Error with new 5.1.498

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Error with new 5.1.498

Postby daggerclan » Wed Jan 05, 2011 8:50 pm

I'm trying out the 5.1.498 version and getting the following error. Only got it one time though on initial load. Everything seems to be working okay.
*******************************************************************************
*                                                                             *
*                          GUNGAME v5.1 ERROR LOGGING                         *
*                           HTTP://WWW.GUNGAME5.COM/                          *
*                                                                             *
*       GG VERSION: 5.1.498                           IP: 205.234.153.45      *
*      SPE VERSION: 1.5.0f r79                      PORT: 27015               *
*         PLATFORM: NT                              DATE: 01-05-2011          *
*       ES VERSION: 2.1.1.360            ES CORE VERSION: 2.1.1.336           *
*       MM VERSION: 1.8.5V                    SM VERSION: 0                   *
*     MANI VERSION: 1.2vb VSP                EST VERSION: 0                   *
*                                                                             *
*******************************************************************************


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [01/05/2011 @ 11:34:24]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 279, in tick
    x()
  File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
    _executenode(task)
  File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
    function(*a, **kw)
  File "../eventscripts/gungame51/gungame51.py", line 350, in completeInitialize
    set_weapon_order(str(gg_weapon_order_file), str(gg_weapon_order_sort_type))
  File "../eventscripts/gungame51/core/weapons/shortcuts.py", line 68, in set_weapon_order
    WeaponManager().load(name)
  File "../eventscripts/gungame51/core/weapons/__init__.py", line 416, in load
    self.__weaponorders__[name] = WeaponOrdersDict()[name]
  File "../eventscripts/gungame51/core/weapons/__init__.py", line 325, in __getitem__
    self[name] = BaseWeaponOrders(name)
  File "../eventscripts/gungame51/core/weapons/__init__.py", line 46, in __init__
    self.parse()
  File "../eventscripts/gungame51/core/weapons/__init__.py", line 93, in parse
    '(%s): IOError: %s' % (self.filepath, e))

IOError: Cannot parse weapon order file (...../orangebox/cstrike/cfg/gungame51/weapon_orders/0.txt): IOError: [Errno 2] No such file or directory: path(u'...../orangebox/cstrike/cfg/gungame51/weapon_orders/0.txt')
daggerclan

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Posts: 250
Joined: Mon Jul 13, 2009 7:54 pm
Location: United States

Postby daggerclan » Wed Jan 05, 2011 9:26 pm

Update: Seem to be getting this error each time server is restarted. Also getting KeyError: 'default_weapon_order'. That error is not being recorded in the
GunGame5_1_498_Log file.

Console Log:
Loading Mani Admin Plugin 2010 V1.2vb VSP Orange, http://www.mani-admin-plugin.com

0EEAEDA4 SDK PlayerInfoManager002
0BCA6354 SDK VEngineServer021
0BC9DA00 SDK GAMEEVENTSMANAGER002
100CBD30 SDK VFileSystem017
0BCA4ED4 SDK ISERVERPLUGINHELPERS001
0BCE2054 SDK VEngineServerStringTable001
0BC9D77C SDK EngineTraceServer003
0BCA0710 SDK VEngineRandom001
0EE9CC60 SDK ServerGameEnts001
0EE909E4 SDK IEffects001
0BCA6428 SDK IEngineSoundServer003
0EE9CC64 SDK ServerGameClients003
00856358 SDK VEngineCvar004
0EE9CC54 SDK ServerGameDLL005 => Upgraded to ServerGameDLL006
0BCA13E4 SDK VoiceServer002
0BCE2908 SDK SpatialPartition001
********************************************************
Attempting to load [./cfg/mani_admin_plugin/language/language.cfg]
Language to be used [english]
Searching for game type [Counter-Strike: Source]
Found gametypes for Counter-Strike: Source
Game Type [Counter-Strike: Source]
Message name Geiger index 0
Message name Train index 1
Message name HudText index 2
Message name SayText index 3
Message name SayText2 index 4
Message name TextMsg index 5
Message name HudMsg index 6
Message name ResetHUD index 7
Message name GameTitle index 8
Message name ItemPickup index 9
Message name ShowMenu index 10
Message name Shake index 11
Message name Fade index 12
Message name VGUIMenu index 13
Message name Rumble index 14
Message name CloseCaption index 15
Message name SendAudio index 16
Message name RawAudio index 17
Message name VoiceMask index 18
Message name RequestState index 19
Message name BarTime index 20
Message name Damage index 21
Message name RadioText index 22
Message name HintText index 23
Message name KeyHintText index 24
Message name ReloadEffect index 25
Message name PlayerAnimEvent index 26
Message name AmmoDenied index 27
Message name UpdateRadar index 28
Message name KillCam index 29
Message name MarkAchievement index 30
Message name SPHapWeapEvent index 31
Message name HapDmg index 32
Message name HapPunch index 33
Message name HapSetDrag index 34
Message name HapSetConst index 35
Message name HapMeleeContact index 36
Message name PlayerStatsUpdate_DEPRECATED index 37
Message name AchievementEvent index 38
Message name MatchEndConditions index 39
Message name MatchStatsUpdate index 40
Found base 0B930000 and length 6459392 [0BF59000]
Final [0B933020] [CBaseServer_ConnectClient]
Final [0B9A71B0] [NET_SendPacket]
Found base 0E9D0000 and length 6791168 [0F04A000]
Final [0EC69030] [CCSPlayer_RoundRespawn]
Final [0EBD47E0] [UTIL_Remove]
  Initial [0EC4B270] Sig [CEntList_gEntList]
Final [0EEECDB8] [CEntList_gEntList]
  Initial [0EB6A630] Sig [CGameRules_gGameRules]
Final [C40D8B7D] [CGameRules_gGameRules]
Final [0EAD44B0] [CGlobalEntityList_FindEntityByClassname]
Final [0EC630C0] [CCSPlayer_SwitchTeam]
Final [0EC606C0] [CCSPlayer_SetModelFromClass]
Final [0EBE7A70] [GetFileWeaponInfoFromHandle]
Final [0EA78610] [CBaseCombatCharacter_Weapon_OwnsThisType]
Time for read = [0.000100]
Time for read = [0.000075]
Steam ID Player Stats memory usage 0.000000MB with 0 records
Name Player Stats memory usage 0.000000MB with 0 records
Plugin load file already exists ... bypassing autocreate
[EventScripts] Loading Mattie's EventScripts Beta 2.1.1.360...
[EventScripts] Temporary: Setting the host's IP variable from the command-line.
[EventScripts] Loaded successfully.
maxplayers set to 20
Server logging enabled.
Server logging data to file logs\L0105006.log
L 01/05/2011 - 12:45:55: Log file started (file "logs\L0105006.log") (game "c:\userfiles\frink\gameservers\tc27663517784503516726830\orangebox\cstrike") (version

"4426")
Server logging enabled.
L 01/05/2011 - 12:45:55: Log file closed
Server logging data to file logs\L0105007.log
L 01/05/2011 - 12:45:55: Log file started (file "logs\L0105007.log") (game "c:\userfiles\frink\gameservers\tc27663517784503516726830\orangebox\cstrike") (version

"4426")
logaddress_delall:  no addresses in the list
logaddress_add:  67.20.98.231:27500
Console: "Loading SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION"
L 01/05/2011 - 12:45:56: "Console<0><Console><Console>" say ""Loading SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION""
L 01/05/2011 - 12:45:56: server_cvar: "sv_contact" "http://daggerclan.net"
[1/7] Initializing GunGame 5.1.498...
[2/7] Executing configs...
    gg_afk_settings.cfg
    gg_default_addons.cfg
    gg_en_config.cfg
    gg_objectives_settings.cfg
    gg_punishment_settings.cfg
    gg_convert.cfg
    gg_dead_strip.cfg
    gg_deathmatch.cfg
    gg_dissolver.cfg
    gg_earn_nade.cfg
    gg_elimination.cfg
    gg_friendlyfire.cfg
    gg_handicap.cfg
    gg_knife_elite.cfg
    gg_knife_pro.cfg
    gg_leaderweapon_warning.cfg
    gg_map_vote.cfg
    gg_multi_level.cfg
    gg_multi_nade.cfg
    gg_nade_bonus.cfg
    gg_noblock.cfg
    gg_random_spawn.cfg
    gg_reload.cfg
    gg_spawnpoints.cfg
    gg_spawn_protect.cfg
    gg_stats_logging.cfg
    gg_turbo.cfg
    gg_warmup_round.cfg
    gg_welcome_msg.cfg
[3/7] Executing custom configs...
    gg_assist.cfg
    gg_buylevel.cfg
    gg_cheap_equip.cfg
    gg_join_message.cfg
    gg_winner_display.cfg
[4/7] Parsing weapon orders...
    custom_weapon_order1.txt
    default_weapon_order.txt
    nade_bonus_order.txt
    reverse_weapon_order.txt
    weapon_short.txt
L 01/05/2011 - 12:45:57: server_cvar: "sv_tags" "gungame"
L 01/05/2011 - 12:45:57: server_cvar: "sv_tags" "gungame"
[EventScripts] Loaded gungame51
Network: IP 205.234.153.43, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
L 01/05/2011 - 12:45:57: server_cvar: "sv_tags" "jetpack,throwing-knives"
L 01/05/2011 - 12:45:57: server_cvar: "sv_tags" "jetpack,throwing-knives"
L 01/05/2011 - 12:45:57: server_cvar: "mp_timelimit" "30"
L 01/05/2011 - 12:45:57: server_cvar: "mp_startmoney" "8000"
L 01/05/2011 - 12:45:57: server_cvar: "mp_freezetime" "0"
L 01/05/2011 - 12:45:57: server_cvar: "mp_hostagepenalty" "5"
L 01/05/2011 - 12:45:57: server_cvar: "mp_limitteams" "1"
Server logging enabled.
L 01/05/2011 - 12:45:57: Log file closed
Server logging data to file logs\L0105008.log
L 01/05/2011 - 12:45:57: Log file started (file "logs\L0105008.log") (game "c:\userfiles\frink\gameservers\tc27663517784503516726830\orangebox\cstrike") (version

"4426")
L 01/05/2011 - 12:45:57: server_cvar: "sv_gravity" "150"
L 01/05/2011 - 12:45:57: server_cvar: "mp_forceautoteam" "1"
L 01/05/2011 - 12:45:57: server_cvar: "sv_alltalk" "1"
L 01/05/2011 - 12:45:57: server_cvar: "sv_stopspeed" "75"
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Loading CS:Source Bot Configuration Settings...
L 01/05/2011 - 12:45:57: server_cvar: "bot_quota" "4"
Console: "Loaded SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION"
L 01/05/2011 - 12:45:57: "Console<0><Console><Console>" say ""Loaded SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION""
[awesomeTracer] Loaded!
[EventScripts] Loaded atracer
[EventScripts] Loaded cheapbulletwhizz
maxplayers set to 20
Console: "Loading SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION"
L 01/05/2011 - 12:45:57: "Console<0><Console><Console>" say ""Loading SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION""
L 01/05/2011 - 12:45:57: server_cvar: "sv_tags" "jetpack,throwing-knives"
Server logging enabled.
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Loading CS:Source Bot Configuration Settings...
Console: "Loaded SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION"
L 01/05/2011 - 12:45:57: "Console<0><Console><Console>" say ""Loaded SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION""
Both ConVars must be marked FCVAR_REPLICATED for linkage to work (sourcemod_version)
L 01/05/2011 - 12:45:57: [META] Loaded 1 plugin.
L 01/05/2011 - 12:45:57: Loading map "gg_dm_hangumhigh-m"
L 01/05/2011 - 12:45:57: server cvars start
L 01/05/2011 - 12:45:57: "sm_nextmap" = ""
L 01/05/2011 - 12:45:57: "atracer_ver" = "1.00"
L 01/05/2011 - 12:45:57: "eventscripts_gg5" = "5.1.498"
L 01/05/2011 - 12:45:57: "eventscripts_gg" = "5.1.498"
L 01/05/2011 - 12:45:57: "gg_winner_display" = "0"
L 01/05/2011 - 12:45:57: "gg_join_message" = "0"
L 01/05/2011 - 12:45:57: "gg_cheap_equip" = "0"
L 01/05/2011 - 12:45:57: "gg_buylevel" = "0"
L 01/05/2011 - 12:45:57: "gg_assist" = "0"
L 01/05/2011 - 12:45:57: "gg_welcome_msg" = "0"
L 01/05/2011 - 12:45:57: "gg_turbo" = "0"
L 01/05/2011 - 12:45:57: "gg_stats_logging" = "0"
L 01/05/2011 - 12:45:57: "gg_spawn_protect" = "0"
L 01/05/2011 - 12:45:57: "gg_spawnpoints" = "0"
L 01/05/2011 - 12:45:57: "gg_reload" = "0"
L 01/05/2011 - 12:45:57: "gg_random_spawn" = "0"
L 01/05/2011 - 12:45:57: "gg_noblock" = "0"
L 01/05/2011 - 12:45:57: "gg_nade_bonus" = "0"
L 01/05/2011 - 12:45:57: "gg_multi_nade" = "0"
L 01/05/2011 - 12:45:57: "gg_multi_level" = "0"
L 01/05/2011 - 12:45:57: "gg_map_vote" = "0"
L 01/05/2011 - 12:45:57: "gg_leaderweapon_warning" = "0"
L 01/05/2011 - 12:45:57: "gg_knife_pro" = "0"
L 01/05/2011 - 12:45:57: "gg_knife_elite" = "0"
L 01/05/2011 - 12:45:57: "gg_handicap_no_reconnect" = "0"
L 01/05/2011 - 12:45:57: "gg_handicap_max" = "0"
L 01/05/2011 - 12:45:57: "gg_handicap" = "0"
L 01/05/2011 - 12:45:57: "gg_friendlyfire" = "0"
L 01/05/2011 - 12:45:57: "gg_elimination" = "0"
L 01/05/2011 - 12:45:57: "gg_earn_nade" = "0"
L 01/05/2011 - 12:45:57: "gg_dissolver" = "0"
L 01/05/2011 - 12:45:57: "gg_deathmatch" = "0"
L 01/05/2011 - 12:45:57: "gg_dead_strip" = "0"
L 01/05/2011 - 12:45:57: "gg_convert" = "0"
L 01/05/2011 - 12:45:57: "gg_hostage_killed_punish" = "0"
L 01/05/2011 - 12:45:57: "gg_retry_punish" = "0"
L 01/05/2011 - 12:45:57: "gg_tk_punish" = "0"
L 01/05/2011 - 12:45:57: "gg_suicide_punish" = "0"
L 01/05/2011 - 12:45:57: "gg_afk_punish" = "0"
L 01/05/2011 - 12:45:57: "gg_hostage_stopped_levels" = "0"
L 01/05/2011 - 12:45:57: "gg_hostage_rescued_levels" = "0"
L 01/05/2011 - 12:45:57: "gg_bomb_exploded_levels" = "0"
L 01/05/2011 - 12:45:57: "gg_bomb_defused_levels" = "0"
L 01/05/2011 - 12:45:57: "gg_map_obj" = "0"
L 01/05/2011 - 12:45:57: "gg_weapon_order_random_excluded" = "weapon_short,nade_bonus_order"
L 01/05/2011 - 12:45:57: "gg_weapon_order_random" = "0"
L 01/05/2011 - 12:45:57: "gg_weapon_order_sort_type" = "0"
L 01/05/2011 - 12:45:57: "gg_weapon_order_file" = "0"
L 01/05/2011 - 12:45:57: "gg_warmup_round" = "0"
L 01/05/2011 - 12:45:57: "gg_multikill_override" = "0"
L 01/05/2011 - 12:45:57: "spe_version" = "1.5.0f r79"
L 01/05/2011 - 12:45:57: "es_corelib_ver" = "2.1.1.336"
L 01/05/2011 - 12:45:57: "metamod_version" = "1.8.5V"
L 01/05/2011 - 12:45:57: "eventscripts_ver" = "2.1.1.360"
L 01/05/2011 - 12:45:57: "mattie_eventscripts" = "1"
L 01/05/2011 - 12:45:57: "mani_reserve_slots" = "0"
L 01/05/2011 - 12:45:57: "mani_admin_plugin_version" = "1.2vb VSP"
L 01/05/2011 - 12:45:57: "mani_tickrate" = "66"
L 01/05/2011 - 12:45:57: "mani_nextmap" = "Unknown"
L 01/05/2011 - 12:45:57: "daf_version" = "Version 3 of SourceOP.com DoS Attack Fix Plugin"
L 01/05/2011 - 12:45:57: "sv_nostats" = "0"
L 01/05/2011 - 12:45:57: "mp_teamplay" = "0"
L 01/05/2011 - 12:45:57: "mp_falldamage" = "0"
L 01/05/2011 - 12:45:57: "mp_weaponstay" = "0"
L 01/05/2011 - 12:45:57: "mp_forcerespawn" = "1"
L 01/05/2011 - 12:45:57: "mp_footsteps" = "1"
L 01/05/2011 - 12:45:57: "mp_flashlight" = "0"
L 01/05/2011 - 12:45:57: "mp_autocrosshair" = "1"
L 01/05/2011 - 12:45:57: "decalfrequency" = "10"
L 01/05/2011 - 12:45:57: "mp_teamlist" = "hgrunt;scientist"
L 01/05/2011 - 12:45:57: "mp_allowNPCs" = "1"
L 01/05/2011 - 12:45:57: "mp_friendlyfire" = "0"
L 01/05/2011 - 12:45:57: "mp_fadetoblack" = "0"
L 01/05/2011 - 12:45:57: "sv_gravity" = "150"
L 01/05/2011 - 12:45:57: "sv_stopspeed" = "75"
L 01/05/2011 - 12:45:57: "sv_noclipaccelerate" = "5"
L 01/05/2011 - 12:45:57: "sv_noclipspeed" = "5"
L 01/05/2011 - 12:45:57: "sv_specaccelerate" = "5"
L 01/05/2011 - 12:45:57: "sv_specspeed" = "3"
L 01/05/2011 - 12:45:57: "sv_specnoclip" = "1"
L 01/05/2011 - 12:45:57: "sv_maxspeed" = "320"
L 01/05/2011 - 12:45:57: "sv_accelerate" = "10"
L 01/05/2011 - 12:45:57: "sv_airaccelerate" = "10"
L 01/05/2011 - 12:45:57: "sv_wateraccelerate" = "10"
L 01/05/2011 - 12:45:57: "sv_waterfriction" = "1"
L 01/05/2011 - 12:45:57: "sv_footsteps" = "1"
L 01/05/2011 - 12:45:57: "sv_rollspeed" = "200"
L 01/05/2011 - 12:45:57: "sv_rollangle" = "0"
L 01/05/2011 - 12:45:57: "sv_friction" = "4"
L 01/05/2011 - 12:45:57: "sv_bounce" = "0"
L 01/05/2011 - 12:45:57: "sv_stepsize" = "18"
L 01/05/2011 - 12:45:57: "r_VehicleViewDampen" = "1"
L 01/05/2011 - 12:45:57: "r_JeepViewDampenFreq" = "7.0"
L 01/05/2011 - 12:45:57: "r_JeepViewDampenDamp" = "1.0"
L 01/05/2011 - 12:45:57: "r_JeepViewZHeight" = "10.0"
L 01/05/2011 - 12:45:57: "r_AirboatViewDampenFreq" = "7.0"
L 01/05/2011 - 12:45:57: "r_AirboatViewDampenDamp" = "1.0"
L 01/05/2011 - 12:45:57: "r_AirboatViewZHeight" = "0.0"
L 01/05/2011 - 12:45:57: "mp_timelimit" = "30"
L 01/05/2011 - 12:45:57: "mp_fraglimit" = "0"
L 01/05/2011 - 12:45:57: "nextlevel" = ""
L 01/05/2011 - 12:45:57: "mp_respawnwavetime" = "10.0"
L 01/05/2011 - 12:45:57: "mp_tournament" = "0"
L 01/05/2011 - 12:45:57: "tf_arena_preround_time" = "10"
L 01/05/2011 - 12:45:57: "tf_arena_round_time" = "0"
L 01/05/2011 - 12:45:57: "tf_arena_max_streak" = "3"
L 01/05/2011 - 12:45:57: "tf_arena_use_queue" = "1"
L 01/05/2011 - 12:45:57: "mp_teams_unbalance_limit" = "1"
L 01/05/2011 - 12:45:57: "mp_maxrounds" = "0"
L 01/05/2011 - 12:45:57: "mp_winlimit" = "0"
L 01/05/2011 - 12:45:57: "mp_disable_respawn_times" = "0"
L 01/05/2011 - 12:45:57: "mp_stalemate_meleeonly" = "0"
L 01/05/2011 - 12:45:57: "mp_forceautoteam" = "1"
L 01/05/2011 - 12:45:57: "mp_autoteambalance" = "1"
L 01/05/2011 - 12:45:57: "mp_stalemate_enable" = "0"
L 01/05/2011 - 12:45:57: "mp_match_end_at_timelimit" = "0"
L 01/05/2011 - 12:45:57: "mp_scrambleteams_auto" = "1"
L 01/05/2011 - 12:45:57: "mp_scrambleteams_auto_windifference" = "2"
L 01/05/2011 - 12:45:57: "sv_alltalk" = "1"
L 01/05/2011 - 12:45:57: "sv_enableboost" = "0"
L 01/05/2011 - 12:45:57: "sv_enablebunnyhopping" = "0"
L 01/05/2011 - 12:45:57: "sv_allowminmodels" = "1"
L 01/05/2011 - 12:45:57: "mp_startmoney" = "8000"
L 01/05/2011 - 12:45:57: "mp_roundtime" = "5"
L 01/05/2011 - 12:45:57: "mp_freezetime" = "0"
L 01/05/2011 - 12:45:57: "mp_c4timer" = "45"
L 01/05/2011 - 12:45:57: "mp_limitteams" = "1"
L 01/05/2011 - 12:45:57: "sv_competitive_minspec" = "0"
L 01/05/2011 - 12:45:57: "bot_quota" = "4"
L 01/05/2011 - 12:45:57: "mp_hostagepenalty" = "5"
L 01/05/2011 - 12:45:57: "sv_password" = ""
L 01/05/2011 - 12:45:57: "sv_tags" = "jetpack,throwing-knives"
L 01/05/2011 - 12:45:57: "tv_relaypassword" = ""
L 01/05/2011 - 12:45:57: "tv_password" = ""
L 01/05/2011 - 12:45:57: "deathmatch" = "1"
L 01/05/2011 - 12:45:57: "coop" = "0"
L 01/05/2011 - 12:45:57: "sv_cheats" = "0"
L 01/05/2011 - 12:45:57: "sv_pausable" = "0"
L 01/05/2011 - 12:45:57: "sv_contact" = "http://daggerclan.net"
L 01/05/2011 - 12:45:57: "sv_voiceenable" = "1"
L 01/05/2011 - 12:45:57: "tv_enable" = "0"
L 01/05/2011 - 12:45:57: server cvars end
L 01/05/2011 - 12:45:57: Started map "gg_dm_hangumhigh-m" (CRC "-39609288")
********************************************************
************* Mani Admin Plugin Level Init *************
********************************************************
Attempting to load [./cfg/mani_admin_plugin/language/language.cfg]
Language to be used [english]
L 01/05/2011 - 12:45:57: server_cvar: "mani_nextmap" "gg_bkh_hangumhigh_remix_v1"
Time for read = [0.000071]
Time for read = [0.000061]
Steam ID Player Stats memory usage 0.000000MB with 0 records
Name Player Stats memory usage 0.000000MB with 0 records
Stats Loaded in 0.0198 seconds
Steam ID Player Settings memory usage 0.024319MB with 85 records
Name Player Settings memory usage 0.000000MB with 0 records
Player Lists Loaded in 0.0061 seconds
********************************************************
 Mani Admin Plugin Level Init Time = 0.482 seconds
********************************************************
[EventScripts] Map Loading Mattie's EventScripts Beta 2.1.1.360...
[EventScripts] Loaded successfully.
L 01/05/2011 - 12:45:57: -------- Mapchange to gg_dm_hangumhigh-m --------
L 01/05/2011 - 12:45:57: HLX:CE Mod Detection: Counter-Strike: Source
L 01/05/2011 - 12:45:57: HLX:CE If this is incorrect, please file a bug at hlxcommunity.com
Kigen's Anti-Cheat has been loaded successfully.
L 01/05/2011 - 12:45:58: server_cvar: "sm_nextmap" "gg_dm_hangumhigh-m"
L 01/05/2011 - 12:45:58: server_cvar: "sv_accelerate" "5"
Executing dedicated server config file
Possible team classname [cs_team_manager]
Team index [0] Name [Unassigned]
Possible team classname [cs_team_manager]
Team index [1] Name [Spectator]
Possible team classname [cs_team_manager]
Team index [2] Name [TERRORIST]
Possible team classname [cs_team_manager]
Team index [3] Name [CT]
Found [4] team manager entities
Searching for game type [Counter-Strike: Source]
Found gametypes for Counter-Strike: Source
[SourceBans] Loading configs/sourcebans.cfg config file
.
[EventScripts Version Check] Server is up-to-date.
L 01/05/2011 - 12:45:59: .
[EventScripts Version Check] Server is up-to-date.
Console: "Loading SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION"
L 01/05/2011 - 12:45:59: "Console<0><Console><Console>" say ""Loading SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION""
L 01/05/2011 - 12:45:59: server_cvar: "sv_tags" "HLstatsX:CE,gravity,jetpack,throwing-knives"
L 01/05/2011 - 12:45:59: server_cvar: "sv_tags" "HLstatsX:CE,gravity,jetpack,throwing-knives"
L 01/05/2011 - 12:45:59: server_cvar: "sv_tags" "HLstatsX:CE,alltalk,gravity,jetpack,throwing-knives"
L 01/05/2011 - 12:45:59: server_cvar: "sv_tags" "HLstatsX:CE,alltalk,gravity,jetpack,throwing-knives"
L 01/05/2011 - 12:45:59: server_cvar: "sv_tags" "HLstatsX:CE,alltalk,bots,gravity,jetpack,throwing-knives"
L 01/05/2011 - 12:45:59: server_cvar: "sv_tags" "HLstatsX:CE,alltalk,bots,gravity,jetpack,throwing-knives"
L 01/05/2011 - 12:45:59: server_cvar: "sv_tags" "HLstatsX:CE,alltalk,bots,gravity,jetpack,startmoney,throwing-knives"
L 01/05/2011 - 12:45:59: server_cvar: "sv_tags" "HLstatsX:CE,alltalk,bots,gravity,jetpack,startmoney,throwing-knives"
L 01/05/2011 - 12:45:59: server_cvar: "sv_tags" "jetpack,throwing-knives,HLstatsX:CE"
L 01/05/2011 - 12:45:59: server_cvar: "sv_tags" "gravity,jetpack,throwing-knives,HLstatsX:CE"
L 01/05/2011 - 12:45:59: server_cvar: "sv_tags" "alltalk,gravity,jetpack,throwing-knives,HLstatsX:CE"
L 01/05/2011 - 12:45:59: server_cvar: "sv_tags" "bots,alltalk,gravity,jetpack,throwing-knives,HLstatsX:CE"
L 01/05/2011 - 12:45:59: server_cvar: "sv_tags" "startmoney,bots,alltalk,gravity,jetpack,throwing-knives,HLstatsX:CE"
L 01/05/2011 - 12:45:59: server_cvar: "sv_tags" "startmoney,bots,alltalk,gravity,jetpack,throwing-knives,HLstatsX:CE"
Server logging enabled.
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Loading CS:Source Bot Configuration Settings...
L 01/05/2011 - 12:45:59: "[iFaRt] Willy_Wonka<2><BOT><>" connected, address "none"
L 01/05/2011 - 12:45:59: "[iFaRt] Willy_Wonka<2><BOT><Unassigned>" joined team "CT"
Game will not start until both teams have players.
L 01/05/2011 - 12:45:59: "[iFaRt] Willy_Wonka<2><BOT><>" entered the game
L 01/05/2011 - 12:45:59: server_cvar: "bot_quota" "5"
L 01/05/2011 - 12:45:59: server_cvar: "bot_quota" "4"
Console: "Loaded SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION"
L 01/05/2011 - 12:45:59: "Console<0><Console><Console>" say ""Loaded SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION""
******     Executing mani_server.cfg      ******
****** Finished executing mani_server.cfg ******
[5/7] Registering commands...
    !leader
    !leaders
    !level
    !rank
    !score
    !weapons
    !top10
    !winners
    !top
[6/7] Starting sound system...
    default.ini
    random_sound_files/winner_sounds.txt
    no_sound.ini
[7/7] Load completed. Restarting game...
 

# ================================================
# >>                     GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/gungame51.py", line 350, in completeInitialize
set_weapon_order(str(gg_weapon_order_file), str(gg_weapon_order_sort_type))
File "../eventscripts/gungame51/core/weapons/shortcuts.py", line 68, in set_weapon_order
WeaponManager().load(name)
File "../eventscripts/gungame51/core/weapons/__init__.py", line 416, in load
self.__weaponorders__[name] = WeaponOrdersDict()[name]
File "../eventscripts/gungame51/core/weapons/__init__.py", line 325, in __getitem__
self[name] = BaseWeaponOrders(name)
File "../eventscripts/gungame51/core/weapons/__init__.py", line 46, in __init__
self.parse()
File "../eventscripts/gungame51/core/weapons/__init__.py", line 93, in parse
'(%s): IOError: %s' % (self.filepath, e))
IOError: Cannot parse weapon order file (c:/userfiles/frink/gameservers/tc27663517784503516726830/orangebox/cstrike/cfg/gungame51/weapon_orders/0.txt): IOError:

[Errno 2] No such file or directory: path(u'c:/userfiles/frink/gameservers/tc27663517784503516726830/orangebox/cstrike/cfg/gungame51/weapon_orders/0.txt')
# ================================================
 

L 01/05/2011 - 12:46:00: World triggered "Round_Start"
L 01/05/2011 - 12:46:00: "[iFaRt] Tater_Trott<3><BOT><>" connected, address "none"
L 01/05/2011 - 12:46:00: "[iFaRt] Tater_Trott<3><BOT><Unassigned>" joined team "TERRORIST"
L 01/05/2011 - 12:46:00: World triggered "Game_Commencing"
L 01/05/2011 - 12:46:00: "[iFaRt] Tater_Trott<3><BOT><>" entered the game
L 01/05/2011 - 12:46:00: server_cvar: "gg_weapon_order_file" "default_weapon_order"
L 01/05/2011 - 12:46:00: server_cvar: "gg_weapon_order_sort_type" "#default"
L 01/05/2011 - 12:46:00: server_cvar: "gg_dead_strip" "1"
L 01/05/2011 - 12:46:00: server_cvar: "gg_deathmatch" "1"
L 01/05/2011 - 12:46:00: server_cvar: "gg_dissolver" "1"
L 01/05/2011 - 12:46:00: server_cvar: "gg_earn_nade" "1"
L 01/05/2011 - 12:46:00: server_cvar: "gg_handicap" "2"
L 01/05/2011 - 12:46:00: server_cvar: "gg_handicap_no_reconnect" "1"
L 01/05/2011 - 12:46:00: server_cvar: "gg_knife_pro" "1"
L 01/05/2011 - 12:46:00: server_cvar: "gg_leaderweapon_warning" "1"
L 01/05/2011 - 12:46:00: server_cvar: "gg_multi_level" "3"
L 01/05/2011 - 12:46:00: server_cvar: "gg_nade_bonus" "deagle"
L 01/05/2011 - 12:46:00: server_cvar: "gg_spawn_protect" "2"
L 01/05/2011 - 12:46:00: server_cvar: "gg_stats_logging" "1"
L 01/05/2011 - 12:46:00: server_cvar: "gg_turbo" "1"
L 01/05/2011 - 12:46:00: server_cvar: "gg_warmup_round" "1"
L 01/05/2011 - 12:46:00: server_cvar: "gg_assist" "1"
L 01/05/2011 - 12:46:00: server_cvar: "gg_buylevel" "1"
L 01/05/2011 - 12:46:00: server_cvar: "gg_cheap_equip" "1"
L 01/05/2011 - 12:46:00: server_cvar: "gg_join_message" "1"
L 01/05/2011 - 12:46:00: server_cvar: "gg_winner_display" "1"
L 01/05/2011 - 12:46:00: server_cvar: "sm_nextmap" "gg_bkh_hangumhigh_remix_v1"
 

# ================================================
# >>                     GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/gungame51.py", line 846, in give_weapon_check
Player(userid).give_weapon()
File "../eventscripts/gungame51/core/players/__init__.py", line 483, in give_weapon
if self.weapon == 'knife':
File "../eventscripts/gungame51/core/players/__init__.py", line 163, in weapon
return self.get_weapon()
File "../eventscripts/gungame51/core/players/__init__.py", line 461, in get_weapon
return get_level_weapon(self.level)
File "../eventscripts/gungame51/core/weapons/shortcuts.py", line 77, in get_level_weapon
return get_weapon_order(weaponOrderName).get_weapon(level)
File "../eventscripts/gungame51/core/weapons/shortcuts.py", line 33, in get_weapon_order
return WeaponManager().__weaponorders__[WeaponManager().gungameorder]
KeyError: 'default_weapon_order'
# ================================================
 

L 01/05/2011 - 12:46:00: "[iFaRt] Coleman_Cooler<4><BOT><>" connected, address "none"
L 01/05/2011 - 12:46:00: "[iFaRt] Coleman_Cooler<4><BOT><Unassigned>" joined team "TERRORIST"
L 01/05/2011 - 12:46:00: "[iFaRt] Coleman_Cooler<4><BOT><>" entered the game
Loaded: gg_dead_strip
L 01/05/2011 - 12:46:00: server_cvar: "mp_roundtime" "9"
Loaded: gg_dissolver
Loaded: gg_earn_nade
Loaded: gg_handicap
Loaded: gg_knife_pro
Loaded: gg_leaderweapon_warning
Loaded: gg_multi_level
Loaded: gg_nade_bonus
Loaded: gg_spawn_protect
Loaded: gg_stats_logging
Loaded: gg_turbo
Loaded: gg_warmup_round
Loaded: gg_assist
Loaded: gg_buylevel
Loaded: gg_cheap_equip
Loaded: gg_join_message
Loaded: gg_winner_display
L 01/05/2011 - 12:46:00: "[iFaRt] I_Live<5><BOT><>" connected, address "none"
L 01/05/2011 - 12:46:00: "[iFaRt] I_Live<5><BOT><Unassigned>" joined team "CT"
L 01/05/2011 - 12:46:00: "[iFaRt] I_Live<5><BOT><>" entered the game
gg_addon_loaded: "gg_dead_strip" of type "included"
gg_addon_loaded: "gg_deathmatch" of type "included"
gg_addon_loaded: "gg_dissolver" of type "included"
gg_addon_loaded: "gg_earn_nade" of type "included"
gg_addon_loaded: "gg_handicap" of type "included"
gg_addon_loaded: "gg_knife_pro" of type "included"
gg_addon_loaded: "gg_leaderweapon_warning" of type "included"
gg_addon_loaded: "gg_multi_level" of type "included"
gg_addon_loaded: "gg_nade_bonus" of type "included"
gg_addon_loaded: "gg_spawn_protect" of type "included"
gg_addon_loaded: "gg_stats_logging" of type "included"
gg_addon_loaded: "gg_turbo" of type "included"
gg_addon_loaded: "gg_warmup_round" of type "included"
gg_addon_loaded: "gg_assist" of type "custom"
gg_addon_loaded: "gg_buylevel" of type "custom"
gg_addon_loaded: "gg_cheap_equip" of type "custom"
gg_addon_loaded: "gg_join_message" of type "custom"
gg_addon_loaded: "gg_winner_display" of type "custom"
Connection to Steam servers successful.
Terrorist bot spawned outside of a buy zone (496, 1280, -52)
   VAC secure mode is activated.
 
[GunGame] Weapon Order: default_weapon_order
 
[GunGame] +-------+-----------+---------------+
[GunGame] | Level | Multikill |    Weapon     |
[GunGame] +-------+-----------+---------------+
[GunGame] |   1   |     1     |         glock |
[GunGame] |   2   |     1     |           usp |
[GunGame] |   3   |     1     |          p228 |
[GunGame] |   4   |     1     |        deagle |
[GunGame] |   5   |     1     |     fiveseven |
[GunGame] |   6   |     1     |         elite |
[GunGame] |   7   |     1     |            m3 |
[GunGame] |   8   |     1     |        xm1014 |
[GunGame] |   9   |     1     |           tmp |
[GunGame] |  10   |     1     |         mac10 |
[GunGame] |  11   |     1     |       mp5navy |
[GunGame] |  12   |     1     |         ump45 |
[GunGame] |  13   |     1     |           p90 |
[GunGame] |  14   |     1     |         galil |
[GunGame] |  15   |     1     |         famas |
[GunGame] |  16   |     1     |          ak47 |
[GunGame] |  17   |     1     |           awp |
[GunGame] |  18   |     1     |          m4a1 |
[GunGame] |  19   |     1     |         sg552 |
[GunGame] |  20   |     1     |           aug |
[GunGame] |  21   |     1     |          m249 |
[GunGame] |  22   |     1     |     hegrenade |
[GunGame] |  23   |     1     |         knife |
[GunGame] +-------+-----------+---------------+
Weapon Order Changed! Restarting in 2 seconds!
L 01/05/2011 - 12:46:01: Loading map "gg_dm_hangumhigh-m"
L 01/05/2011 - 12:46:01: World triggered "Restart_Round_(2_seconds)"
L 01/05/2011 - 12:46:01: Team "CT" scored "0" with "2" players
L 01/05/2011 - 12:46:01: Team "TERRORIST" scored "0" with "2" players
L 01/05/2011 - 12:46:03: World triggered "Round_Start"
daggerclan

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Postby satoon101 » Thu Jan 06, 2011 2:28 am

Ok, getting that too. I'll look into it. I had only been testing with manually loading gungame51.

I believe that errors when 'loading' GunGame will be too early to be caught by the GunGame log system. Though, I have noticed that most errors are not being recorded there anyway. I've been meaning to look into that as well, but just not sure how to go about it.

Thanks for reporting this issue.

Satoon
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Postby satoon101 » Thu Jan 06, 2011 2:36 am

Ok, I have a fix. It seems that 2 variables (gg_weapon_order_file and gg_weapon_order_sort_type) are not assigned their proper values at the point that we need them (though they should be :? ). So they are both set to "" (or ESP interprets them as being 0 ). So I just added a small delay to give the server time to assign them. I'll upload the fix shortly.

* Edit: I have now committed that fix.

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Postby daggerclan » Thu Jan 06, 2011 3:42 am

Great. Thanks satoon101. Not getting any errors now.

*******************************************************************************
*                                                                             *
*                          GUNGAME v5.1 ERROR LOGGING                         *
*                           HTTP://WWW.GUNGAME5.COM/                          *
*                                                                             *
*       GG VERSION: 5.1.499                           IP: 205.234.153.43      *
*      SPE VERSION: 1.5.0f r79                      PORT: 27015               *
*         PLATFORM: NT                              DATE: 01-05-2011          *
*       ES VERSION: 2.1.1.360            ES CORE VERSION: 2.1.1.336           *
*       MM VERSION: 1.8.5V                    SM VERSION: 0                   *
*     MANI VERSION: 1.2vb VSP                EST VERSION: 0                   *
*                                                                             *
*******************************************************************************
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Re: Error with new 5.1.498

Postby tnarocks » Thu Jan 06, 2011 3:56 pm

were are you finding this new version of gungame. I cant find it anywhere.
tnarocks

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Re: Error with new 5.1.498

Postby daggerclan » Thu Jan 06, 2011 5:48 pm

tnarocks wrote:were are you finding this new version of gungame. I cant find it anywhere.



You can download r499 from the SVN. XE_ManUp created an excellent tutorial on how to do this.
Go to this site and follow the instructions in the tutorial:
http://www.screencast.com/users/XE_ManU ... a3f1b74191

It was created for GunGame 5.0 so you will need to substitute this as your GunGame5.1 repository url:
http://gungame51.googlecode.com/svn/trunk/
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