GunGame 5.1 Exception Caught!

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GunGame 5.1 Exception Caught!

Postby LuBJe » Thu Apr 08, 2010 8:27 pm

First of al, I love this mod and appreciate all of the work you guys put into it!

A few days ago I did a clean install to get the latest version working on my windows xp server.

Everything is running without any problems, except for one thing, the warmup round.
When I enable this, I get the exception as seen in the image below. Dispite this exception, everyting still seems to work fine.
Is this because I might have a setting wrong in my configs?

Hope you can help.

LuBJe

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Postby tnarocks » Thu Apr 08, 2010 9:24 pm

What version of GG51 are you running?
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Re: GunGame 5.1 Exception Caught!

Postby LuBJe » Thu Apr 08, 2010 11:05 pm

Hey tnarocks,

According to the logs I'm running 5.1.400


*******************************************************************************
*                                                                    v5.1.375 *
*                          GUNGAME v5.1 ERROR LOGGING                         *
*                           HTTP://WWW.GUNGAME5.COM/                          *
*                                                                             *
*       GG VERSION: 5.1.400                           IP: LOCALHOST           *
*      SPE VERSION: 1.5.0f r74                      PORT: 27015               *
*         PLATFORM: NT                              DATE: 04-07-2010          *
*       ES VERSION: 2.0.0.252            ES CORE VERSION: 2.0.0.250i          *
*       MM VERSION: 0                         SM VERSION: 0                   *
*     MANI VERSION: 1.2T VSP                 EST VERSION: 0                   *
*                                                                             *
*******************************************************************************


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [04/08/2010 @ 21:57:38]          TOTAL OCCURENCES: [0005]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 211, in tick
    x()
  File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
    _executenode(first)
  File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
    function(*a, **kw)
  File "../eventscripts/gungame51/scripts/included/gg_warmup_round/gg_warmup_round.py", line 323, in count_down
    end_warmup('Timer_Ended')
  File "../eventscripts/gungame51/scripts/included/gg_warmup_round/gg_warmup_round.py", line 355, in end_warmup
    reset_server_vars()
  File "../eventscripts/gungame51/scripts/included/gg_warmup_round/gg_warmup_round.py", line 384, in reset_server_vars
    addon_load("gg_deathmatch")
  File "../eventscripts/gungame51/core/addons/__init__.py", line 717, in load
    AddonManager().load(*a, **kw)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 284, in load
    raise NameError, 'GunGame sub-addon "%s" is already loaded' % name

NameError: GunGame sub-addon "gg_deathmatch" is already loaded
 
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Postby tnarocks » Fri Apr 09, 2010 12:50 am

there is an update for gg51. its version 402 now
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Postby Warren » Fri Apr 09, 2010 1:04 am

r402 addresses this issue.
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Postby tnarocks » Fri Apr 09, 2010 4:31 am

its up to 406 now
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Postby LuBJe » Fri Apr 09, 2010 8:52 am

Thx guys for your response!

I wasn't aware of those revisions being available for download.
Next time I'll keep this in mind!

Thx again and keep up the freaking good work!!

LuBJe
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Postby tnarocks » Fri Apr 09, 2010 2:47 pm

just check the Gungame 51 download page it will always tell you when its updated.
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