DM Problem I cant solve.

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DM Problem I cant solve.

Postby Hitman » Thu May 31, 2012 2:35 pm

Hello,

I have GunGame Turbo DM and all and well when someone dies, they can respawn but sometime they stay dead. They Need to go to Spec and then comeback to a team to respawn. Anyway to fix this? It looks like it only happens when someone is on the nade level

es_load:


[EventScripts] Loaded:
[EventScripts] [ enabled] corelib
[EventScripts] [ enabled] corelib/testlib
[EventScripts] [ enabled] corelib/interfaces
[EventScripts] [ enabled] corelib/linkedlist
[EventScripts] [ enabled] corelib/repeat
[EventScripts] [ enabled] corelib/score
[EventScripts] [ enabled] corelib/xalias
[EventScripts] [ enabled] corelib/textlib
[EventScripts] [ enabled] corelib/playergetset
[EventScripts] [ enabled] corelib/getbotname
[EventScripts] [ enabled] corelib/damage
[EventScripts] [ enabled] corelib/playervar
[EventScripts] [ enabled] corelib/sqlitelib
[EventScripts] [ enabled] corelib/statlog
[EventScripts] [ enabled] corelib/quickcmd
[EventScripts] [ enabled] corelib/queue
[EventScripts] [ enabled] corelib/vecmath
[EventScripts] [ enabled] conanddis
[EventScripts] [ enabled] corelib/services
[EventScripts] [ enabled] corelib/foreach
[EventScripts] [ enabled] corelib/average
[EventScripts] [ enabled] corelib/keyfilter
[EventScripts] [ enabled] corelib/uniqueid
[EventScripts] [ enabled] corelib/timelib
[EventScripts] [ enabled] corelib/keygroupsort
[EventScripts] [ enabled] corelib/keygrouprand
[EventScripts] [ enabled] corelib/keyrand
[EventScripts] [ enabled] corelib/exp
[EventScripts] [ enabled] corelib/isnumerical
[EventScripts] [ enabled] corelib/escinject
[EventScripts] [ enabled] corelib/getplayercount
[EventScripts] [ enabled] corelib/usermsglib
[EventScripts] [ enabled] corelib/inrange
[EventScripts] [ enabled] corelib/entitylib
[EventScripts] [ enabled] corelib/es_install
[EventScripts] [ enabled] corelib/es_checkversion
[EventScripts] [ enabled] corelib/es_mexec
[EventScripts] [ enabled] corelib/clientcmd
[EventScripts] [ enabled] gungame51
[EventScripts] About:
GunGame 5.1 (v5.1.630)


[EventScripts] Authors:
Michael Barr (XE_ManUp)
Luke Robinson (Monday)
Warren Alpert
Paul Smith (RideGuy)
Deniz Sezen (your-name-here)
Stephen Toon (satoon101)


[EventScripts] Website:
http://forums.gungame.net/

[EventScripts] Included Addons:
gg_afk_punish (v5.1.549)
gg_leader_messages (v5.1.569)
gg_knife_pro (v5.1.571)
gg_join_message (v1.1)
gg_dissolver (v5.1.571)
gg_earn_nade (v5.1.627)
gg_dead_strip (v5.1.592)
gg_handicap (v5.1.561)
gg_turbo (v5.1.571)
gg_deathmatch (v5.1.627)
gg_spawn_protect (v5.1.625)
gg_leaderweapon_warning (v5.1.549)
gg_map_vote (v5.1.624)
gg_suicide_punish (v5.1.627)
gg_nade_bonus (v5.1.571)
gg_multi_level (v5.1.571)

[EventScripts] Custom Addons:
gg_scoreboard (v1.8)
gg_winner_display (v2.0.2)

[EventScripts] [ enabled] ragequit
[EventScripts]------------------------


I also have another problem. When a player multi level, after he dies, he still gets sparks. Dosent go as fast but still have sparks.

Thanks in advanced.

-Hitman
Hitman

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Postby satoon101 » Fri Jun 01, 2012 1:36 am

Could you zip up and logs in your server's ../cfg/gungame51/logs/ folder and post them here? There is probably an error causing the issue.

I'll look into the multi-level issue.

Satoon
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Postby Hitman » Fri Jun 01, 2012 2:05 am

Hi, thanks for the reply. I don't mind doing this, but in my 2 files, log and log_old, There is notthing written in it except for the GunGame version and that stuff. Unless you want that, I got notthing else.

-Hitman
Hitman

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