RANDOM? Help

Having problems with GunGame5 (NOT FOR BUGS)? Ask here!

RANDOM? Help

Postby wtfaatp » Thu May 05, 2011 7:18 pm

So my server restart on its own and then when it comes back online My error log file is like HELP ME.

*******************************************************************************
*                                                                             *
*                          GUNGAME v5.1 ERROR LOGGING                         *
*                          HTTP://FORUMS.GUNGAME.NET/                         *
*                                                                             *
*       GG VERSION: 5.1.510                           IP: 68.232.181.23       *
*      SPE VERSION: 1.5.0f r85                      PORT: 27015               *
*         PLATFORM: POSIX                           DATE: 05-05-2011          *
*       ES VERSION: 2.1.1.366            ES CORE VERSION: 2.1.1.336           *
*       MM VERSION: 1.8.6V                    SM VERSION: 0                   *
*     MANI VERSION: 0                        EST VERSION: 0                   *
*                                                                             *
*******************************************************************************


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [05/05/2011 @ 17:33:27]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/gungame51.py", line 392, in es_map_start
    resetPlayers()
  File "../eventscripts/gungame51/core/players/shortcuts.py", line 104, in resetPlayers
    PlayerManager().reset()
  File "../eventscripts/gungame51/core/players/__init__.py", line 901, in reset
    self[userid].__init__(userid)
  File "../eventscripts/gungame51/core/players/__init__.py", line 152, in __init__
    self.level = 1
  File "../eventscripts/gungame51/core/players/__init__.py", line 171, in __setattr__
    function(name, value, self)
  File "../eventscripts/gungame51/scripts/included/gg_knife_pro/gg_knife_pro.py", line 73, in level_call_back
    if get_level_weapon(ggPlayer.level) != "knife":
  File "../eventscripts/gungame51/core/weapons/shortcuts.py", line 80, in get_level_weapon
    return get_weapon_order(weaponOrderName).get_weapon(level)
  File "../eventscripts/gungame51/core/weapons/__init__.py", line 311, in get_weapon
    % level + ' Level is out of range (1-%s).' % len(self.order))

ValueError: Can not get weapon for level: "26". Level is out of range (1-24).


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [05/05/2011 @ 17:33:27]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 279, in tick
    x()
  File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
    _executenode(first)
  File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
    function(*a, **kw)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 737, in load
    AddonManager().load(*a, **kw)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 288, in load
    self.add_dependencies_conflicts(addon, name)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 455, in add_dependencies_conflicts
    'sub-addon "%s"' % (name))

DependencyError: Loaded sub-addon(s) "gg_elimination" conflict with sub-addon "gg_deathmatch"


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [05/05/2011 @ 17:33:29]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 432, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_level_info/gg_level_info.py", line 96, in player_spawn
    send_level_info_hudhint(Player(userid))
  File "../eventscripts/gungame51/scripts/included/gg_level_info/gg_level_info.py", line 128, in send_level_info_hudhint
    userid=ggPlayer.userid)
  File "../eventscripts/gungame51/core/messaging/shortcuts.py", line 37, in langstring
    return MessageManager().langstring(string, tokens, userid, prefix)
  File "../eventscripts/gungame51/core/messaging/__init__.py", line 419, in langstring
    self.__clean_string(self.__format_string(string, tokens, userid)))
  File "../eventscripts/gungame51/core/messaging/__init__.py", line 186, in __format_string
    language = getPlayer(userid).getLanguage()
  File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '29' is an invalid userid


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [05/05/2011 @ 17:33:29]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/gungame51.py", line 479, in player_spawn
    if getPlayer(userid).isdead:
  File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '29' is an invalid userid


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [05/05/2011 @ 17:33:29]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 279, in tick
    x()
  File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
    _executenode(task)
  File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
    function(*a, **kw)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 737, in load
    AddonManager().load(*a, **kw)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 288, in load
    self.add_dependencies_conflicts(addon, name)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 455, in add_dependencies_conflicts
    'sub-addon "%s"' % (name))

DependencyError: Loaded sub-addon(s) "gg_deathmatch" conflict with sub-addon "gg_elimination"


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [05/05/2011 @ 17:33:29]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 279, in tick
    x()
  File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
    _executenode(task)
  File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
    function(*a, **kw)
  File "../eventscripts/gungame51/scripts/included/gg_turbo/gg_turbo.py", line 88, in give_weapon
    ggPlayer.give_weapon()
  File "../eventscripts/gungame51/core/players/__init__.py", line 485, in give_weapon
    if self.weapon == 'knife':
  File "../eventscripts/gungame51/core/players/__init__.py", line 165, in weapon
    return self.get_weapon()
  File "../eventscripts/gungame51/core/players/__init__.py", line 463, in get_weapon
    return get_level_weapon(self.level)
  File "../eventscripts/gungame51/core/weapons/shortcuts.py", line 80, in get_level_weapon
    return get_weapon_order(weaponOrderName).get_weapon(level)
  File "../eventscripts/gungame51/core/weapons/__init__.py", line 311, in get_weapon
    % level + ' Level is out of range (1-%s).' % len(self.order))

ValueError: Can not get weapon for level: "26". Level is out of range (1-24).


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [05/05/2011 @ 17:33:29]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 432, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_leader_messages/gg_leader_messages.py", line 84, in gg_leader_disconnect
    saytext2('#human', getPlayer(leaders[0]).index, 'NewLeader',
  File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '236' is an invalid userid


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [05/05/2011 @ 17:33:31]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 432, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_level_info/gg_level_info.py", line 96, in player_spawn
    send_level_info_hudhint(Player(userid))
  File "../eventscripts/gungame51/scripts/included/gg_level_info/gg_level_info.py", line 128, in send_level_info_hudhint
    userid=ggPlayer.userid)
  File "../eventscripts/gungame51/core/messaging/shortcuts.py", line 37, in langstring
    return MessageManager().langstring(string, tokens, userid, prefix)
  File "../eventscripts/gungame51/core/messaging/__init__.py", line 419, in langstring
    self.__clean_string(self.__format_string(string, tokens, userid)))
  File "../eventscripts/gungame51/core/messaging/__init__.py", line 186, in __format_string
    language = getPlayer(userid).getLanguage()
  File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '111' is an invalid userid


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [05/05/2011 @ 17:33:31]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/gungame51.py", line 479, in player_spawn
    if getPlayer(userid).isdead:
  File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '111' is an invalid userid


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [05/05/2011 @ 17:33:31]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 432, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_elimination/gg_elimination.py", line 174, in player_disconnect
    if ggPlayer.eliminated:
  File "../eventscripts/gungame51/core/players/__init__.py", line 355, in __getattr__
    return object.__getattribute__(self, name)

AttributeError: 'BasePlayer' object has no attribute 'eliminated'


 
wtfaatp

Private
Private
 
Posts: 80
Joined: Fri Mar 04, 2011 4:21 pm
Steam Friends Name: Darkangel2022000

Postby tnarocks » Fri May 06, 2011 7:31 pm

I know that mani admin and sourcemod were update as of yesterday but that sil dont fix the prob so i think its either a gg prob or a eventscripts prob
tnarocks

Corporal
Corporal
 
Posts: 315
Joined: Mon Jan 25, 2010 3:56 pm
Location: Florida
Steam Friends Name: {TAG}TNA ROCKS(ENGAGED)

Postby tnarocks » Fri May 06, 2011 7:32 pm

some reason i am not getting any errors in my log files not sure why...
tnarocks

Corporal
Corporal
 
Posts: 315
Joined: Mon Jan 25, 2010 3:56 pm
Location: Florida
Steam Friends Name: {TAG}TNA ROCKS(ENGAGED)

Postby wtfaatp » Fri May 06, 2011 10:12 pm

More errors
*******************************************************************************
* *
* GUNGAME v5.1 ERROR LOGGING *
* HTTP://FORUMS.GUNGAME.NET/ *
* *
* GG VERSION: 5.1.510 IP: 68.232.181.23 *
* SPE VERSION: 1.5.0f r85 PORT: 27015 *
* PLATFORM: POSIX DATE: 05-05-2011 *
* ES VERSION: 2.1.1.366 ES CORE VERSION: 2.1.1.336 *
* MM VERSION: 1.8.6V SM VERSION: 0 *
* MANI VERSION: 0 EST VERSION: 0 *
* *
*******************************************************************************


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [05/05/2011 @ 19:50:12] TOTAL OCCURENCES: [0001]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/custom/gg_winner_menu/gg_winner_menu.py", line 158, in menu_loop
gg_winner_menu.send(userid)
File "../eventscripts/_libs/python/popuplib.py", line 179, in send
user = gUsers[int(userid)]
File "../eventscripts/_libs/python/popuplib.py", line 1584, in __getitem__
nuser = playerlib.getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1308, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 200, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 218, in refreshAttributes
raise PlayerError, 'Player has left server'

PlayerError: Player has left server


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [05/05/2011 @ 19:51:59] TOTAL OCCURENCES: [0001]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
File "../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
File "../eventscripts/gungame51/gungame51.py", line 730, in server_cvar
str(gg_weapon_order_sort_type))
File "../eventscripts/gungame51/core/weapons/shortcuts.py", line 70, in set_weapon_order
WeaponManager().load(name)
File "../eventscripts/gungame51/core/weapons/__init__.py", line 438, in load
self.__weaponorders__[name] = WeaponOrdersDict()[name]
File "../eventscripts/gungame51/core/weapons/__init__.py", line 347, in __getitem__
self[name] = BaseWeaponOrders(name)
File "../eventscripts/gungame51/core/weapons/__init__.py", line 49, in __init__
self.parse()
File "../eventscripts/gungame51/core/weapons/__init__.py", line 96, in parse
'(%s): IOError: %s' % (self.filepath, e))

IOError: Cannot parse weapon order file (/usr/local/games/css/763216/68.232.181.23:27015/orangebox/cstrike/cfg/gungame51/weapon_orders/pistol.txt): IOError: [Errno 2] No such file or directory: path('/usr/local/games/css/763216/68.232.181.23:27015/orangebox/cstrike/cfg/gungame51/weapon_orders/pistol.txt')


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [05/05/2011 @ 20:20:53] TOTAL OCCURENCES: [0004]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_deathmatch/gg_deathmatch.py", line 205, in respawn_count_down
if not getPlayer(userid).isdead:
File "../eventscripts/_libs/python/playerlib.py", line 1308, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 200, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 218, in refreshAttributes
raise PlayerError, 'Player has left server'

PlayerError: Player has left server


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [05/05/2011 @ 20:24:07] TOTAL OCCURENCES: [0001]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

File "../
es.unloadModuleAddon('gungame51\')
^

SyntaxError: EOL while scanning single-quoted string


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [05/05/2011 @ 21:01:26] TOTAL OCCURENCES: [0001]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
File "../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
File "../eventscripts/gungame51/core/addons/__init__.py", line 432, in call_event
current_event[name](event_var)
File "../eventscripts/gungame51/scripts/included/gg_tk_punish/gg_tk_punish.py", line 88, in player_death
ggAttacker.leveldown(int(gg_tk_punish), userid, 'tk')
File "../eventscripts/gungame51/core/players/__init__.py", line 433, in leveldown
return EventManager().gg_leveldown(self, levelsTaken, attacker, reason)
File "../eventscripts/gungame51/core/events/__init__.py", line 129, in gg_leveldown
playerInstance.level = oldLevel - int(levelsTaken)
File "../eventscripts/gungame51/core/players/__init__.py", line 171, in __setattr__
function(name, value, self)
File "../eventscripts/gungame51/scripts/included/gg_earn_nade/gg_earn_nade.py", line 65, in level_call_back
if get_level_weapon(value) != "hegrenade":
File "../eventscripts/gungame51/core/weapons/shortcuts.py", line 80, in get_level_weapon
return get_weapon_order(weaponOrderName).get_weapon(level)
File "../eventscripts/gungame51/core/weapons/__init__.py", line 311, in get_weapon
% level + ' Level is out of range (1-%s).' % len(self.order))

ValueError: Can not get weapon for level: "25". Level is out of range (1-24).


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [05/06/2011 @ 01:12:04] TOTAL OCCURENCES: [0005]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/core/players/afk.py", line 37, in reset
self.total = self.calculate()
File "../eventscripts/gungame51/core/players/afk.py", line 48, in calculate
'CCSPlayer.m_angEyeAngles[0]')) + /

TypeError: int() argument must be a string or a number, not 'NoneType'


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [05/06/2011 @ 01:12:04] TOTAL OCCURENCES: [0002]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_spawn_protect/gg_spawn_protect.py", line 191, in endProtect
pPlayer = getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1308, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 200, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 218, in refreshAttributes
raise PlayerError, 'Player has left server'

PlayerError: Player has left server


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [05/06/2011 @ 01:12:04] TOTAL OCCURENCES: [0002]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_spawn_protect/gg_spawn_protect.py", line 191, in endProtect
pPlayer = getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1308, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 200, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 218, in refreshAttributes
raise PlayerError, 'Player has left server'

PlayerError: Player has left server


wtfaatp

Private
Private
 
Posts: 80
Joined: Fri Mar 04, 2011 4:21 pm
Steam Friends Name: Darkangel2022000



Return to Troubleshooting (NOT FOR BUGS)

Who is online

Users browsing this forum: No registered users and 1 guest