multilevel = @random?

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multilevel = @random?

Postby lqhnybear » Tue Oct 13, 2009 9:16 pm

How can I force it to play a random mp3 out of my random_winner_sounds.txt file when some one Triple levels?

and what is multikill? Don't think I've ever heard that one.
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Postby XE_ManUp » Wed Oct 14, 2009 5:35 pm

At the current moment, you can't play random sounds for triple level.

Multikill is where you have to kill "X" number of times with the same weapon before leveling up.
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Re: multilevel = @random?

Postby lqhnybear » Wed Oct 14, 2009 5:54 pm

Actually I got it working. If you put

multilevel = @random

it uses the files you have in your soundpack. Works great. I just had some xtra text on the line and it was messing it up.
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Re: multilevel = @random?

Postby XE_ManUp » Wed Oct 14, 2009 6:06 pm

lqhnybear wrote:Actually I got it working. If you put

multilevel = @random

it uses the files you have in your soundpack. Works great. I just had some xtra text on the line and it was messing it up.

Well, crap. I forgot that you could do that. That's embarrassing.
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