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# >> GunGame 5.1 Exception Caught!
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Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/core/addons/queue.py", line 97, in _loop_through
_queue
self._load_addons()
File "../eventscripts/gungame51/core/addons/queue.py", line 189, in _load_addons
AddonManager()._load_addon(addon)
File "../eventscripts/gungame51/core/addons/manager.py", line 35, in _load_addon
instance = LoadedAddons[addon]
SystemError: NULL result without error in PyObject_Call
# ================================================
GunGame Scoreboard:
- Requires the new ALPHA SPE:
http://forums.eventscripts.com/viewtopi ... 25&t=44752
This version of the addon uses function detouring instead of calling each and every event where a player's score could change. The script is much simpler, and in the long run, easier to maintain:
Enjoy,
Satoon