Hello, Could someone help me?

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Hello, Could someone help me?

Postby gungamebr » Thu Jul 14, 2011 8:06 pm

My server is running with:

cssdm_version "2.1.4"
es_corelib_ver "2.1.1.336"
eventscripts_gg5 "5.1.519"
eventscripts_ver "2.1.1.370"
mani_admin_plugin_version "1.2.22.6 VSP"
metamod_version "1.8.7"
sourcemod_version "1.3.8"

my server falls or crashes
when I see the logs only have:

# ================================================
# >>                     GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
File "../eventscripts/gungame51/gungame51.py", line 484, in player_spawn
if getPlayer(userid).isdead:
File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
raise e
UseridError: '2' is an invalid userid
# ================================================.


Entity doesn't exist.
 

# ================================================
# >>                     GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
File "../eventscripts/gungame51/core/addons/__init__.py", line 432, in call_event
current_event[name](event_var)
File "../eventscripts/gungame51/scripts/included/gg_level_info/gg_level_info.py", line 96, in player_spawn
send_level_info_hudhint(Player(userid))
File "../eventscripts/gungame51/scripts/included/gg_level_info/gg_level_info.py", line 128, in send_level_info_hudhint
userid=ggPlayer.userid)
File "../eventscripts/gungame51/core/messaging/shortcuts.py", line 37, in langstring
return MessageManager().langstring(string, tokens, userid, prefix)
File "../eventscripts/gungame51/core/messaging/__init__.py", line 420, in langstring
self.__clean_string(self.__format_string(string, tokens, userid)))
File "../eventscripts/gungame51/core/messaging/__init__.py", line 186, in __format_string
language = getPlayer(userid).getLanguage()
File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
raise e
UseridError: '
101' is an invalid userid
# ================================================


whenever you start the game and is exec:

autokick is disabled

my server has problems, do not know what to do can someone help me?

Tks!!!
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Re: Hello, Could someone help me?

Postby Jamese1991 » Fri Jul 22, 2011 1:34 am

I would say take this off your server. "cssdm_version "2.1.4""

You don't need it....the 5.1 will allow you to set it up as DM
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Re: Hello, Could someone help me?

Postby gungamebr » Wed Jul 27, 2011 9:17 pm

Jamese1991 wrote:I would say take this off your server. "cssdm_version "2.1.4""

You don't need it....the 5.1 will allow you to set it up as DM


Hello Jamese1991

I'm with him because the dm was bug respawn in a suicide...

I had no problems or errors that his account
GGbr | GUNGAME-BRASIL.com | GunGameBRv1.3.1 DM | FastDL
Fundado em: 09/09/2009
Servidor: Counter Strike: Source
IP Address: 200.162.238.229:27062

http://www.gungame-brasil.com
http://steamcommunity.com/groups/gungamebr

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Re: Hello, Could someone help me?

Postby gungamebr » Wed Jul 27, 2011 9:37 pm

my server still falls... =/

configs:

coop "0"
deathmatch "1"
decalfrequency "10"
es_corelib_ver "2.1.1.336"
eventscripts_gg "5.1.519"
eventscripts_gg5 "5.1.519"
eventscripts_ver "2.1.1.370"
ggbrbind "GGbrbind_1.0"
gg_afk_punish "0"
gg_bomb_defused_levels "0"
gg_bomb_exploded_levels "0"
gg_cheap_equip "1"
gg_convert "0"
gg_dead_strip "1"
gg_deathmatch "1"
gg_dissolver "5"
gg_earn_nade "1"
gg_elimination "0"
gg_friendlyfire "0"
gg_handicap "1"
gg_handicap_legacy_mode "0"
gg_handicap_max "2"
gg_handicap_no_reconnect "1"
gg_hostage_killed_punish "0"
gg_hostage_rescued_levels "0"
gg_hostage_stopped_levels "0"
gg_join_message "0"
gg_knife_elite "0"
gg_knife_pro "1"
gg_leaderweapon_warning "1"
gg_leader_messages "1"
gg_level_info "0"
gg_map_obj "0"
gg_map_vote "0"
gg_multikill_override "0"
gg_multi_level "6"
gg_multi_nade "0"
gg_nade_bonus "0"
gg_noblock "0"
gg_prop_physics "0"
gg_random_spawn "0"
gg_reload "1"
gg_retry_punish "3"
gg_spawnpoints "0"
gg_spawn_protect "1"
gg_stats_logging "0"
gg_suicide_punish "2"
gg_tk_punish "0"
gg_turbo "1"
gg_warmup_round "1"
gg_weapon_order_file "gungamebr_weapon_order"
gg_weapon_order_random "0"
gg_weapon_order_random_excluded "weapon_short,nade_bonus_order"
gg_weapon_order_sort_type "#default"
gg_welcome_msg "0"
gg_winner_display "1"
gg_winner_display_ver "2.0.1"
gg_winner_messages "1"
gungamebr "menu_2.2GGbr"
hu_qs "4.0.6"
mani_admin_plugin_version "1.2.22.6 VSP"
mani_nextmap "gg_dustblocks"
mani_reserve_slots "1"
mani_tickrate "66"
mattie_eventscripts "1"
metamod_version "1.8.7V"
mp_allowNPCs "1"
mp_autocrosshair "0"
mp_autoteambalance "1"
mp_c4timer "35"
mp_disable_respawn_times "0"
mp_fadetoblack "0"
mp_falldamage "0"
mp_flashlight "1"
mp_footsteps "1"
mp_forceautoteam "0"
mp_forcerespawn "1"
mp_fraglimit "120"
mp_freezetime "0"
mp_friendlyfire "0"
mp_hostagepenalty "2"
mp_limitteams "1"
mp_match_end_at_timelimit "0"
mp_maxrounds "0"
mp_respawnwavetime "10.0"
mp_roundtime "9"
mp_scrambleteams_auto "1"
mp_scrambleteams_auto_windifference "2"
mp_stalemate_enable "0"
mp_stalemate_meleeonly "0"
mp_startmoney "1500"
mp_teamlist "hgrunt;scientist"
mp_teamplay "0"
mp_teams_unbalance_limit "1"
mp_timelimit "0"
mp_tournament "0"
mp_weaponstay "0"
mp_winlimit "0"
nextlevel ""
r_AirboatViewDampenDamp "1.0"
r_AirboatViewDampenFreq "7.0"
r_AirboatViewZHeight "0.0"
r_JeepViewDampenDamp "1.0"
r_JeepViewDampenFreq "7.0"
r_JeepViewZHeight "10.0"
r_VehicleViewDampen "1"
sm_knifetop_debug "0"
sm_knifetop_enabled "1"
sm_knifetop_version "1.2.4"
sm_nextmap "gg_dustblocks"
sm_noblockggbr "1"
sm_shootknife_version "0.5GGbr"
sm_show_damage_version "1.0.7"
sm_spray_version "3.1"
spe_version "1.5.0f r85"
sv_accelerate "5"
sv_airaccelerate "10"
sv_allowminmodels "1"
sv_alltalk "1"
sv_bounce "0"
sv_cheats "0"
sv_competitive_minspec "0"
sv_contact "www.gungame-brasil.com"
sv_enableboost "0"
sv_enablebunnyhopping "0"
sv_footsteps "1"
sv_friction "4"
sv_gravity "800"
sv_maxspeed "320"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_nostats "0"
sv_password "0"
sv_pausable "0"
sv_rollangle "0"
sv_rollspeed "200"
sv_specaccelerate "5"
sv_specnoclip "1"
sv_specspeed "3"
sv_stepsize "18"
sv_stopspeed "75"
sv_tags "startmoney,bots,alltalk,ggbr,gungame-brasil"
sv_voiceenable "1"
sv_wateraccelerate "8"
sv_waterfriction "1"
 
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Fundado em: 09/09/2009
Servidor: Counter Strike: Source
IP Address: 200.162.238.229:27062

http://www.gungame-brasil.com
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Re: Hello, Could someone help me?

Postby gungamebr » Wed Jul 27, 2011 9:37 pm

My server always falls to the load

autokick is disable

GUNGAME v5.1 ERROR LOGGING

*******************************************************************************
*                                                                             *
*                          GUNGAME v5.1 ERROR LOGGING                         *
*                          HTTP://FORUMS.GUNGAME.NET/                         *
*                                                                             *
*       GG VERSION: 5.1.519                           IP: 201.48.140.254      *
*      SPE VERSION: 1.5.0f r85                      PORT: 27032               *
*         PLATFORM: NT                              DATE: 07-27-2011          *
*       ES VERSION: 2.1.1.370            ES CORE VERSION: 2.1.1.336           *
*       MM VERSION: 1.8.7V                    SM VERSION: 0                   *
*     MANI VERSION: 1.2.22.6 VSP             EST VERSION: 0                   *
*                                                                             *
*******************************************************************************


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/27/2011 @ 05:09:14]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/gungame51.py", line 484, in player_spawn
    if getPlayer(userid).isdead:
  File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '2' is an invalid userid


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/27/2011 @ 09:19:29]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 432, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_leader_messages/gg_leader_messages.py", line 108, in gg_leader_disconnect
    {'players': ', '.join([es.getplayername(x) for x in leaders]),

TypeError: sequence item 1: expected string, int found


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/27/2011 @ 09:19:29]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 432, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_leader_messages/gg_leader_messages.py", line 99, in gg_leader_disconnect
    saytext2('#human', getPlayer(leaders[0]).index, 'NewLeader',
  File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '6' is an invalid userid


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/27/2011 @ 09:19:42]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/gungame51.py", line 484, in player_spawn
    if getPlayer(userid).isdead:
  File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '9' is an invalid userid


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/27/2011 @ 09:19:42]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 432, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_spawn_protect/gg_spawn_protect.py", line 121, in player_spawn
    if getPlayer(userid).isdead:
  File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '9' is an invalid userid
 
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Fundado em: 09/09/2009
Servidor: Counter Strike: Source
IP Address: 200.162.238.229:27062

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Re: Hello, Could someone help me?

Postby LuBJe » Tue Aug 16, 2011 9:08 am

I had the same problem (UseridError: '2' is an invalid userid).

My server didn't crash, but the exception was caught.

Eventscripts 2.1.1.370
SPE 1.5.0f r85
GG 5.1.519
Mani 1.2.22.6

I was running bots to fill the server after a player joined.
The exception disappeared when i turned "bot_join_after_player 1" into "bot_join_after_player 0".

Maybe this helps.

Lubje
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Re: Hello, Could someone help me?

Postby gungamebr » Tue Aug 16, 2011 8:50 pm

LuBJe wrote:I had the same problem (UseridError: '2' is an invalid userid).

My server didn't crash, but the exception was caught.

Eventscripts 2.1.1.370
SPE 1.5.0f r85
GG 5.1.519
Mani 1.2.22.6

I was running bots to fill the server after a player joined.
The exception disappeared when i turned "bot_join_after_player 1" into "bot_join_after_player 0".

Maybe this helps.

Lubje



=) Tks

my server already does not fall as much as before, went back to version 5.1.510

only have to use es_xload autokick_disabler

and still with my dm bugs
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Postby tnarocks » Wed Aug 17, 2011 12:26 am

Update your server to the newest version of gg
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Postby satoon101 » Wed Aug 17, 2011 12:34 am

Well, he was running 519 when he encountered this issue. If you mean the latest unreleased revision, then he might at least give that a try.

If you want to try that, gungamebr, just let us know and we'll write up a quick tutorial about how to get the latest SVN version (I cannot remember if there is one already on these forums or not). If not, no big deal, just wait until the next release.

Just so you know, the latest SVN version is 558. There have been a number of internal restructuring updates that we have gone through, which is why none has been released. We're trying to make sure it is completely ready to release before officially releasing it. It is working pretty well, and is on a few servers already (like tnarocks' server). Do note that if you run non-released versions, you are pretty much going to be considered a Beta tester and we would appreciate any feedback/suggestions/issues/errors you have.

Again, if you do not wish to go this route, no big deal.

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Re:

Postby gungamebr » Wed Aug 17, 2011 2:53 am

satoon101 wrote:Well, he was running 519 when he encountered this issue. If you mean the latest unreleased revision, then he might at least give that a try.

If you want to try that, gungamebr, just let us know and we'll write up a quick tutorial about how to get the latest SVN version (I cannot remember if there is one already on these forums or not). If not, no big deal, just wait until the next release.

Just so you know, the latest SVN version is 558. There have been a number of internal restructuring updates that we have gone through, which is why none has been released. We're trying to make sure it is completely ready to release before officially releasing it. It is working pretty well, and is on a few servers already (like tnarocks' server). Do note that if you run non-released versions, you are pretty much going to be considered a Beta tester and we would appreciate any feedback/suggestions/issues/errors you have.

Again, if you do not wish to go this route, no big deal.

Satoon


Hello Satoon

yes I've seen some servers with up version of 545

always used the versions of
viewtopic.php?p=5970&f=69#p5970

now my server is no longer in trouble

yet when it falls at the beginning of the map is loading the AutoKick
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Postby satoon101 » Wed Aug 17, 2011 4:36 am

Oops, must have forgotten to update that post to show revision 519 (not 517). That same functionality that the AutoKick disabler script had built-in was written directly into GunGame itself for version 5.1.515. The exact same code.

So, you are saying that it crashes with 5.1.519, but not with 5.1.510? I would like to find out more about these crashes. If you are willing to help, we would appreciate it. For 1, if you can test with 5.1.511, 5.1.512, 5.1.513, etc... up to version 5.1.519 to determine which version started causing the crash, we would appreciate it. I can get you copies of those if you wish.

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