Issues with 2/5/13 Update

Announcements about GunGame5.1

Re:

Postby Corvette911 » Tue Mar 05, 2013 4:16 am

ShadowBlade wrote:Having a problem, on the first run of the warm up round right after the server is started if we join a team while the warm up round is still running the server crashes. However if we wait it out and join a team after the warm up round it wont crash and then we are able to join the warm up round every new map after that with no problems till the server is restarted.
We run a linux server with every thing up to date.


Having same issue...getting random crashes and on restart if someone joins a team server crashes...by setting gg_warmup_round.cfg (gg_warmup_round 0).
Problem totally disapears...and since i have it set to extend the warmup round it get's stuck in a loop and no one can join...then suddenly..it works again...
my server has just been moved but i have access to the old one for hopefully a few days..if you have any suggestions for turning on extra logging for gungame that i can use in that test server to get you more info let me know more than willing to help. i've been able to make the problem appear by restarting the server and immediatly joining a team...and by turning off the warmup makes the problem goes away instantly..

i'm running the regular spe and the latest eventscript...this all started after the last steam update.
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Re: Re:

Postby electrickoolaid » Tue Mar 12, 2013 1:56 am

Corvette911 wrote:
ShadowBlade wrote:Having a problem, on the first run of the warm up round right after the server is started if we join a team while the warm up round is still running the server crashes. However if we wait it out and join a team after the warm up round it wont crash and then we are able to join the warm up round every new map after that with no problems till the server is restarted.
We run a linux server with every thing up to date.


Having same issue...getting random crashes and on restart if someone joins a team server crashes...by setting gg_warmup_round.cfg (gg_warmup_round 0).
Problem totally disapears...and since i have it set to extend the warmup round it get's stuck in a loop and no one can join...then suddenly..it works again...
my server has just been moved but i have access to the old one for hopefully a few days..if you have any suggestions for turning on extra logging for gungame that i can use in that test server to get you more info let me know more than willing to help. i've been able to make the problem appear by restarting the server and immediatly joining a team...and by turning off the warmup makes the problem goes away instantly..

i'm running the regular spe and the latest eventscript...this all started after the last steam update.


I'm having the same (or a similar) issue. I started a thread about it about a month ago: link. If you or anyone else can get a server working with a warmup round, please let me know.
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Re: Issues with 2/5/13 Update

Postby Corvette911 » Thu Apr 18, 2013 3:11 am

I can get the patched eventscripts to run as well as the alpha spe but server keeps crashing in a loop and i get this message as well using the hex patched ES

[EventScripts] Loading Mattie's EventScripts Beta 2.1.1.378...
[EventScripts] Temporary: Setting the host's IP variable from the command-line.
[EventScripts] Loaded successfully.
maxplayers set to 26
ERROR: Could not load keygroup: addons/eventscripts/corelib/interfaces/AuthorizationService/es_AuthorizationService_db.txt!
Error source es_corelib/interfaces.txt: es_keygroupload server_var(_iarg2) server_var(_iarg3)

es_foreachval
ERROR: Eventscripts cannot find key: _constants!

Server crashes right after the gg_nade bonus loads from what i can see in the console log....

Should have created a new thread...this is relating to the 4/16/2013 update...just realised that..sorry guys..
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Re: Issues with 2/5/13 Update

Postby bongotrommler » Thu Apr 18, 2013 11:45 am

Hello,

my Server crashed after loading GunGame5.1

Here´s my config / Plugin Versions:

MM:S
meta version
Metamod:Source version 1.9.3-dev
Build ID: 816:9db5e81554dc-dev
Loaded As: Valve Server Plugin
Compiled on: Apr 16 2013
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/



Sourcemod
sm version
SourceMod Version Information:
    SourceMod Version: 1.6.0-dev+3897
    SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.6.0-dev+3897)
    SourcePawn API: v1 = 4, v2 = 4
    Compiled on: Apr 16 2013 10:37:18
    Build ID: 3897:cf4356fd3524
    http://www.sourcemod.net/


Eventscripts
eventscripts version
Mattie's EventScripts, http://www.eventscripts.com, Version:2.1.1.378

>> with Hex "fix" for Windows and Linux
( http://forums.eventscripts.com/viewtopi ... 31&t=46669 )

SPE
latest from here: http://code.google.com/p/source-python- ... loads/list
SPE] Loading Source-Python-Extensions version 1.6.1...
[SPE] Loaded succesfully.
Loaded plugin "addons/sp_extensions_ep2"
 



Error:
Writing "es_load gungame51" in autoexec / Console crashes the server.

Here is an example with loaded eventscript and SPE
Typing "es_load gungame51" > crash:
[GunGame] |   25  |     1     |     hegrenade |
[GunGame] |   26  |     1     |         knife |
[GunGame] +-------+-----------+---------------+
Weapon Order changed to: Default Weapon Order. Restarting in 2 seconds!
L 04/17/2013 - 21:11:40: server_cvar: "mp_freezetime" "0"
L 04/17/2013 - 21:11:40: server_cvar: "mp_roundtime" "9"
L 04/17/2013 - 21:11:40: server_cvar: "gg_dissolver" "1"
Loaded: gg_winner_display
gg_addon_loaded: 'gg_noblock' of type 'included'
gg_addon_loaded: 'gg_turbo' of type 'included'
gg_addon_loaded: 'gg_knife_pro' of type 'included'
gg_addon_loaded: 'gg_deathmatch' of type 'included'
gg_addon_loaded: 'gg_dead_strip' of type 'included'
gg_addon_loaded: 'gg_dissolver' of type 'included'
gg_addon_loaded: 'gg_winner_messages' of type 'included'
gg_addon_loaded: 'gg_warmup_round' of type 'included'
gg_addon_loaded: 'gg_earn_nade' of type 'included'
gg_addon_loaded: 'gg_spawn_protect' of type 'included'
gg_addon_loaded: 'gg_suicide_punish' of type 'included'
gg_addon_loaded: 'gg_multi_nade' of type 'included'
gg_addon_loaded: 'gg_map_obj' of type 'included'
gg_addon_loaded: 'gg_leader_messages' of type 'included'
gg_addon_loaded: 'gg_handicap' of type 'included'
gg_addon_loaded: 'gg_leaderweapon_warning' of type 'included'
gg_addon_loaded: 'gg_map_vote' of type 'included'
gg_addon_loaded: 'gg_stats_logging' of type 'included'
gg_addon_loaded: 'gg_multi_level' of type 'included'
gg_addon_loaded: 'gg_winner_display' of type 'custom'
gg_addon_loaded: 'gg_quake' of type 'custom'
L 04/17/2013 - 21:11:40: World triggered "Restart_Round_(2_seconds)"
L 04/17/2013 - 21:11:40: Team "CT" scored "5" with "3" players
L 04/17/2013 - 21:11:40: Team "TERRORIST" scored "2" with "3" players
Segmentation fault
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Mi 17. Apr 21:11:40 CEST 2013: Server restart in 10 seconds
 



GunGame-Log is "empty"
*******************************************************************************
*                                                                             *
*                          GUNGAME v5.1 ERROR LOGGING                         *
*                          HTTP://FORUMS.GUNGAME.NET/                         *
*                                                                             *
*       GG VERSION: 5.1.630                           IP: LOCALHOST           *
*      SPE VERSION: 1.6.1 r142                      PORT: 27018               *
*         PLATFORM: POSIX                           DATE: 04-17-2013          *
*       ES VERSION: 2.1.1.378            ES CORE VERSION: 2.1.1.336           *
*       MM VERSION: 1.9.3-devV                SM VERSION: 0                   *
*     MANI VERSION: 0                        EST VERSION: 0                   *
*                                                                             *
*******************************************************************************
 



Counter Strike:Soruce Server was updates via steamcmd

OS:
Distributor ID: Debian
Description: Debian GNU/Linux 6.0.7 (squeeze)
Release: 6.0.7
Codename: squeeze

---------------

Tested with no SM-Addons and no GunGame-Addons.
Load Okay, seems to be crashing when spawning a Bot / Player

any tips?
Thank you!
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Postby Serialkiller » Thu Apr 18, 2013 6:32 pm

Yep, also having problems with this one, seems that the gg loads fine then crashes when a player spawns.
Last time this happened it was a SPE error, pretty sure Ayuto is working hard on it as we speak! :)

SK
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Re: Issues with 2/5/13 Update

Postby teK » Fri Apr 19, 2013 1:32 pm

Hello!

Serialkiller wrote:[...] seems that the gg loads fine then crashes when a player spawns.

Same issue here! I figured out if I set gg_level_info to 0, GunGame works. But if someone reaches knife level the server crashs. It's since the last update a few days ago with steamcmd.

*******************************************************************************
*                                                                             *
*                          GUNGAME v5.1 ERROR LOGGING                         *
*                          HTTP://FORUMS.GUNGAME.NET/                         *
*                                                                             *
*       GG VERSION: 5.1.630                           IP: LOCALHOST           *
*      SPE VERSION: 1.6.1 r142                      PORT: 27015               *
*         PLATFORM: POSIX                           DATE: 04-19-2013          *
*       ES VERSION: 2.1.1.378            ES CORE VERSION: 2.1.1.336           *
*       MM VERSION: 0                         SM VERSION: 0                   *
*     MANI VERSION: 0                        EST VERSION: 0                   *
*                                                                             *
*******************************************************************************


Greetz from Germany!
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Postby Serialkiller » Fri Apr 19, 2013 6:31 pm

My gg_level_info has always been set to 0, still crashes on spawn!
Seems Ayuto is having a few issues with the spawning on linux servers.

SK
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Re: Issues with 2/5/13 Update

Postby teK » Fri Apr 19, 2013 8:18 pm

Ok, I found time to test it again. I can rebut what I've written above.

This is what I figured out:

- I'm joining the ct team (bot @ t team). All works fine until I reached the HE level --> server crashs.
- I'm joining t team (bot @ ct team) --> server crashs at round startup.
- Playing vs. a human player --> server crashs at round startup.
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Postby Serialkiller » Fri Apr 19, 2013 11:27 pm

respawn issues and weapon restrict issues?
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Postby teK » Sat Apr 20, 2013 10:46 pm

Nope.
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Re: Issues with 12 April 2013 Update

Postby Blakes7 » Sun Apr 21, 2013 8:10 pm

Guys, any further on the SPE issue for Linux Servers?
Same Problem as SerialKiller whenever I load Gungame?

ForceSimpleMaterial no longer supported. (materials/models/player/ct_urban/ct_urban.vmt)
ForceSimpleMaterial no longer supported. (materials/models/player/ct_urban/ct_urban_glass.vmt)
ForceSimpleMaterial no longer supported. (materials/models/player/ct_sas/ct_sas.vmt)
ForceSimpleMaterial no longer supported. (materials/models/player/ct_sas/ct_sas_glass.vmt)
ForceSimpleMaterial no longer supported. (materials/models/player/ct_gsg9/ct_gsg9.vmt)
ForceSimpleMaterial no longer supported. (materials/models/player/ct_gign/ct_gign.vmt)
ForceSimpleMaterial no longer supported. (materials/models/player/ct_gign/ct_gign_glass.vmt)
ForceSimpleMaterial no longer supported. (materials/models/player/t_phoenix/t_phoenix.vmt)
ForceSimpleMaterial no longer supported. (materials/models/player/t_guerilla/t_guerilla.vmt)
ForceSimpleMaterial no longer supported. (materials/models/player/t_leet/t_leet.vmt)
ForceSimpleMaterial no longer supported. (materials/models/player/t_leet/t_leet_glass.vmt)
ForceSimpleMaterial no longer supported. (materials/models/player/t_arctic/t_arctic.vmt)
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20130421190849_1.dmp
success = yes
response: CrashID=bp-ee5b7f28-6391-4381-807f-96a1a2130421

Is there any other useful logs, that I can grab?
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Postby bongotrommler » Wed Apr 24, 2013 3:43 pm

i have a Problem,

GunGame start is Ok, and it works fine.

But after a few rounds the Server stucks, in the console i found this:

L 04/24/2013 - 15:02:36: "teddee<168><BOT><CT>" disconnected (reason "Punting bot, server is hibernating")
L 04/24/2013 - 15:02:36: "JimRex<169><BOT><CT>" disconnected (reason "Punting bot, server is hibernating")
L 04/24/2013 - 15:02:36: "Zeus<170><BOT><TERRORIST>" disconnected (reason "Punting bot, server is hibernating")
L 04/24/2013 - 15:02:36: "Last Penis Standing<171><BOT><CT>" disconnected (reason "Punting bot, server is hibernating")
L 04/24/2013 - 15:02:36: "Marcus<172><BOT><TERRORIST>" disconnected (reason "Punting bot, server is hibernating")
L 04/24/2013 - 15:02:36: "Doug<174><BOT><>" connected, address "none"
L 04/24/2013 - 15:02:36: "Doug<174><BOT><TERRORIST>" changed name to "Idiot"
L 04/24/2013 - 15:02:36: "Idiot<174><BOT><>" entered the game
L 04/24/2013 - 15:02:36: "Harold<175><BOT><>" connected, address "none"
L 04/24/2013 - 15:02:36: World triggered "Game_Commencing"
L 04/24/2013 - 15:02:36: World triggered "Intermission_Time_Limit"

Does anyone have a hint?
Thanx
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