// +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
// MAP SETTINGS
// +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//=========================================================
// MAP OBJECTIVES
//=========================================================
// This variable controls which objectives will be disabled.
//
// Options: 0 = All objectives disabled.
// 1 = Bomb objective disabled.
// 2 = Hostage objectives disabled.
// 3 = No objectives disabled.
gg_map_obj 0
ok so deathmatch still doesnt function right for me....I have the .cfg set right as explained in xe_manups post on the eventscripts forum...round time still exist....and so does objectives...since I run gg only maps....objectives was an easy workaround....but anyway to elimate roundtime?
server ip 216.52.143.190:27015
os. linux
latest gg5, eventscripts and es tools
Thanks Byte
happily donated to the cause