Orange Box Update - EventScripts Updated!

Announcements about GunGame5.1

Postby XE_ManUp » Mon Jun 28, 2010 6:02 am

We are working on it. Not 100% sure at the moment. We are seeing some crashes and trying to find out where and why.
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Postby PabloP » Mon Jun 28, 2010 6:08 am

yeah my server wont start with ES :[ still love you guys
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Re: GunGame and the VALVe Orange Box Update (crashes)

Postby fragglevioks.fr » Mon Jun 28, 2010 6:10 am

Hello,

I live in thailand for some month. From thailand, eventcript site seems to be offline. Can you confirm ?

Many thanks
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Postby PabloP » Mon Jun 28, 2010 6:28 am

I got on it ok in USA
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Postby XE_ManUp » Mon Jun 28, 2010 6:32 am

Confirmed: gg_spawn_protect is borked and causes crashes.
gg_turbo seems to be crashing, although we can not fully confirm
gg_knife_pro seems to work well
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Re:

Postby fragglevioks.fr » Mon Jun 28, 2010 6:37 am

PabloP wrote:I got on it ok in USA

Thanks Pablo ! i don't know why but here, the site is off since some days. Will see with my team, when they will wake up.
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Postby PabloP » Mon Jun 28, 2010 6:41 am

any ideas why i cant start my server with it? Though without turbo, probably worth keeping sm one on for a bit longer.
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Postby pyro » Mon Jun 28, 2010 7:00 am

Excellent work guys! Much <3 hehe.

I'll create a server soon and see how many things if any I can find they may need work.
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Postby Chris_C » Mon Jun 28, 2010 8:09 am

I have just added this with a fresh ES & GG install
However its not loading

Console Output

Can't load addon (gungame51): No module named spe_C
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Re:

Postby XE_ManUp » Mon Jun 28, 2010 8:16 am

Chris_C wrote:I have just added this with a fresh ES & GG install
However its not loading

Console Output

Can't load addon (gungame51): No module named spe_C

Please download and install the latest version of SPE HERE.
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Postby Chris_C » Mon Jun 28, 2010 8:18 am

Yer i just noticed that on a google :P

All sorted for now :)
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Postby XE_ManUp » Mon Jun 28, 2010 8:19 am

Regarding GunGame5.1 and the new engine:

viewtopic.php?f=69&t=1345#p5713
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Re: Orange Box Update - EventScripts Updated!

Postby PabloP » Mon Jun 28, 2010 8:23 am

I have just added this with a fresh ES & GG install
However its not loading

Console Output

Can't load addon (gungame51): No module named spe_C


I fixed this by changing sp_extensions_ep2.vdf

to


"Plugin"
{
    "file"  "addons/sp_extensions_ep2_i486.so"
}


For linux ^^^
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Re: Orange Box Update - EventScripts Updated!

Postby Chris_C » Mon Jun 28, 2010 8:32 am

Now getting a load of console errors, however the server is starting but not changing weapons

File D:\GameFiles\css_orange_test\orangebox\cstrike\addons\eventscripts\_libs\
thon\gamethread.py, line 173, in tick
  _executenode(first)
File D:\GameFiles\css_orange_test\orangebox\cstrike\addons\eventscripts\_libs\
thon\gamethread.py, line 155, in _executenode
  function(*a, **kw)
File D:\GameFiles\css_orange_test\orangebox\cstrike\addons\eventscripts\gungam
1\core\players\__init__.py, line 660, in strip
  pWeapons = spe.getWeaponDict(self.userid)
File D:\GameFiles\css_orange_test\orangebox\cstrike\addons\eventscripts\_libs\
thon\spe\games\shared.py, line 215, in getWeaponDict
  wPointer = spe.getWeaponFromSlot(userid, i)
File D:\GameFiles\css_orange_test\orangebox\cstrike\addons\eventscripts\_libs\
thon\spe\games\shared.py, line 62, in getWeaponFromSlot
  return spe.call(GetWeapon, pPlayer, int(weapon_slot))
File D:\GameFiles\css_orange_test\orangebox\cstrike\addons\eventscripts\_libs\
thon\spe\__init__.py, line 227, in call
  return gSPE.call( name, args )
File D:\GameFiles\css_orange_test\orangebox\cstrike\addons\eventscripts\_libs\
thon\spe\__init__.py, line 201, in call
  raise InvalidFunctionNameException(Could not find %s in the dictionary! % na
)
validFunctionNameException: Could not find GetWeapon in the dictionary!


i am still working on this so really once this is sorted i believe this could be used for other users who have small issues

Edit
Seemed to have fixed this will my old install files and overwritten with the update ES & other updated Plugins
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Postby PabloP » Mon Jun 28, 2010 8:56 am

Well, im passing out sitting here so going to bed, but I can get gungame to load after the server is started, though I'm not sure it was working right. but if i have it set to load through any config then my server cant start.
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Postby Demo » Mon Jun 28, 2010 10:08 am

I have noticed the Windows version consists of 2 folders, {Addons and cfg} The Linux version is just 1 file. I have a linux server so would like to know, On a clean install of a server, How do you install the OB fix?
Any info on this would be appreciated.

Cheers for all the work you have put in. :)

Edit, My problem is solved, It did look like the file was corrupt so I updated winrar and got it sorted.
Last edited by Demo on Mon Jun 28, 2010 3:40 pm, edited 1 time in total.
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Postby Warren » Mon Jun 28, 2010 2:25 pm

r453 should fix several crashing issues.
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Re: Orange Box Update - EventScripts Updated!

Postby Miller » Mon Jun 28, 2010 3:03 pm

umm, at the moment my server isn't giving players weapons and just leaving people with a knife. The levels are working and i've uninstalled everything a couple of times just to check but it obviously isn't helped.

Anyone got any ideas?

I havn't had any error logs however i have been getting the following in console:
ConVarRef eventscripts_gg5 doesn't point to an existing ConVar
SetConVar: No such cvar ( eventscripts_gg5 set to 5.1.453), skipping
ConVarRef eventscripts_gg doesn't point to an existing ConVar
SetConVar: No such cvar ( eventscripts_gg set to 5.1.453), skipping
ConVarRef es_corelib_ver doesn't point to an existing ConVar
SetConVar: No such cvar ( es_corelib_ver set to 2.1.0.323), skipping
ConVarRef spe_version_var doesn't point to an existing ConVar
SetConVar: No such cvar ( spe_version_var set to 1.5.0f r75), skipping
 


EDIT: i currently dont have any GG addons enabled. All i've got is the barbones GunGame 5.1.453, SPE EP2 and Linux Eventscripts for OB.

Cheers.
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Postby disconnect » Mon Jun 28, 2010 3:20 pm

I just installed everything fresh, including the server. the new ES seems to load fine, however gungame isnt loading with it. I have the load line in my autoexe file.. any ideas?

Im not sure where to see es logs, if its having troubles loading it.

**EDIT** figured it out, was missing a file related to SPE
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Re: Orange Box Update - EventScripts Updated!

Postby Koffein » Mon Jun 28, 2010 4:07 pm

Hey,

i got the following error message when i want to start
Can't load addon (gungame51): No module named spe_C
 

I know that it was(old version) a problem by "spe",
but i also installed the latest version of it and also the latest version of eventscripts,

any idea what to do?

Thanks in advance ;)
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