Map roundtime setting

Ask questions and share info about GunGame 5

Map roundtime setting

Postby Fodder » Thu Jun 23, 2011 5:01 pm

Hi First the good news

We have managed to download and install all the files needed to get Gungame5.1 to run on our server and so far it seems to work.
(Version 5.1.517)

Now the problem

The time setting for the map is 20 minutes which I believe is coming from our CSS server.cfg file.

If we set mp_timelimit 0 on the gg_server.cfg file it crashes the server totally, every time.

There is no data in the log file to indicate a problem.

Is there a file somewhere that we can configure to get the map time set at another figure?

Also the mapcycle is a problem too.
We set mapcyclefile gungame_mapcycle.txt in the gg_server.cfg file and it does indeed change to the correct cycle but it keeps the first map as the old CSS map before loading gungame. Is there a way around this?

I have tried wading through all the help/forums and associated stuff and to be honest have drawn a complete blank.

Any advice would be appreciated.

Thanks
Fodder

Recruit
Recruit
 
Posts: 3
Joined: Thu Jun 23, 2011 4:51 pm

Postby Monday » Tue Jun 28, 2011 6:19 am

you could add this to your autoexec:

map mymapname

or maybe its:

changelevel mymapname


I honestly forget... one of those should do it though. As for the mp_timelimit, I am assuming you are using 0 because you don't want a limit? Why not just use something huge? like 60?
Monday

Site Admin
Site Admin
User avatar
 
Posts: 97
Joined: Sat Feb 14, 2009 1:51 am

Re: Map roundtime setting

Postby Fodder » Tue Jun 28, 2011 12:03 pm

Thanks for that Monday it's appreciated.

The problem I have is we run a CSS server for most of the time.

I wanted to run Gungame also so that we can switch between Gungame and 'normal' CSS to give the players a bit of variety.

You are quite right about the 0. Any large time would work too so 60 etc would be long enough to get through the weapons list.

The hassle I have is that anything I do to get Gungame running will compromise CSS and vice versa.

If I modify Autoexec or Server.cfg to suit one it affects the other.

If we were running one type of server or the other exclusively I would have no problems.

I thought there must be a *.cfg file somewhere in Gungame that set how long a map would last but maybe I am totally wrong.

Thanks again

Fodder
Fodder

Recruit
Recruit
 
Posts: 3
Joined: Thu Jun 23, 2011 4:51 pm

Postby Monday » Tue Jun 28, 2011 7:38 pm

u could add the map or changelevel command to the gg_server.cfg
Monday

Site Admin
Site Admin
User avatar
 
Posts: 97
Joined: Sat Feb 14, 2009 1:51 am

Re: Map roundtime setting

Postby Fodder » Tue Jun 28, 2011 8:13 pm

Yes I will have a play again with GG_server.cfg as it does seem to be the best place to put commands like that.

Maybe my first attempt was 'dodgy' using the value 0.

If/when I crack it or it cracks me will report back :)

Thanks for pointers

Fodder
Fodder

Recruit
Recruit
 
Posts: 3
Joined: Thu Jun 23, 2011 4:51 pm



Return to General Discussion

Who is online

Users browsing this forum: No registered users and 16 guests