They are both wrong, but I'll go a step further and tell you how to actually do it. This is yet another thing I have been meaning to add to the wiki, but have not had the chance as of yet to do so.
If you just want one sound to play each time, you just change the value:
title = "Default"
levelup = "gungame/default/smb3_powerup.mp3"
leveldown = "gungame/default/smb3_powerdown.mp3"
levelsteal = "gungame/default/smb3_1-up.mp3"
nadelevel = "gungame/default/nade_level.mp3"
knifelevel = "gungame/default/knife_level.mp3"
multilevel = "gungame/smb_star2.mp3"
welcome = "gungame/default/gg5_welcome.mp3"
handicap = "gungame/default/gg_handicap.mp3"
multikill = "common/stuck1.wav"
countDownBeep = "hl1/fvox/beep.wav"
winner = "winner_sounds.txt"
friendlyfire = "npc/roller/mine/rmine_tossed1.wav"
nadebonuslevel = "common/stuck2.wav"
notify = "common/warning.wav"
If you want GunGame to pick from a group of sounds, you need to use the
../cfg/gungame51/sound_packs/random_sound_files/ folder to create a new file to store those sounds. Create a file called (let's just say for the time being) multilevel_sounds.txt . So that would be located at
../cfg/gungame51/sound_packs/random_sound_files/multilevel_sounds.txt . Inside that file, list each sound/song you wish to use (one per each line). So, if you have 3 sounds/songs, like in your first example, it would look like:
gungame/smb_star.mp3
gungame/smb_star1.mp3
gungame/smb_star2.mp3
Now, you want to set the value of
multilevel in your sound pack to be the name of that file:
title = "Default"
levelup = "gungame/default/smb3_powerup.mp3"
leveldown = "gungame/default/smb3_powerdown.mp3"
levelsteal = "gungame/default/smb3_1-up.mp3"
nadelevel = "gungame/default/nade_level.mp3"
knifelevel = "gungame/default/knife_level.mp3"
multilevel = "multilevel_sounds.txt"
welcome = "gungame/default/gg5_welcome.mp3"
handicap = "gungame/default/gg_handicap.mp3"
multikill = "common/stuck1.wav"
countDownBeep = "hl1/fvox/beep.wav"
winner = "winner_sounds.txt"
friendlyfire = "npc/roller/mine/rmine_tossed1.wav"
nadebonuslevel = "common/stuck2.wav"
notify = "common/warning.wav"
Satoon