Deathmatch not working :/

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Deathmatch not working :/

Postby ]TeamA[ » Thu Dec 22, 2011 1:11 am

this is my logs

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [12/21/2011 @ 18:48:19]          TOTAL OCCURENCES: [0002]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/events.py", line 128, in _call_event
    callback['callback'](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_map_obj/gg_map_obj.py", line 54, in round_start
    disable_objectives()
  File "../eventscripts/gungame51/scripts/included/gg_map_obj/gg_map_obj.py", line 85, in disable_objectives
    cmd += 'es_xfire %d func_bomb_target %s;' % (userid, mode)

NameError: global name 'mode' is not defined

 


i have enabled it but still nothing :/
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Postby satoon101 » Thu Dec 22, 2011 2:52 am

Yeah, I fixed that error, but haven't released the newest version, yet. That shouldn't stop DeathMatch from working, though.

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Postby satoon101 » Thu Dec 22, 2011 3:33 am

I did make DeathMatch more modular recently. Can you tell me all the files that are now in your server's ../addons/eventscripts/gungame51/scripts/included/gg_deathmatch/modules/ folder? Maybe post a picture instead of listing them all.

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Postby ]TeamA[ » Thu Dec 22, 2011 4:07 pm

i sorted it now :) all good
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Postby satoon101 » Fri Dec 23, 2011 3:12 am

If you don't mind, could you post how you sorted it out? That way, the next time someone has an issue, we can see if it helps them as well.

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Re: Deathmatch not working :/

Postby lolo-le-haricot » Sat Dec 24, 2011 9:50 am

Hi,

I have the same problem :
*******************************************************************************
*                                                                             *
*                          GUNGAME v5.1 ERROR LOGGING                         *
*                          HTTP://FORUMS.GUNGAME.NET/                         *
*                                                                             *
*       GG VERSION: 5.1.600                           IP: 213.251.144.33      *
*      SPE VERSION: 1.5.0f r85                      PORT: 27035               *
*         PLATFORM: POSIX                           DATE: 12-22-2011          *
*       ES VERSION: 2.1.1.370            ES CORE VERSION: 2.1.1.336           *
*       MM VERSION: 0                         SM VERSION: 0                   *
*     MANI VERSION: 1.2.22.8 VSP             EST VERSION: 0                   *
*                                                                             *
*******************************************************************************


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [12/22/2011 @ 17:26:59]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 279, in tick
    x()
  File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
    _executenode(first)
  File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
    function(*a, **kw)
  File "../eventscripts/gungame51/core/addons/queue.py", line 87, in _loop_through_queue
    self._load_addons()
  File "../eventscripts/gungame51/core/addons/queue.py", line 176, in _load_addons
    AddonManager()._load_addon(addon)
  File "../eventscripts/gungame51/core/addons/manager.py", line 36, in _load_addon
    instance = LoadedAddons[addon]
  File "../eventscripts/gungame51/core/addons/loaded.py", line 39, in __getitem__
    value = self[addon] = _LoadedAddonInstance(addon)
  File "../eventscripts/gungame51/core/addons/loaded.py", line 80, in __init__
    self._load_addon()
  File "../eventscripts/gungame51/core/addons/loaded.py", line 95, in _load_addon
    self._call_block('load')
  File "../eventscripts/gungame51/core/addons/loaded.py", line 151, in _call_block
    self.globals[blockname](*a, **kw)
  File "../eventscripts/gungame51/scripts/included/gg_map_obj/gg_map_obj.py", line 44, in load
    disable_objectives()
  File "../eventscripts/gungame51/scripts/included/gg_map_obj/gg_map_obj.py", line 85, in disable_objectives
    cmd += 'es_xfire %d func_bomb_target %s;' % (userid, mode)

NameError: global name 'mode' is not defined


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [12/22/2011 @ 17:29:15]          TOTAL OCCURENCES: [0006]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/events.py", line 128, in _call_event
    callback['callback'](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_map_obj/gg_map_obj.py", line 54, in round_start
    disable_objectives()
  File "../eventscripts/gungame51/scripts/included/gg_map_obj/gg_map_obj.py", line 85, in disable_objectives
    cmd += 'es_xfire %d func_bomb_target %s;' % (userid, mode)

NameError: global name 'mode' is not defined
 

This is all my file in the ../addons/eventscripts/gungame51/scripts/included/gg_deathmatch/modules/ folder :
  • __init__.py
  • __init__.pyc
  • active.py
  • active.pyc
  • countdown.py
  • countdown.pyc
  • dictionary.py
  • dictionary.pyc
  • player.py
  • player.pyc
L'enfer étais complet alors je suis revenu...
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Postby satoon101 » Wed Dec 28, 2011 6:17 am

I just logged onto your server and played a bit. It seems that DeathMatch is working fine. If it doesn't work during Warmup, that was fixed in version 607, so give that one a try. I did, however, notice that Turbo was not working on your server, even though it is showing as being enabled.

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Postby lolo-le-haricot » Wed Dec 28, 2011 10:36 am

I tested and yes, it works, I do not understand.
The turbo mode also works.
May be due to the update 5.1.608

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