silent wrote:Any updates on the linux fix?
TempletonPeck wrote:Hmm, this takes very long. I wonder why the Windows fix has been released earlyer than the Linux Fix cause most of the Servers are Linux based. Its very hard to host a Server which crashes from time to time and most of the Players arent interested in "technical themes". They just stay on a Server which works perfectly or leave forever...
TempletonPeck wrote:Well, one restart within 24 hours is nothing bad imo. We will of course restart our Server everyday, even if the fix is out. But now we have to do this A FEW TIMES a day, and thats not what it should be. Its hard to have fun with 36 Players at night, knowing meanwhile that the Server could crash every second.
es_unload gungame
es_delay 1.0
es_load gungame
"" "00:01-23:59" exec relgg.cfg
XE_ManUp wrote:The following download is for Windows only, and I was told that a Linux fix would be here within the next 2 weeks or so.
silent wrote:I have mani installed but i forgot about its built in cron so i just wrote a little script to do it, i don't know if it will cause problems but it has been working on my server for 2 days. Name it what ever you want and stick it in your addons and add a es_load line in your autoexec and it runs fine. It has helped with the tic rate loss but it still drops during respawns or when there is 15+ players to around 60 from 100.import es
def es_map_start(event_var):
es.server.queuecmd('say unloading gungame')
es.server.queuecmd('es_unload gungame')
es.server.queuecmd('say loading gungame')
es.server.queuecmd('es_load gungame')
es_unload gungame
es_delay 1.0
es_load gungame
TempletonPeck wrote:Will this method also help on the Memory Leak Problem, which is imo the MAIN Problem on Gungame5?
TempletonPeck wrote:Its one thing, not being too pushy on Mattie...
But its seriously a fact that the memory leak kills many Gungame Servers using Linux, cause many can´t handle the fact crashing several times a day. We´re lucky, having one of the biggest gungame Communitys in Germany, so our Server is being played on VERY well - but it really would be nice to finally have no problems at all with the memory leak.
We´re still waiting for the Linux fix...
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