weapon order file (/usr/local/games/css/868898/68.232.167.89:27015/orangebox/cstrike/cfg/gungame51/weapon_orders/0.txt): IOError: [Errno 2] No such file or directory: path('/usr/local/games/css/868898/68.232.167.89:27015/orangebox/cstrike/cfg/gungame51/weapon_orders/0.txt')
# ================================================



and this error
# ================================================
# >> GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/core/addons/__init__.py", line 736, in unload
AddonManager().unload(*a, **kw)
File "../eventscripts/gungame51/core/addons/__init__.py", line 323, in unload
self.remove_dependencies_conflicts(name)
File "../eventscripts/gungame51/core/addons/__init__.py", line 485, in remove_dependencies_conflicts
%('", "'.join(dependencies[name])) + 'sub-addon "%s"' %name)
DependencyError: Loaded sub-addon(s) "gg_deathmatch" depend on sub-addon "gg_dead_strip"
# ================================================

PostPosted: Sun Jan 09, 2011 3:52 am
by satoon101
Those should both be fixed with the newest release (5.1.500). What version are those errors from?

Satoon

PostPosted: Sun Jan 09, 2011 5:15 am
by satoon101
NVM, that has to be after I fixed that first error. It really shouldn't be encountering that error (or either error, for that matter), but I will try to figure out why it is.

*Edit: actually, that last error will occur if you are running 5.1.499 (and not 5.1.500), so please let me know which version you are using before I go searching on that issue.
*Edit2: it 'could' be that for your server, for some reason, the delays that I added are not long enough. I've pm'd you some specifics that I would like you to test.

Satoon

PostPosted: Mon Jan 10, 2011 1:09 am
by tnarocks
Ok i will look at the pm's and im using version 5.1.500