[CS:S] GunGame Re-Spawn Script *REQUEST*

Request a custom addon/script you would like to see made.

[CS:S] GunGame Re-Spawn Script *REQUEST*

Postby Shynobi » Sat Feb 28, 2009 4:25 am

I'm Looking for a Respawn script that doesn't require a user-id.
I made a Gungame server and I couldn't find any other re-spawn script.

Yeah, I made a non steam CS:S Server.

Could Anyone find or make a Script for my Server <=D.

And Could anyone Tell me how to install the "Re-spawn Script*
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Postby Warren » Sat Feb 28, 2009 5:58 am

I don't know much about non-steam servers, but gg_deathmatch should still work fine. I'm pretty sure everyone still has userid's.
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Re: [CS:S] GunGame Re-Spawn Script *REQUEST*

Postby addem1234 » Sat Mar 07, 2009 11:27 am

i run a non steam server with gungame and deathmatch works perfectly fine :)
0mg i can haz sig?!?!?!?
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Postby elliot96 » Wed Feb 10, 2010 5:45 am

Hi Guys please some how anwser this i cannot get any help from anybody that can help too get my respawn too work. GG5 works and it loads rcon es_load gungame. but when i get killed from bots or real players respawn doesent work. i have uploaded es_tools and still doesnet work. i have typed this in my consul and this happends

rcon es_load gg_spawn
Could not open script for addons/eventscripts/gg_spawn/es_gg_spawn.txt
Error source (console): (no script)
] rcon es_load gg_respawn
Could not open script for addons/eventscripts/gg_respawn/es_gg_respawn.txt
Error source (console): (no script)
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Postby satoon101 » Wed Feb 10, 2010 3:24 pm

If you use ES_Tools, make sure you are using the version attached to this post. Also, make sure that in your ../cstrike/cfg/gungame5/gg_en_config.cfg you have:
//=========================================================
// RESPAWN COMMAND
//=========================================================
// This is the command that is used to respawn the player, if you don't
// know what this variable does, you won't need to change it.
//
// Default value: est_spawn
//
// Example (using GunGame_Utils): gg_respawn_cmd gg_spawn

gg_respawn_cmd est_spawn
It should come default as est_spawn, so if you changed it, you need to change it back.

If you wish to use gg_spawn (or at least the SPE version of gg_spawn), make sure to change that value to gg_spawn. Also, download and install the attachment from this post. Extract everything from that spe_package.zip into your ../cstrike/addons/ folder. Then, you should be able to use es_load gg_spawn . Notice, it is not es_load gg_respawn .

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Postby elliot96 » Thu Feb 11, 2010 5:44 am

Hi Satoon101

ok i uploaded ES_tools and i checked the ./cstrike/cfg/gungame5/gg_en_config.cfg. It was like this gg_respawn_cmd est_spawn

but respawn still dident happend. So then i loaded the spe_gg_spawn. and i changed the cfg too gg_spawn_cmd est_spawn. then i restarted the server login went too my consule
rcon es_load gunegame then
rcon es_load gg_spawn then it states loading gg_spawn.

and respawning once you are dead is still not working. what am i doing wrong.Thx james
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Re: [CS:S] GunGame Re-Spawn Script *REQUEST*

Postby pyro » Thu Feb 11, 2010 10:09 pm

You need to make sure you changed this;
gg_respawn_cmd es_spawn
to
gg_respawn_cmd gg_spawm
in your
gg_en_config.cfg
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Postby elliot96 » Fri Feb 12, 2010 3:08 am

Thx Pro i have did that too and restarted the server and i still get this

rcon es_load gg_respawn
Could not open script for addons/eventscripts/gg_respawn/es_gg_respawn.txt
Error source (console): (no script).

I will give some gladly the login too check it out.ES_Tool was uploaded still not working SPE_ was uploaded not working. and some told me that i need too Upload GG5 and Deathmatch. Or do i have too delet something or turn somthing off GG5_util

Sorry guys how i lived in Germany i had 30 members in my Clan and 10 of then knew how too fix this. Know i live in California and i am alone trying too build my old Clan back up
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Re:

Postby satoon101 » Fri Feb 12, 2010 3:19 am

Here you spelled it correctly:
elliot96 wrote:rcon es_load gg_spawn then it states loading gg_spawn.


Here you did not spell it correctly:
elliot96 wrote:rcon es_load gg_respawn
Could not open script for addons/eventscripts/gg_respawn/es_gg_respawn.txt
Error source (console): (no script).

Make sure you spell it correctly, there is no "re" in the scripts name. Then, setting gg_respawn_cmd to gg_spawn should work perfectly fine.

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Postby elliot96 » Fri Feb 12, 2010 4:06 am

ok Satoon101 and pryo

I tried both of your ways and it still doesent work. when i go in the game with my friends. i go in my consule
rcon password ********
rcon
rcon es_load gungame then it loads the gg
rcon es_load gg_spawn it states loading

then i play get killed and i dont respawn i have too qait till the next round.

I installed ES_Tool new Eventscript and the spe_ and GG5. do i have too install anthing else or delet or turn something off or ON
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Re: [CS:S] GunGame Re-Spawn Script *REQUEST*

Postby pyro » Mon Feb 15, 2010 11:14 pm

Not too sure if it would affect anything or not but i would load gg_spawn before gungame?
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Postby denyaco » Wed Jun 02, 2010 11:10 am

i also have that same problem.
I'm now using gungame4 because i did't found any proper gungame5 with the es_tool and gungame5.txt

Could somebody upload me the full version of gungame 5 with the es_tool
so i can use es_load gungame5 or es_unload gungame5
and that the respawn realy works without changing any configs.

the reason why i want to have that is that i can play on lan with my friends. without using somebody's server.

thnx anyway :D
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Postby satoon101 » Wed Jun 02, 2010 3:42 pm

You should go with GunGame5.1 anyway. GunGame5.1 uses SourcePythonExtensions (aka SPE) only to respawn. Actually, it uses SPE for a few functions, and SPE is required for 5.1.

Just to let you know, when the CS:S Beta goes live, ES_Tools will no longer work, since there is no OrangeBox version of ES_Tools. Upgrading (to 5.1 and using SPE) now will cause you less (if any) issues when that happens.

Just follow the installation instructions for 5.1 here.

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Postby denyaco » Wed Jun 02, 2010 7:19 pm

Thnx for your reply...

but that's my problem. with gungame 4 you had an txt document. when you wrote in console es_load gungame4 you reached that document and loaded everything. here you don't have that. + here you don't have the es_tools. "maybe it wont work" you said, and why not?

when i type "rcon es_load gungame51" i get the error (they told me in the guide you gave me.)

RCON connection failed (WSAEADDRNOTAVAIL)

also i typed in console es_load gungame4 when i wasn't playing. but in the beginning.

could you or somebody say me exactaly what i have to do when i have to type in console and what i have to write?

thnx
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Postby satoon101 » Thu Jun 03, 2010 1:09 am

What version of ES do you have installed? GunGame4 runs perfectly fine on ES1.5. GunGame5.1 (and 5.0), however, requires the newest ES2.0 currently. When CS:S goes to OrangeBox, it will require the newest ES2.1-OB (or currently a modified version of that). ES2.x not only loads up text files, but Python files as well. GG5.0 and up are Python scripts, which is why they require ES2.x to run.

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Postby denyaco » Thu Jun 03, 2010 10:13 am

well i will explain everything,

First i unpacked gungame5_1_450.zip
then unpacked Mattie_eventscript200.252.zip
and then mattie_eventscript_200betal2_250i.zip

those 3 zips are unpacked in addons, cfg and sounds
and copy pasted in:
C:\Program Files\Valve\Steam\SteamApps\<Username>\counter-strike source\cstrike

normaly when i did the same with gungame4 i just had to unpack 1 zip file and copy paste it to the same directory.
when i starten cs:s i just had to type in console <es_load gungame4> to load and <es_unload gungame4> to unload.
(i did that without playing. so just start CS:S and then console, load it, create server...)
then i could start any map i wanted and it played. the only thing was that i couldn't respawn when i was killed.

i tried to do the same now so <es_load gungame51> but gave an error that he couldn't find gungame51.txt

am i doing something wrong? (sorry real noob here :? :oops: :D) i hope you have enough information to help me now.
the es_tools are included in Mattie_eventscript. I found that in the link you gave me.

The best thing to help me actualy is when you gave me a zip file with everything in it. sow i just have to copy paste it in my directory C:\Program Files\Valve\Steam\SteamApps\<Username>\counter-strike source\cstrike

and then say how to load/unload it in my console. Is that possible to do that for me?

Thnx

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Re:

Postby satoon101 » Fri Jun 04, 2010 1:33 am

denyaco wrote:First i unpacked gungame5_1_450.zip
then unpacked Mattie_eventscript200.252.zip
and then mattie_eventscript_200betal2_250i.zip
Well, you should do all that in the exact reverse order:
  • unzip ES 2.0.0.250i to your game dir
  • unzip ES 2.0.0.252 and overwrite the files
  • unzip GG5.1 to your dir

denyaco wrote:i tried to do the same now so <es_load gungame51> but gave an error that he couldn't find gungame51.txt
There should be more to this error than just not finding gungame51.txt if you have ES2.0 installed correctly. Please provide the entire Traceback that comes before that.

denyaco wrote:those 3 zips are unpacked in addons, cfg and sounds
and copy pasted in:
C:\Program Files\Valve\Steam\SteamApps\<Username>\counter-strike source\cstrike
While not fully necessary, you will probably encounter fewer issues if you installed an actual server via the HLDSUpdateTool on your system, and connected to it, instead of using "Create Server" in-game. Running both on your system should work perfectly fine. I did that for a while till I finally built my Game Server system, and had no issues.

denyaco wrote:the only thing was that i couldn't respawn when i was killed.
There was a Valve update back last August that broke respawning for "all" plugins, including ES_Tools. To get the version of ES_Tools with the respawn fix, see this thread. Again though, once CS:S fully makes the move to the OrangeBox-engine, ES_Tools will no longer work.

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Postby denyaco » Fri Jun 04, 2010 11:07 am

Here is the whole console when i start and when i type es_load gungame51 and rcon es_load gungame51


Loading ES_Tools, AKA NeoWuH. (C) 2006.
Contact The_WuH, thewuh@gmail.com - ThewAc.NET : Version 0.420
ES_TOOLS : Server Dir = "c:\program files\valve\steam\steamapps\denyaco\counter-strike source\cstrike", Game = "cstrike" Game Index = 1
ES_TOOLS : Using ServerGameDLL006
ES_TOOLS : Reading Info for cstrike, taking stored data from field cstrike
ES_TOOLS : Loaded the config file successfuly from c:\program files\valve\steam\steamapps\denyaco\counter-strike source\cstrike/addons/est/est_info.dat
ES_TOOLS : Reading Security key est_MOTD_F
ES_TOOLS : Reading Security key est_OpenFile_r
ES_TOOLS : Reading Security key est_OpenFile_w
ES_TOOLS : Reading Security key est_FileExists
ES_TOOLS : Loaded system protection information from c:\program files\valve\steam\steamapps\denyaco\counter-strike source\cstrike/addons/est/est_security.cfg
ES_TOOLS : Got all Filter Index's, SayText-4, TextMsg-5, Shake-11, Fade-12, VGUIMenu-13, ShowMenu-10, HintText-22
ES_TOOLS : Initializing Player Table
ES_TOOLS : Found : CBaseEntity::RoundRespawn @ 222f0af0
ES_TOOLS : Found : CBaseEntity::Teleport @ 220f2bd0
ES_TOOLS : Found : CBaseEntity::SwitchTeam @ 222ed700
ES_TOOLS : Found : CBaseEntity::Remove @ 2229c060
ES_TOOLS : Found : CCSGame::TermRound @ 222ddaa0
ES_TOOLS : Found : CreateNamedEntity @ 221a3510
ES_TOOLS : Found : CBaseAnimating::Dissolve @ 220cfad0
ES_TOOLS : Found : CBaseEntity::DispatchSpawn @ 220febf0
ES_TOOLS : Found : CBaseEntity::ChangeName @ 222e4760
ES_TOOLS : Found : ITempEntsSystem @ 222816d9
ES_TOOLS : Found : GetFileWeaponInfoFromHandle @ 222b5ce0
ES_TOOLS : Found : CCSGameRules::GetBlackMarketPriceForWeapon @ 222dbb10
ES_TOOLS : Found : g_pGameRules @ 2220f9d0
ES_TOOLS : Signature "CAI_BaseNPC::CAI_BaseNPC" was not defined, plugin may not function properly.
ES_TOOLS : Getting External Interfaces...
ES_TOOLS : Got Temporary Entities @ 0x22542830
ES_TOOLS : Got Game Rules @ 0x22577a84
Done Initializing ES_Tools, Hooking Virtual Functions...
Hooking IGameEventManager2->FireEvent Class @ 0x203c2608 func @ 0x121e4e70
Hooking IVEngineServer->CreateEdict Class @ 0x2036e62c func @ 0x121e4e90
Done Loading ES_Tools, Enjoy!
[EventScripts] Initial Loading of Mattie's EventScripts plugin...
Initializing Python...
es.py loaded.
Python initialized.
[EventScripts]   Automatically loading es_corelib.txt...
[EventScripts] Loaded corelib
[EventScripts]   Done loading corelib.
[EventScripts] Mattie's EventScripts plugin loaded.
maxplayers set to 32
[EventScripts] Loaded corelib/testlib
[EventScripts] Loaded corelib/interfaces
[EventScripts] Loaded corelib/services
[EventScripts] Loaded corelib/linkedlist
[EventScripts] Loaded corelib/foreach
[EventScripts] Loaded corelib/repeat
[EventScripts] Loaded corelib/average
[EventScripts] Loaded corelib/score
[EventScripts] Loaded corelib/xalias
[EventScripts] Loaded corelib/textlib
[EventScripts] Loaded corelib/playergetset
[EventScripts] Loaded corelib/keyfilter
[EventScripts] Loaded corelib/uniqueid
[EventScripts] Loaded corelib/getbotname
[EventScripts] Loaded corelib/damage
[EventScripts] Loaded corelib/playervar
[EventScripts] Loaded corelib/timelib
[EventScripts] Loaded corelib/sqlitelib
[EventScripts] Loaded corelib/statlog
[EventScripts] Loaded corelib/keygroupsort
es_sql open: :memory: database opened as _keygroupsort_database.
[EventScripts] Loaded corelib/keygrouprand
es_sql open: :memory: database opened as _keygrouprand_database.
[EventScripts] Loaded corelib/keyrand
[EventScripts] Loaded corelib/exp
[EventScripts] Loaded corelib/isnumerical
[EventScripts] Loaded corelib/quickcmd
[EventScripts] Loaded corelib/escinject
[EventScripts] Loaded corelib/getplayercount
[EventScripts] Loaded corelib/queue
[EventScripts] Loaded corelib/vecmath
[EventScripts] Loaded corelib/usermsglib
[EventScripts] Loaded corelib/inrange
[EventScripts] Loaded corelib/entitylib
[EventScripts] Loaded corelib/es_install
Loaded: addons/eventscripts/corelib/interfaces/AuthorizationService/es_AuthorizationService_db.txt
[EventScripts] Loaded corelib/clientcmd
Heap: 256.00 Mb
Parsed 359 text messages
Couldn't find custom font file 'resource/HL2EP2.ttf'
Couldn't find custom font file 'materials/vgui/fonts/buttons_32.vbf'
execing config.cfg
Can't use cheat cvar cl_upspeed in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cl_forwardspeed in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cl_backspeed in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar dsp_dist_max in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar dsp_dist_min in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar r_ambientfraction in multiplayer, unless the server has sv_cheats set to 1.
2 CPUs, Frequency: 2.2 Ghz,  Features: GenuineIntel SSE SSE2 MMX RDTSC CMOV FCMOV
execing valve.rc
] es_load gungame51
Can't load addon (gungame51): No module named spe
] rcon es_load gungame51
RCON connection failed (WSAEADDRNOTAVAIL)
Unable to connect to remote server (0.0.0.0:0)
Lost RCON connection, please retry command (UNKNOWN ERROR)


i see that he loads everything in the beginning... so i started a game but still no gungame mod :?
here my console when i started a game without es_load gungame51 or rcon es_load gungame51 and played 1 round:

maxplayers set to 24
maxplayers set to 24
execing game.cfg
Network: IP 192.168.0.199, mode MP, dedicated No, ports 27015 SV / 27005 CL
Spawn Server gg_aim_ag_texture2-m
Begin loading faces (loads materials)
End loading faces (loads materials)
ES_TOOLS : loading sequence - 2.
ES_TOOLS : Loading events stored in addons/est/es_tools.res
ES_TOOLS : hooked command changelevel @ 0x5544718
ES_TOOLS : hooked command est_ShowMenu @ 0x5544750
ES_TOOLS : hooked command es_menu @ 0x5544788
ES_TOOLS : hooked command ma_msay @ 0x55447c0
ES_TOOLS : Hooking all FCVAR_CHEAT flagged commands on the server.
cl_removedecals has already been hooked!
cl_ent_bbox has already been hooked!
cl_ent_absbox has already been hooked!
cl_ent_rbox has already been hooked!
CreateHairball has already been hooked!
cl_soundscape_flush has already been hooked!
playsoundscape has already been hooked!
stopsoundscape has already been hooked!
Test_ProxyToggle_EnsureValue has already been hooked!
r_shadowdir has already been hooked!
r_shadowangles has already been hooked!
r_shadowcolor has already been hooked!
r_shadowdist has already been hooked!
r_shadowblobbycutoff has already been hooked!
testhudanim has already been hooked!
thirdperson has already been hooked!
camortho has already been hooked!
set_screen_effect_param has already been hooked!
cl_soundemitter_flush has already been hooked!
shake_stop has already been hooked!
r_screenoverlay has already been hooked!
viewanim_reset has already been hooked!
viewanim_addkeyframe has already been hooked!
bench_showstatsdialog has already been hooked!
ES_TOOLS : Finished the delayed loading block.
EST loaded weapon mods successfuly
[EventScripts] Map Loading Mattie's EventScripts plugin...
[EventScripts] Loaded successfully.
execing es_tools.cfg
"STEAM_ID_LAN" is now an admin.
execing skill1.cfg
Executing listen server config file
Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
ES_TOOLS : loading sequence - 1.
ES_TOOLS : Finsihed the second delayed loading block.
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
24 player server started
couldn't exec listenserver.cfg
Adding master server 216.207.205.99:27011
Adding master server 216.207.205.98:27011
ES_TOOLS : Made safe checkpoint!
Client "Apple" connected (127.0.0.1:27005).
Connected to 127.0.0.1:27015

Counter-Strike: Source
Map: gg_aim_ag_texture2-m
Players:  1 / 24
Build 4044
Server Number 1
No pure server whitelist. sv_pure = 0
CAsyncWavDataCache:  2 .wavs total 0 bytes, 0.00 % of capacity
Initializing renderer...
Warning: using WorldTwoTextureBlend on a non-displacement surface.
Support for this will go away soon.
   - Material       : dev/dev_blendmeasure2
   - Surface center : -101 -426 669
Warning: using WorldTwoTextureBlend on a non-displacement surface (material: dev/dev_blendmeasure2). Support for this will go away soon.
Apple connected
Game will not start until both teams have players.
Scoring will not start until both teams have players
Elliot connected
Elmer connected
Opie connected
Ulric connected
Niles connected
Yogi connected
Calvin connected
Bill connected
Ernie connected
Bert connected
Shawn connected
Will connected
Orin connected
Wesley connected
Josh connected
Neil connected
Yuri connected
Fergus connected
George connected
Lester connected
Ulysses connected
Irving connected
ES_TOOLS : Found all Offsets!
Neil killed Orin with usp.
Irving killed Will with glock.
Apple killed Niles with usp.
Josh killed Irving with usp.
Ernie killed Josh with glock.
Bill killed Elliot with usp.
Calvin killed Shawn with usp.
Ernie killed Bill with glock.
Bert killed Elmer with usp.
Apple killed Lester with usp.
Yuri killed Bert with glock.
Apple killed Yuri with usp.
Neil killed Ernie with usp.
Apple killed Wesley with usp.
Neil killed Fergus with usp.
Calvin killed Yogi with usp.
Player: Apple - Damage Given
-------------------------
Damage Given to "Orin" - 25 in 1 hit
Damage Given to "Niles" - 119 in 2 hits
Damage Given to "Lester" - 186 in 4 hits
Damage Given to "Yuri" - 82 in 3 hits
Damage Given to "Wesley" - 106 in 1 hit
Player: Apple - Damage Taken
-------------------------
Damage Taken from "Irving" - 13 in 1 hit
Terrorist bot spawned outside of a buy zone (-449, 1856, 11)
CT bot spawned outside of a buy zone (-1024, 128, 34)
Terrorist bot spawned outside of a buy zone (-449, 1728, 11)
CT bot spawned outside of a buy zone (-1152, 192, 34)
CT bot spawned outside of a buy zone (-960, 128, 34)
CT bot spawned outside of a buy zone (-1152, 128, 34)
Terrorist bot spawned outside of a buy zone (-769, 1792, 11)
CT bot spawned outside of a buy zone (-896, 192, 34)
Terrorist bot spawned outside of a buy zone (-767, 1920, 9)
Terrorist bot spawned outside of a buy zone (-705, 1920, 11)
Terrorist bot spawned outside of a buy zone (-705, 1856, 11)
Terrorist bot spawned outside of a buy zone (-449, 1920, 4)
CT bot spawned outside of a buy zone (-832, 192, 27)
Terrorist bot spawned outside of a buy zone (-449, 1792, 4)
CT bot spawned outside of a buy zone (-832, 128, 27)
Terrorist bot spawned outside of a buy zone (-449, 1664, 4)
Terrorist bot spawned outside of a buy zone (-769, 1736, 1)
Terrorist bot spawned outside of a buy zone (-769, 1664, 4)
CT bot spawned outside of a buy zone (-896, 256, 27)
Terrorist bot spawned outside of a buy zone (-769, 1856, 4)
CT bot spawned outside of a buy zone (-896, 128, 27)
CT bot spawned outside of a buy zone (-1216, 133, 19)
Dropped Irving from server (Server shutting down)
Dropped Ulysses from server (Server shutting down)
Dropped Lester from server (Server shutting down)
Dropped George from server (Server shutting down)
Dropped Fergus from server (Server shutting down)
Dropped Yuri from server (Server shutting down)
Dropped Neil from server (Server shutting down)
Dropped Josh from server (Server shutting down)
Dropped Wesley from server (Server shutting down)
Dropped Orin from server (Server shutting down)
Dropped Will from server (Server shutting down)
Dropped Shawn from server (Server shutting down)
Dropped Bert from server (Server shutting down)
Dropped Ernie from server (Server shutting down)
Dropped Bill from server (Server shutting down)
Dropped Calvin from server (Server shutting down)
Dropped Yogi from server (Server shutting down)
Dropped Niles from server (Server shutting down)
Dropped Ulric from server (Server shutting down)
Dropped Opie from server (Server shutting down)
Dropped Elmer from server (Server shutting down)
Dropped Elliot from server (Server shutting down)
Dropped Apple from server (Server shutting down)
 



i hope you can help me with my console above.
What do i have to do to play with the gungame mod offline as online?

an other issue you can help me with maybe:

maybe with this you can also help me why i can't make a server when i want to play 1 on 1 with a friend.
i'm using windows 7 ultimate and shut all my firewalls down and antivirus.
my routine is open steam, open CSS, create server(choosing a map and connect), when i am in game i type in console "sv_lan 0"
my friend does that and i can connect with him but he can't connect with me

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Postby XE_ManUp » Fri Jun 04, 2010 11:20 pm

Can't load addon (gungame51): No module named spe


This means you did not install SPE. SPE (Source Python Extensions) is required for GunGame5.1.

http://forums.eventscripts.com/viewtopi ... 81&t=29657
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Postby denyaco » Sun Jun 06, 2010 11:59 am

thanx XE_ManUp,

almost everything works now. the only thing that dousn't work is when i play and i have to level. i only receive my gun when i respawn. could somebody help me?

Thnx and also thnx for Satoon :D

Yaco
denyaco

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