ragdolls not disolving issues even on new server :(

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Postby Shadow » Mon May 17, 2010 2:01 am

It happen again tonight... I am wondering if it doesn't have to do anything where I am setting weapons to disolve and preventing players from picking up weapons from players when dying... This is so weird! :shock: I have reinstalled everything form scratch when GG5.1 came out and besides copying over the server.cfg file, and mani plugin with my config file and sound pack, my maps and random spawnpoint config file! This is like so weird!
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Postby Shadow » Sun May 30, 2010 5:01 pm

It still keeps on doing it and really don't know what to do. :( I can't beleive I am the only one having this issue. When GG5.1 came out, I rebuild my server GG5 from scratch except transfering my maps, my random spawn point files and transfer my server.cfg file. :(
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Postby daggerclan » Sun May 30, 2010 6:18 pm

Are you running KAC (Kigens Anti Cheat) or zblock or any other anti-cheat program?

Have you tried setting gg_dead_strip 1 in your gg_dead_strip.cfg file?
Have you tried setting gg_dissolver 1 in your gg_dissolver.cfg file?

You should upgrade to at least r448.
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Postby Shadow » Sun May 30, 2010 6:36 pm

I don't use any third party Anti Cheat plug-in accept for VAC. gg_dissolver & gg_dead_strip are both set to 1. It is not like it is not working, it works most of the time but for somehow, when round are being reset because everyone on side is dead, it may start doing it but it is every time around is being reset. I also notice that blood seems to be taking much longer to dissolve then when I was running GG5. It will start disappearing after 25 seconds only and sometimes up to 1 minute.

I am running GG5.1 450 with Mani 1.2U and EventScripts v2.0.0.252
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Postby daggerclan » Sun May 30, 2010 6:44 pm

Can you post your server IP address?
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Postby Shadow » Sun May 30, 2010 7:14 pm

Yes and you probably know it, A few of the daggerclan come and plays on my server once a while..

174.142.61.5:27016
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Postby daggerclan » Mon May 31, 2010 4:56 pm

I connected to your server and went through about 5 maps and didn't see the problem occur. The maps were all normal gg maps. Are you running any maps that aren't gg maps? Have you noticed the problem on any specific map? Sorry Shadow, not much help I know.
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Postby Shadow » Sun Jun 06, 2010 3:40 pm

Thanks for dropping by the way Dagger :) it was greatly appreciated. As you could see, most of my maps are gg maps. I haven't seen it happening all week, not that I was on it though all the time but last night it did happen again and it is not in some particular map, it is very random, it can happen in any maps.

These are some of the maps I have seen it happen that I remember of. They are others but I am having a brain fart :lol: !
gg_gamecube
gg_dm_chinzak
gg_fy_funtimes
gg_punishment

You would think be re-applying new GG51 update version it would solve the issue but it doesn't. When I installed the new GG5 version, I have re-downloaded everything back from steam, install GG5.1, EventScripts v2.0.0.252, and re-installed mani 1.2t that I replaced with 1.2U. The only thing I haven't updated and have been the same, id the EventScripts v2.0.0.252. Could this have to do anything with it? The only thing I see after all those updates, is that it seems to not occur as often as when I did the first install.
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Re: ragdolls not disolving issues on going :(

Postby daggerclan » Sun Jun 06, 2010 4:42 pm

See my comments here regarding your server.cfg file:

http://forums.gungame5.com/viewtopic.php?f=70&t=1316&p=5531#p5531
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Postby Shadow » Sun Jun 06, 2010 7:13 pm

Here is my server logging settings...

// Server logging
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0
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Postby Shadow » Wed Jun 09, 2010 11:48 pm

It did it again. We were in Funtime and then we changed map to gg_aim_close, the warm up starts, everyting was running smoth and once the warmup finished and the game started, the ragdolls weren't disolving again! :(
Attachments
gg_aim_close0001.jpg
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Re: ragdolls not disolving issues on going :(

Postby daggerclan » Fri Jun 11, 2010 2:32 pm

That photo shows you are also not getting any armour.
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Postby Shadow » Sun Jun 13, 2010 3:33 pm

I'll check this one out but you can loose armor by simply a fall from a spawn protection or get a hit.
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Postby Shadow » Wed Jun 23, 2010 12:34 am

Now this is ridiculous, I have re-installed a new server from scratch and still the same thing. I have re-downloaded the latest HldsUpdateTool.exe from Steam even, I have downloaded the latest GG5.1, the EventScipts 2.0.0.250+ and 200.252 fix. I have downloaded the sp_extensions_ep1 & sp_extensions_ep2. Downloaded the mani admin plugin v1.2 beta U I only copied my config files back to the server with my maps and my random spawn point files (server.cfg, gg_server.cfg and the included_addon_config files over). I still get the same problem :x !

Would someone please help :( ?
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Re:

Postby daggerclan » Wed Jun 23, 2010 8:05 pm

Shadow wrote: I have downloaded the sp_extensions_ep1 & sp_extensions_ep2.


Did you actually install sp_extensions_ep2? If so, you should remove it. The ep2 version is for the Orange Box engine only.
Until CS:S is updated to use the Orange Box, you will need the sp_extensions_ep1 version only.
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