[UBUNTU] GunGame Won't Start / Crash with es_load gungame51

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[UBUNTU] GunGame Won't Start / Crash with es_load gungame51

Postby Tekkie » Fri Mar 30, 2012 7:35 pm

After attempting to debug the server myself, I stripped the CFG. When I remove es_load gungame51, the server launches. Obviously, without GunGame.

I've tried putting es_delayed 3 es_load gungame51 in the server.cfg



Here's my CFG:
//Prefix Commands
sv_allow_wait_command 1
stuffcmds
mattie_eventscripts 1
eventscripts_subdirectory events

// server name
hostname "REMOVED"

// rcon passsword
rcon_password "REMOVED"

// Advanced RCON
sv_rcon_banpenalty 60
sv_rcon_maxfailures 5
sv_rcon_minfailures 3
sv_rcon_minfailuretime 3600

// server cvars
mp_friendlyfire 0
mp_footsteps 1
mp_autoteambalance 1
mp_autokick 0
mp_flashlight 0
mp_tkpunish 1
mp_forcecamera 0
sv_alltalk 1
sv_pausable 0
sv_cheats 0
sv_consistency 1
sv_downloadurl "REMOVED/cstrike"
sv_allowupload 1
sv_allowdownload 1
sv_maxspeed 320
mp_limitteams 2
mp_hostagepenalty 5
sv_voiceenable 1
mp_allowspectators 1
mp_timelimit 25
mp_chattime 10
sv_timeout 65

// round specific cvars
mp_freezetime 6
mp_roundtime 5
mp_startmoney 800
mp_c4timer 45
mp_fraglimit 0
mp_maxrounds 0
mp_winlimit 0
mp_playerid 0
mp_spawnprotectiontime 5

// bandwidth rates/settings
sv_minrate 0
sv_maxrate 0
decalfrequency 10
sv_maxupdaterate 100
sv_minupdaterate 20

// server logging
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0

// operation
sv_lan 0
sv_region 0
sv_contact REMOVED

// execute ban files
exec banned_user.cfg
exec banned_ip.cfg

//Addons / Other Commands
es_delayed 3 es_load gungame51


Here's the syntax I'm using:
./srcds_run -console -game cstrike +map gg_troje -autoupdate


I get this WITHOUT a CFG:

Console initialized.
Game.dll loaded for "Counter-Strike: Source"
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(240)/version(4833)
[SPE]: Handle address is 160013984.
Could not find platform independent libraries <prefix>
Could not find platform dependent libraries <exec_prefix>
Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>]
'import site' failed; use -v for traceback
[EventScripts] Loading Mattie's EventScripts Beta 2.1.1.370...
es.py loaded.
[EventScripts] Loaded successfully.
maxplayers set to 32
[EventScripts] Loaded corelib/services
[EventScripts] Loaded corelib/foreach
[EventScripts] Loaded corelib/average
[EventScripts] Loaded corelib/keyfilter
[EventScripts] Loaded corelib/uniqueid
[EventScripts] Loaded corelib/timelib
[EventScripts] Loaded corelib/keygroupsort
[EventScripts] Loaded corelib/keygrouprand
[EventScripts] Loaded corelib/keyrand
[EventScripts] Loaded corelib/exp
[EventScripts] Loaded corelib/isnumerical
[EventScripts] Loaded corelib/escinject
[EventScripts] Loaded corelib/getplayercount
[EventScripts] Loaded corelib/usermsglib
[EventScripts] Loaded corelib/inrange
[EventScripts] Loaded corelib/entitylib
[EventScripts] Loaded corelib/es_install
[EventScripts] Loaded corelib/clientcmd
No '-replayserverdir' parameter found - using default replay folder.
Replay: Creating thread pool...succeeded.
Replay: Starting thread pool with 4 threads...succeeded.
Cleaning files from temp dir, "/kyle/srcds/css/cstrike/replay/server/tmp/" ...no files removed.
Unknown command "r_decal_cullsize"
Network: IP 127.0.1.1, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl)
[EventScripts] Map Loading Mattie's EventScripts Beta 2.1.1.370...
[EventScripts] Loaded successfully.
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file server.cfg
Initializing Steam libraries for secure Internet server
Failed to load Steam Service
ServiceStart: failed to start
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
'server.cfg' not present; not executing.
Connection to Steam servers successful.
   Public IP is 216.144.252.218.
Assigned anonymous gameserver Steam ID [A-1:2350664705(2916)].
VAC secure mode is activated.

 


When I try this syntax:

es_load gungame51


I get this:

es_load gungame51
PreMinidumpCallback: updating dump comment
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20120330131712_1.dmp
Segmentation fault
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Fri Mar 30 13:17:12 CDT 2012: Server restart in 10 seconds
Fri Mar 30 13:17:15 CDT 2012: Server Quit
 


If I implement the CFG, and put either the delayed load command or no-delay command in the server.cfg, it loops and does not start. I've tried reinstalling.


Here's what I caught of the loop:


(It runs more CVARS up here, but it's going so fast I could only catch some, as I was only trying to focus what is in bold red text below)
L 03/30/2012 - 13:34:19: "sv_voiceenable" = "1"
L 03/30/2012 - 13:34:19: "tv_enable" = "0"
L 03/30/2012 - 13:34:19: "deathmatch" = "1"
L 03/30/2012 - 13:34:19: "coop" = "0"
L 03/30/2012 - 13:34:19: "tv_password" = ""
L 03/30/2012 - 13:34:19: "tv_relaypassword" = ""
L 03/30/2012 - 13:34:19: "sv_password" = ""
L 03/30/2012 - 13:34:19: "sv_tags" = "alltalk"
L 03/30/2012 - 13:34:19: server cvars end
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl)
L 03/30/2012 - 13:34:19: Started map "gg_troje" (CRC "27548ae6d041c89733f3c8919049ae94")
[EventScripts] Map Loading Mattie's EventScripts Beta 2.1.1.370...
[EventScripts] Loaded successfully.
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file server.cfg
Initializing Steam libraries for secure Internet server
Failed to load Steam Service
ServiceStart: failed to start
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit

(This is what I believe is the beginning of the loop starting again)
Server logging enabled.
Unable to open logfiles under logs/L0330
Logging disabled
'banned_user.cfg' not present; not executing.
'banned_ip.cfg' not present; not executing.
L 03/30/2012 - 13:34:19: World triggered "Round_Start"

 


Upon looking at the only file in the log folder, I see this:
Image
It seems it isn't logging, but I'm trying to provide as much information as possible!

Input and advice would be greatly appreciated!
Thank you in advance!
Tekkie

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Postby satoon101 » Sat Mar 31, 2012 2:15 am

Have you tried removing all instances of es_load gungame51 (including any which use es_delayed) from your server.cfg and autoexec.cfg files and manually enter it after the server has started?

Satoon
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Re:

Postby Tekkie » Sat Mar 31, 2012 2:45 am

satoon101 wrote:Have you tried removing all instances of es_load gungame51 (including any which use es_delayed) from your server.cfg and autoexec.cfg files and manually enter it after the server has started?

Satoon


Thanks for your reply! I have tried this. In the first part of my post, I showed what happened without CFG (it started a normal server). Upon typing es_load gungame51, it crashes. If es_load is in the CFG, it loops.

Thank you for helping me!
Tekkie

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Postby satoon101 » Sat Mar 31, 2012 2:50 am

Do you have bots on the server? I know that sometimes they can cause crashes when GunGame loads.

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Re:

Postby Tekkie » Sat Mar 31, 2012 3:31 am

satoon101 wrote:Do you have bots on the server? I know that sometimes they can cause crashes when GunGame loads.

Satoon


I am not using bots.

Thank you for your continued efforts.
Tekkie

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Postby satoon101 » Sat Mar 31, 2012 3:36 am

Maybe try using one of the default maps like de_dust to see if it is an issue with the map. Not really sure what else could be wrong, but thinking about it.

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