// ****************************************************************************
// * gg_warmup_round.cfg -- Warmup Round Configuration *
// * *
// * This file defines GunGame Addon settings. *
// * *
// * Note: Any alteration of this file requires a *
// * server restart or a reload of GunGame. *
// ****************************************************************************
// ============================================================================
// >> WARMUP ROUND
// ============================================================================
// Notes:
// * Players cannot level up during the warmup round.
// * Warmup round is triggered at the start of each map change.
// Options:
// 0 = Disabled.
// 1 = Enabled.
// Default Value: 0
// Enables or disables warmupround.
gg_warmup_round 1
// ============================================================================
// >> WARMUP ROUND TIMER
// ============================================================================
// Options:
// # = The amount of time (in seconds) that the warmup round will last.
// Default Value: 30
// The amount of time (in seconds) that the the warmup round will last.
gg_warmup_timer 30
// ============================================================================
// >> WARMUP ROUND WEAPON
// ============================================================================
// Notes:
// * Only supports "weapon_*" entities.
// * Warmup round is triggered at the start of each map change.
// Options:
// awp scout aug mac10 tmp mp5navy ump45 p90
// galil famas ak47 sg552 sg550 g3sg1 m249 m3
// xm1014 m4a1 glock usp p228 deagle elite fiveseven
// hegrenade knife
// 0 = The first level weapon
// weapon1,weapon2,weapon3 = For each warmup, one of these weapons is chosen
// #random = For each warmup, a random weapon is chosen.
// Default Value: "hegrenade"
// The weapon that players will use during the warmup round.
gg_warmup_weapon "hegrenade"
// ============================================================================
// >> WARMUP ROUND DEATHMATCH MODE
// ============================================================================
// Notes:
// * Please check the gg_deathmatch.cfg for information regarding
// what is required to be enabled and disabled when
// running gg_deathmatch.
// Options:
// 0 = Disabled.
// 1 = Enabled.
// Default Value: 0
// Enable deathmatch during warmup round only.
gg_warmup_deathmatch 1
// ============================================================================
// >> WARMUP ROUND ELIMINATION MODE
// ============================================================================
// Notes:
// * Please check the gg_elimination.cfg for information regarding
// what is required to be enabled and disabled when
// running gg_elimination.
// Options:
// 0 = Disabled.
// 1 = Enabled.
// Default Value: 0
// Enable elimination during warmup round only.
gg_warmup_elimination 0
As far as I can see, there should only be one with GunGame5 and that is loacted here: cstrike/cfg/gungame51/included_addon_configs/gg_warmup_round.cfg
(See file below for full details)
When a new map starts I see a 30 second warmup timer (which is the file above, working perfectly) and I see what I think is a 60 second timer. Once 30 seconds is up the game tries to start and then it goes back to a warmup round for a further 30 seconds. Then when that timer is up game resumes as normal.
I really can't figure out why this is happening. I know it will be something simple I have missed but I just can't see it anywhere, and I have spend a long time looking!
Any help would be appreciated.