Hello, I need help to change map.

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Hello, I need help to change map.

Postby rep_11_22 » Wed Dec 21, 2011 5:27 pm

Hello, I need help to change map.

I need to know what I have to set CFG to complete a level map ..
when a player kills with the knife (last level) end of the route.

I would also like to map out the vote as missing 2 or 3 levels to complete.

thank you very much.
I'm from Argentina and my English is not very good -.-
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Postby tnarocks » Wed Dec 21, 2011 5:46 pm

/cstrike/cfg/gungame51/included_addon_configs/gg_map_vote.cfg
You can edit that config file to your settings. This is what I have mine set to.


// ****************************************************************************
// * gg_map_vote.cfg -- GG Map Vote *
// * *
// * This file defines GunGame Included Addon settings. *
// * *
// * Note: Any alteration of this file requires a *
// * server restart or a reload of GunGame. *
// ****************************************************************************


// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
// | MAP VOTE SETTINGS |
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


// ============================================================================
// >> GUNGAME MAP VOTE
// ============================================================================
// Description:
// Allows players to vote for the next map.
// Notes:
// * This does not require any additional plug-ins.
// Options:
// 0 = (Disabled) Do not use voting.
// 1 = (Enabled) Use GunGame's map voting system.
// 2 = (Enabled) Use a 3rd-party voting system.
// Default Value: 0

// Controls GunGame's map voting.
gg_map_vote 3

// ============================================================================
// >> 3RD PARTY VOTE COMMAND
// ============================================================================
// Description:
// If gg_map_vote is set to 2, this is the command that will be issued when
// the vote is triggered.
// Examples:
// * Mani: gg_map_vote_command "ma_voterandom end 4"
// * BeetlesMod: gg_map_vote_command "admin_votemaps"
// * SourceMod: gg_map_vote_command "sm_mapvote" (with mapchooser.smx
// enabled)
// Default Value: "ma_voterandom end 4"

// Triggers 3rd party voting.
gg_map_vote_command "ma_voterandom end 7"

// ============================================================================
// >> MAP VOTE SIZE
// ============================================================================
// Description:
// This variable controls the number of maps that will be displayed as
// options in the vote menu.
// Notes:
// * It is recommended not to set this too high.
// Options:
// 0 = (Enabled) Use entire map list.
// # = (Enabled) Use # amount of options.
// Default Value: 6

// Controls GunGame's map vote size.
gg_map_vote_size 6

// ============================================================================
// >> MAP VOTE TRIGGER LEVEL
// ============================================================================
// Description:
// This variable controls what level the GunGame Vote is fired on.
// The value will be subtracted from the total number of levels.
// Notes:
// * If there are 23 levels, and "gg_vote_trigger" is set to "3", voting
// will start on level 20.
// Options:
// # = (Enabled) # from the last level to start the voting.
// Default Value: 4

// Which level to trigger GunGame's map voting.
gg_map_vote_trigger 10

// ============================================================================
// >> MAP VOTE TIME
// ============================================================================
// Description:
// This variable controls how long the vote will last for.
// Notes:
// * It is recommended not to set this too high.
// * If nobody votes, it will default to the "mapcycle.txt".
// Options:
// # = (Enabled) Time in seconds to allow voting.
// Default Value: 30

// GunGame's map voting time limit.
gg_map_vote_time 30

// ============================================================================
// >> EXCLUDE RECENTLY PLAYED MAPS
// ============================================================================
// Description:
// This variable will exclude the selected number of recently played maps
// from the vote menu.
// Notes:
// * Make sure you have enough maps listed in your source.
// Options:
// 0 = (Disabled) Do not exclude recent maps.
// # = (Enabled) # of last maps to exclude.
// Default Value: 0

// Exclude recent maps from GunGame's map voting.
gg_map_vote_dont_show_last_maps 6

// ============================================================================
// >> SHOW PLAYER VOTES
// ============================================================================
// Description:
// This variable controls if votes will be publically announced.
// Examples:
// * Monday voted for gg_funtimes.
// * XE_ManUp voted for gg_hello_kitty_island_adventure.
// * Warren voted for aim_shotty.
// Options:
// 0 = (Disabled) Do not use display player votes.
// 1 = (Enabled) Display player votes.
// Default Value: 0

// Shows player feedback from GunGame's map voting.
gg_map_vote_show_player_vote 1

// ============================================================================
// >> MAP LIST SOURCE
// ============================================================================
// Description:
// Controls which map list will be used to build the vote menu.
// Notes:
// * You may only filter maps with option 3. See below for more information.
// Options:
// 1 = mapcycle.txt
// 2 = maplist.txt
// 3 = "gg_map_vote_file" variable
// 4 = All maps in the "maps" folder
// Default Value: 1

// Source of maps for GunGame's map voting.
gg_map_vote_list_source 1

// ============================================================================
// >> MAP LIST FILE
// ============================================================================
// Description:
// This variable is not used, unless the above variable is set to 3.
// Notes:
// * You may filter out maps by player count.
// * See "/cfg/gungame51/gg_vote_list.txt" for examples and information.
// * You can NOT add filters to "maplist.txt" and "mapcycle.txt"
// Examples:
// * gg_map_vote_file "cfg/gungame51/my_list.txt"
// * gg_map_vote_file "cfg/my_other_list.txt"
// Default Value: "cfg/gungame51/gg_vote_list.txt"

// Map list for GunGame's map voting.
gg_map_vote_file "cfg/gungame51/gg_vote_list.txt"

// ============================================================================
// >> PLAYER VOTE COMMAND
// ============================================================================
// Description:
// Allows players to vote for the next map.
// Notes:
// * Players can vote or revote using this say command.
// Examples:
// * gg_map_vote_player_command "!ggvote"
// * gg_map_vote_player_command "!vote"
// Default Value: "!vote"

// Player say command for GunGame's map voting.
gg_map_vote_player_command "!vote"

// ============================================================================
// >> DEAD FILTER
// ============================================================================
// Description:
// This will only send the vote menu to dead players.
// Players will receive the menu once they die.
// Notes:
// * Players can use the player vote command to load the menu if they wish
// to vote while alive.
// Options:
// 0 = (Disabled) Send the vote menu to everyone.
// 1 = (Enabled) Only send the vote menu to dead players.
// Default Value: 0

// Only the dead get popups during GunGame's map voting.
gg_map_vote_after_death 0


// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
// | ROCK THE VOTE SETTINGS |
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


// ============================================================================
// >> ROCK THE VOTE
// ============================================================================
// Description:
// Allows players to request a map vote in the middle of a map.
// Notes:
// * Only takes effect with "gg_map_vote 1" set.
// Examples:
// * 0 = (Disabled)
// * 1 = (Enabled)
// Default Value: 1

// Allow rocking the vote.
gg_map_vote_rtv 1

// ============================================================================
// >> ROCK THE VOTE COMMAND
// ============================================================================
// Description:
// Allows players to rock the vote.
// Examples:
// * gg_map_vote_rtv_command "rtv"
// Default Value: "!rtv"

// Player say command for GunGame's RTV.
gg_map_vote_rtv_command "!rtv"

// ============================================================================
// >> ROCK THE VOTE DISABLE LEVEL
// ============================================================================
// Description:
// The percentage of total number of levels which, when the leader reaches
// it, disables RTV for that map.
// Examples:
// * 60 = (If there are 24 total levels, when the leader hits level 15 (we
// round down), RTV is disabled)
// Default Value: 60

// Level percentage when RTV gets disabled.
gg_map_vote_rtv_levels_required 60

// ============================================================================
// >> ROCK THE VOTE PERCENTAGE
// ============================================================================
// Description:
// The percentage of total players required to rtv before the vote gets
// rocked.
// Examples:
// * 60 = 60% of players (rounded down) on the server need to RTV.
// Default Value: 60

// Player say command for GunGame's rtv.
gg_map_vote_rtv_percent 60


// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
// | NOMINATION SETTINGS |
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


// ============================================================================
// >> NOMINATE FOR VOTE
// ============================================================================
// Description:
// Allows players to request a map to be in the next vote.
// Notes:
// * Only takes effect with "gg_map_vote 1" set.
// * Only gg_map_vote_size nominations can be made.
// * gg_map_vote_dont_show_last_maps can't be nominated.
// Options:
// 0 = (Disabled)
// 1 = (Enabled)
// Default Value: 1

// Allow vote nominations.
gg_map_vote_nominate 1

// ============================================================================
// >> ROCK THE VOTE COMMAND
// ============================================================================
// Description:
// Allows players to nominate.
// Options:
// gg_map_vote_nominate_command "!nominate"
// Default Value: "!nominate"

// Player say command for GunGame's nominate.
gg_map_vote_nominate_command "!nominate"
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Postby rep_11_22 » Wed Dec 21, 2011 6:20 pm

Thank you very much, I'll try


tenes idea how to fix my other question? to finish the map with knife
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Postby satoon101 » Wed Dec 21, 2011 6:48 pm

Are you saying that it does not change to the next map after the knife kill? If so, could you post any logs from your server's ../cfg/gungame51/logs/ folder?

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Postby rep_11_22 » Fri Jan 27, 2012 9:19 pm

problem solved, thank you very much to all
rep_11_22

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