masakis88 wrote:when someone wins the map and its supose to go to next map the server crashes and restarts do u know how to fix this. i have teh updated version of gg that u posted last night
masakis88 wrote:no does source mod need to be installed
ttc wrote:The problem remained and after upgrade
After the warm-up, all players remain with knifes.
Is available.
1. Server: Linux (orangebox).
2. EventScripts CS:S Public Beta: OrangeBox v2.1.0.323 (es2-ob-linux_bld2).
3. GunGame5.1 (5.1.454) - (autoexec.cfg + es_load gungame51).
4. Source Python Extensions [6/29/10] (sp_extensions_ep2).
RCON the answer:Loaded plugins:
---------------------
0: "Source Python Extensions, 2009 - 2010, your-name-here"
1: "Mattie's EventScripts, http://www.eventscripts.com, Version:2.1.0.323"
2: "Mani Admin Plugin 2009 V1.2U VSP Orange, http://www.mani-admin-plugin.com"
---------------------
What with it to make?... With infinite knifes.
Forces already are not present
fragglevioks.fr wrote:ttc wrote:The problem remained and after upgrade
After the warm-up, all players remain with knifes.
Is available.
1. Server: Linux (orangebox).
2. EventScripts CS:S Public Beta: OrangeBox v2.1.0.323 (es2-ob-linux_bld2).
3. GunGame5.1 (5.1.454) - (autoexec.cfg + es_load gungame51).
4. Source Python Extensions [6/29/10] (sp_extensions_ep2).
RCON the answer:Loaded plugins:
---------------------
0: "Source Python Extensions, 2009 - 2010, your-name-here"
1: "Mattie's EventScripts, http://www.eventscripts.com, Version:2.1.0.323"
2: "Mani Admin Plugin 2009 V1.2U VSP Orange, http://www.mani-admin-plugin.com"
---------------------
What with it to make?... With infinite knifes.
Forces already are not present
Same same !
Linux Debian Lenny 64
Enventscript : Last v
Gungame 457
Spe : Last v
We have infinite knife too.
It seem some people don't have this problem.
Is it your case ? What did you do to run your server without this bug ?
Thanks a lot ... any help would be apreciated.
FV
XE_ManUp wrote:Updated the first post:
Linux servers are having problems loading GunGame properly or players are not receiving weapons. We have to work with Mattie (EventScripts developer) to resolve this issue.
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